2025年最佳事物与精选
The Best Things and Stuff of 2025

原始链接: https://blog.fogus.me/2025/12/23/the-best-things-and-stuff-of-2025.html

## 2025:发现之年 2025年是一个探索多样化的年份,涵盖了技术、艺术和文学。一个关键主题是深入研究系统——从早期电话网络的复杂性(记录在AT&T的《距离拨号笔记》中),到雅可比纸牌游戏的优雅简洁。编程兴趣包括探索串联语言Joy,继续使用Clojure,以及对历史上的施乐Alto系统着迷。 阅读涵盖了小说(R. Austin Freeman、查尔斯·狄更斯、Margaret St. Clair、Sylvia Townsend Warner)和非小说,包括传记以及对科马克·麦卡锡图书馆的深入研究。突出的读物包括丹尼尔·克洛斯的漫画小说《耐心》和赫尔曼·黑塞的《纳西索斯与戈尔德蒙德》。 除了书籍,还包括对编程(递归实数运算)、日本漫画咖啡馆(《迷失在Manboo》)以及对艺术家和游戏设计师的访谈等方面的深刻文章。个人转变包括增加对非技术主题的写作,以及使用电子表格的新任务跟踪系统。 展望2026年,计划包括继续写作、发布游戏规则,以及进一步探索人工智能和笔记系统,所有这些都源于亲手创作和更深入阅读的渴望。这一年受到充满活力的思想家和创作者社区的启发。

Hacker News 用户 adityaathalye 分享了 fogus.me 的 “2025 年最佳事物与发现” 链接。 这篇帖子引起了 Hacker News 老用户 “dang” 的评论,他指出 Fogus 从 2011 年起发布了一系列类似的帖子。 Dang 还指出了序列中缺失的年份(2023 年、2018 年和 2016 年)。 他提供了之前 “最佳事物与发现” 列表的链接,包括 2024 年、2022 年、2021 年、2020 年、2019 年、2017 年、2015 年、2014 年、2013 年、2012 年和 2011 年,强调了 Fogus 每年对发现和学习的反思的重复性。 这些帖子通常会获得适度的参与度,评论数量从 8 到 85 不等。
相关文章

原文
The Best Things and Stuff of 2025

Great things and people that I discovered, learned, read, met, etc. in 2025. No particular ordering is implied. Not everything is new.

also: see the lists from 2024, 2023, 2022, 2021, 2020, 2019, 2018, 2017, 2016, 2015, 2014, 2013, 2012, 2011 and 2010

Great posts | articles | vids read/watched

  • A calculator app? Anyone could make that by Chad Nauseam, esquire - I love the story about how Hans Boehm and friends developed a mind-blowing approach called recursive real arithmetic for numbers like pi and (sqrt 2). The post details various symptom -> problem definition -> alternative solutions -> solution cycles that the team met along the way and should be required reading for programmers.
  • Lost in Manboo - マンガ喫茶マンボ (manga cafe manboo) shows life for some folks who live in 24-hour game cafes in Japan. The video is dystopic in a way that matches our modern world perfectly.
  • The Making of Deeper in You on the OP-1 - Shows an artist’s approach to song creation/composition using the OP-1 synthesizer. This is hypnotic to watch for someone with zero musical talent like myself.
  • An interview with Jack Rusher by The Creative Independent - A lovely interview with online friend Jack Rusher discussing the thoughtful application of tech in art, flow, and the state of research in the modern computing industry.
  • Uncredited: Searching for Lost Board Game Designers by Amabel Holland - Amabel describes her trials and tribulations while trying to find the designers of the long-forgotten board game Duplicate Ad-Lib Crossword Cubes.
  • Brian Weissman on his Magic the Gathering history - For anyone who came of age during the earliest years of Magic, the name Brian Weissman is legendary. In this interview he gives countless anecdotes about his experiences in those early days.
  • Before Arcturus: David Lindsay’s Lost Novels by Mark Valentine - Mark’s research into David Lindsay revealed evidence that he submitted at least two earlier novels, Aletheus and The Confessions of an Egoist, to the publisher Chatto & Windus in 1902 and 1908. These submissions predated his first published masterpiece, A Voyage to Arcturus.
  • What Dan Read by Dan - An amazing account of a lifetime of reading.
  • Two Years After Cormac McCarthy’s Death, Rare Access to His Personal Library Reveals the Man Behind the Myth by Richard Grant - A glimpse into Cormac McCarthy’s massive, chaotically organized personal library reveals the reclusive author as a polymath with an insatiable curiosity. Scholars are currently cataloging the estimated 20,000 volumes, many of which contain the author’s annotations.

