Anthropic 采取措施阻止 Claude 对视频游戏进行逆向工程
Anthropic takes steps to block Claude from reverse-engineering video games

原始链接: https://mashable.com/tech/anthropic-takes-steps-to-block-video-game-cloning-and-reverse-engineering

Anthropic 的 Claude AI 已悄悄开始限制诸如果模组制作、反编译和逆向工程视频游戏代码等任务。此举紧随一波由 AI 推动的游戏行业混乱:GTA6 的病毒式泄露、跨游戏融合角色的 AI 辅助模组、主流作品的浏览器移植,以及支持跨平台和向后兼容游玩的 PS5 越狱。面对潜在诉讼和巨额赔偿,AI 公司正在限制这些途径。然而,这次打击具有讽刺意味,因为前沿 AI 公司曾用世界上受版权保护的信息和艺术训练其模型。还存在 perverse incentive problem:如果一家公司遵守版权,坏演员只需转向不那么谨慎的 LLM,可能使最不道德的 AI 变得最受欢迎。

Hacker News 的讨论围绕 Anthropic 限制 Claude 协助逆向工程视频游戏展开。此举引发了关于虚伪的争论,因为 AI 模型是在他人作品上训练的,也引发了这是否是在 IPO 前进行法律风险管控的讨论。评论者指出,这项限制似乎很表面——通过系统提示词实现,且很容易被绕过——而另一些人则认为它有必要,以避免来自好讼的游戏公司提起版权诉讼。一些人认为逆向工程和模组制作是宝贵的、属于合理使用的活动,并警告称阻止这些行为会把用户推向开放或本地模型。多人分享了使用 AI 进行游戏反编译的个人项目。其他人则将其视为又一个平台控制对常见能力的访问,对 AI 辅助软件复制有更广泛的影响。总体而言,观点有所分歧:一些人称这是理性的责任规避;另一些人则认为这是可能适得其反的过度干预。
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原文

According to reporting from Tom's Hardware, Anthropic's Claude AI has quietly started restricting the kinds of work it will do, including modding, decompiling, or reverse-engineering video game code. And though there has as yet been no official announcement about why, the reason is still pretty obvious.  

The video game community has been in the news a lot lately, first because of the GTA6 leaks that went mega-viral and spurred Take-Two Interactive into getting subpoenas against both Microsoft and Discord in the hopes of finding the responsible parties, and next because the hacking and modding community discovered how much easier AI makes their job.

First, game decompilers went into overdrive, playing around with the source code of multiple different video games to, for example, put Nintendo's Mario inside the dark gothic world of Elden Ring, or import Spider-Man into the Batman: Arkham City game, seamlessly blending the mechanics of one character into the world of another. Next came the ports: World of Warcraft, Call of Duty, and Grand Theft Auto: Vice City made playable in a browser, without the original developers or copyright owners having any say in the matter. 

These initial modifications and ports were already giving gaming companies nightmares, teasing a future without system gatekeeping, but things really got out of hand with the PlayStation 5 jailbreak, which resulted in everything from backward compatibility with older-gen PlayStation games to cross-platform play, with users figuring out how to run Xbox-exclusive titles like Halo 2 and acclaimed Nintendo titles like Zelda: Breath of the Wild on a jailbroken PS5.

Given the potential number of lawsuits these jailbreaks could cause, and the astronomically high nature of the monetary damages, it's no surprise that AI companies are scrambling to shut down or severely restrict these pathways, but it's also deeply ironic. As Tom's Hardware reporter Bruno Ferreira notes, this sudden concern for copyright "highlights the irony of frontier AI companies that copied the world's information and art for their training sets and are now concerned with copyright infringement." 

There's also the ugly truth that, if one company makes a gesture toward respecting copyright law or basic ethics, the bad actors can find another LLM that won't (or hasn't yet) taken the same precautions, creating a kind of AI arms race driven by perverse incentives: the least ethical AI might be poised to become the most popular.

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