Valve P2P 网络故障已持续超过两个月
Valve P2P networking broken for more than 2 months

原始链接: https://github.com/ValveSoftware/GameNetworkingSockets/issues/398

自3月13日起,以色列(以及中东其他地区)的玩家在《街头霸王6》等基于Steam P2P连接的游戏中一直面临高延迟(约120毫秒)的问题。 此问题仅限于使用Steam网络(Steam Networking)的PC对PC连接。跨平台联机(PC与PS5之间)以及不使用Steam网络的游戏(如《铁拳8》)均能保持低延迟(5-10毫秒)正常运行。尽管玩家与ISP进行了深入排查并尝试了端口映射,社区确认并非本地网络故障。在穷尽了游戏厂商和Steam客服的解决途径后,受影响的玩家群体正寻求进一步协助,以解决该地区Steam网络服务中疑似存在的系统性路由或基础设施问题。

据报道,Valve 的 P2P 网络服务已瘫痪超过两个月,Hacker News 上的用户正就其广泛影响展开讨论。该问题最初被认为是以色列和中东地区的区域性连接故障,但进一步调查显示这是一个全球性问题。 用户已将根本原因追溯至三月份发布的 Steam 更新。技术讨论中提到了一种针对受影响游戏的已知解决方法,即手动将 `steamwebrtc.dll` 文件复制到游戏的本地二进制文件夹中。尽管一些用户推测区域性问题可能源于深度包检测(DPI),但广大社区目前正致力于协作排查并记录这些持续存在的网络故障。
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原文

I am not sure i am in the right place but we are all out of options here since we couldn't get any help from the game or steam support.

Since around the 13/03, there is a major systemic problem in every game that uses Steam Networking for P2P games.

For example, in the game Street Fighter 6, when playing with one Israeli or another with PC to PC the ping between players are ~120ms.
when playing with European players the ping is around 60-80ms which means it works well, it currently affects only Israeli players when playing PC to PC.
Since Street Fighter 6 supports cross-play we have tried playing PC to PS5 and the ping is a flawless 5-10ms.

It currently affects all players in Israel, we have a few dozens in our community with several ISPs, we have of course attempted speaking to our ISPs and port forwarding and we have found no network issues on their part. in other P2P games that don't use steam networking the issue is not existent(for example, Tekken 8).

We are currently don't know what we can do with this issue since nothing we have done have helped and 120ms is too high for it to be playable in any P2P game.

While I can't confirm but heard reports from players in other middle eastern countries like Egypt that they also report on this issue so it could be region-wide.

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