Most viewed posts/videos with/by me

While I’ve posted a few technical post on my personal blog, I’ve taken a lot of time to guest-post on the Wormwoodania blog about weird, macabre, and sardonic fiction and other related, non-technical topics. I hope to continue this trend into next year. Also, my most assiduous readers will have noticed that I’ve written more about games. I’ve decided to keep those posts on this blog since my intent for the site has always been about systems and systems-thinking and games are a great way to study and model systems.

Favorite technical books discovered (and read)

  • Mouse, a Language for Microcomputers by Peter Grogono - Mouse is basically an esolang with barely any abstraction facilities, but the book was well-written and the language compelling enough to explore further.
  • Notes on Distance Dialing (pdf) by AT&T - Described the telephone systems of the USA and Canada in the mid-1950s. The reading is a dry as it gets, but it was a fascinating dive into a vastly complex system solving extremely hard problems. This is a must-read for folks interested in systems-thinking. That said, I am actively looking for recommendations for books about the process of designing and building the unbelievably complex telephony system over the rudiments of the earlier systems. Recommendations welcomed!

Favorite non-technical books read

The vast majority of my reading this year was fiction, and I discovered some real gems.

  • The Eye of Osiris by R. Austin Freeman - This is the first book that I’ve read from Freeman and I suspect that I will read many more in the future. The story follows the disappearance of John Bellingham, Egyptologist and the subsequent investigation. As the investigation stalls, the eminent Dr. Thorndyke digs into the case. The story sets up the mystery nicely and indeed provides enough information to the reader to infer how the disappearance occurred and who or what facilitated it. The book is one of the best whodunits that I’ve ever read.
  • The Mystery of Edwin Drood by Charles Dickens - His final work remains unfinished as he passed away before he could complete it. Further complicating the meta-story is that he also didn’t outline the ending nor even put to paper the “villain” of the story. The meta-mystery of the ending has motivated a mountain of speculation around the ending including dozens of continuations of the story from other authors, all deriving their pet endings from textual hints, accounts from Dickens’ friends, illustration notes, and even in some cases seances supposedly accompanied by the spirit of Dickens himself. What was written by Dickens is spectacular and a compelling mystery and although it would be great to know the resolution, in some ways the “Droodiana” that has cropped up over the past 150+ years is reason enough for it to remain a mystery. The whole lore around Edwin Drood is a worthwhile hobby in itself and well-worth exploring. The Chiltern Library edition of the book contains the story and a good bit of the lore around the writing and the meta-works available at the time of its publication.
  • The Shadow People by Margaret St. Clair - Sadly out of print and difficult to find, but I’ve had it on my shelves for decades and finally got around to reading it. The book came onto my radar in the 1980s when I learned about it in the appendix-n of the 1st edition Advanced D&D Dungeon Masters Guide. I enjoyed many of the books at the time and have slowly swung around to re-reading them over the past few years. Sadly, most on the list do not stand the test of time for me, but St. Clair’s mixture of 60s counter-cultural leanings in a fantasy/sf world still works. The cultural touch-points in the book feel quite dated, but despite the occasional awkwardness, the story is unique even today.
  • Lolly Willowes by Sylvia Townsend Warner - The book started as a passable novel of manners focused on a turn of the century British middle-class family. The titular character was mostly background decoration for the first third of the novel and AFAIR was talked about only in the third-person. It’s only when she made the choice to move out on her own to the country in her middle age does she gain a central role in the narrative and her inner thoughts revealed. This is where things really pick up because I was shocked to learn that this unassuming woman’s inner thoughts had a delicious darkness to them. I don’t want to give away too much, but I’ll just say that you will not expect how the story ends.
  • Patience by Daniel Clowes - A profound graphic novel using time-travel to explore the idea of enduring love with a story that proceed through time, following Jack as he tries to alter the past and save the woman he loves. This well-known science fiction motif is elevated by Clowes’ signature psychological complexity.
  • Narcissus and Goldmund by Herman Hesse - I’ve read most of the books by Hermann Hesse but this one escaped my attention until this year. The story follows the parallel lives of a monk Narcissus and his passionate friend Goldmund as they respectively search for meaning in life through spiritual means and through pleasures of the flesh.
  • We Who Are About To… by Joanna Russ - A small group of astronauts crash land on a hostile alien world and quickly realize that rescue is unlikely to come. Many SF stories have started this way and so the expectation is that this is a colonization story… but Russ thrives on subverting reader expectations.
  • Fifty Forgotten Records by R.B. Russell - Another lovely entry in Russell’s series (one can hope) of autobiographical explorations of art, so far covering literature and now music. This book describes 50 records of varying popularity and Russell’s personal connections to each. While I certainly enjoyed finding a dozen or so new albums to explore, the true triumph of the book lies in the vulnerable, reflective memoir threaded throughout.
  • The Way of All Flesh by Samuel Butler *A novel that follows 4-generations of the Ponitifex family, with a particular bildungsromanesque thread around Ernest, a young man who’s naivete leads to his downfall and how his life unfolds thereafter.

Number of books written or published

As I mentioned, I have taken to writing more on non-technical topics, but I’ve even taken to dabble in fiction this year. I wrote a lot of fiction when I was (much) younger but all that I wrote from those days resides at the bottom of a landfill in Baltimore… which is probably for the best. I doubt that this avenue will result in any publications or even anything worth reading at all, but I’m having a great time regardless.

Number of programming languages designed

I’ve tinkered with a concatenative functional programming language named Juxt for years, but it’s not something that anyone should ever use. My thoughts are almost entirely focused exclusively on moving Clojure into the future, but I take a moment to think in stacks from time to time.

Favorite musicians / albums discovered

  • lovesliescrushing - It’s been quite a while since I’ve discovered any good ambient. This duo’s catalog has accompanied many of my 2025 coding activities.
  • Whistle And I’ll Come to You by Death and Vanilla - An album that conjures the atmosphere of folk horror films despite its electronic and psychedelic tones. It has a vaguely similar ethereal beauty that drew me to Dead Can Dance 100 years ago.
  • Closer by Maria Chiara Argirò - Her jazz-infused electronic ambient music drilled its way into my ear and nested in my brain for months.

The artist that I listened to the most in 2025 was Cocteau Twins – which probably mirrors a couple of years around when I was 15 or 16.

Favorite show about a misanthrope tasked with saving a humanity that might not be worth saving at all

Pluribus

Favorite films discovered

  • Weapons by Zach Cregger - This one was probably my pick for the best new horror film released in 2025. Like Cregger’s other horror film Barbarian, Weapons mixed in black humor without being ham-handed about it. The highlight of the film was the performance by Amy Madigan, who stole every scene that she was in.
  • Triangle of Sadness by Ruben Östlund - Östlund is truly the master of the cringey moment, but his work is not “cringe comedy” as we commonly encounter. The cringe tension in his films instead comes from the mismatched expectations of the characters and a dogged insistence on magnifying the cringe that arises by stretching scenes to their breaking point.

Favorite podcasts

  • Quiet Little Horrors by Jen Meyers and Jessi Chartier - By far my favorite horror-related podcast going right now. The cinematic analysis from the hosts is surpassed only by the texture of their personal experiences informing their analysis of films. I consider myself extremely lucky to have had the chance to sit down with the hosts and talk about Roman Polanski’s film, and Roland Topor’s book on which it’s based, The Tenant for their penultimate 2025 episode.
  • Beyond Yacht Rock 2000 - A podcast with a brilliant premise – devise a fictional genre of music and then try to find musicians, albums, and songs that adhere to that genre.
  • Malcom Guite - Tolkien, Arthurian epic poetry, pipe-smoking… I wish this guy was my dad.
  • Quinn’s Ideas - I enjoy his long-form science fiction analysis, which is a YT genre that I typically skip. I’m pleased that the channel has so far avoided devolving into the inevitable booktube haul morass.

Favorite games discovered

Usually tabletop games, but occasionally video games.

  • Jacoby - While reading Montague Rhodes James’ memoir I came across the mention of a card game called Jacoby. After searching high and low for months, I finally found the rules in a book from 1890 titled The young folk’s cyclopædia of games and sports. This long-lost game is a 3-player trick-taking game with some very nice tension.
  • East India Companies designed by Pascal Ribrault - The best tabletop game that I’ve found in 2-3 years. The game is a distilled 18XX game with a dash of luck thrown in for good measure. It’s a purely stock holding and market manipulation game where a little bit of information compounds to large advantages if you can leverage it at the right time. I would play this 50 more times if I could.
  • Far Away designed by Alexander Jerabek - A science fiction cooperative sandbox game for 2-players but that I’ve only ever played solo. While I think that the game as designed would be a better 2p affair, as a solo game it’s still an interesting world-builder. I enjoy the meta-nature of the game that allows the player(s) to not only build the world as they explore it, but they are tasked with defining the “mechanics” of the world along the way.
  • Joy - Joy is a mindfrak of a programming language in the concatenative functional language family. The core of Joy is beautiful and among the foundational programming languages in my opinion.
  • Clojure - 2025 marks the 16th year as a full-time Clojure programmer.
  • Java - Working deep in the Clojure compiler means that a portion of my 2025 work was in Java.
  • Clojerl - There was once a dialect of Clojure targeting Erlang/BEAM so I would like to catch up on it to see where it stands.
  • Scittle - A very lightweight, Clojure-like, skin on top of JavaScript that it super simple to include in HTML pages. I would like to produce something that uses Scittle to get a feel for its “Clojure-ness.”

Favorite papers discovered (and read)

none of particular note.

Still haven’t read…

I Ching, A Fire upon the Deep, Don Quixote, and a boat-load of sci-fi

Favorite technical conferences attended

  • Clojure/conj 2025 - The 2025 edition of the Conj was the first organized entirely by Nubank’s amazing Clojure community-focused team: Magdalena Useglio, Christoph Neumann, and Jordan Miller. Unsurprisingly, I think that this was one of the best Clojure/conj events ever, and I’ve seen my fair share. I’m perpetually humbled to be part of a community of amazingly thoughtful Clojure friends.
  • Clojure South 2025 - Before that I was fortunate to be in Brazil when Clojure South happened. I had such a great time and was impressed by how well the conference was run. I met many new Clojure programmers and dozens of brilliant Brazilian programmers for the first time. I would love to attend the next one if at all possible.

Favorite code read

  • Implementation of Hex Grids - Useful functions for game developers/designers.
  • SmallJS - A little Smalltalk-80 that compiles to JavaScript.
  • Zork I - The original Zork source code. I’ve only started digging into the ZIL definitions, but I plan to keep digging for months to come.
  • Xerox Alto - So far I’ve only scratched the surface of the mountains of system code in the archive. The wisdom contained in here is likely to take a lifetime to explore.

Life-changing technology “discovered”

  • LLMs are here to stay, so it behooves me to learn to navigate this new world. That said…
  • Zettelkasten … has had a much larger impact on my life in 2025. I’ve only just started collecting my notes using the system, but I’ve managed to leverage the system to put together a handful of non-technical posts (see the section on my posts above) this year and found the system very helpful in composing ideas. This is a long-term WiP, but I’ve very pleased so far.
Some Zettelkasten notes used for Checkers Arcade post

State of plans from 2025

2025 was a particularly productive year for meeting my plans for the year. Starting early in the year I knew that I needed a better way to track my tasks. So to start the year I visited a couple of Japanese stationary stores to get some ideas. In 2024 I had used the Hobonichi Techo and while I found it to be a lovely system, it didn’t quite work for me. First, it wasn’t clear how or if I was making progress on my tasks without spelunking into the past pages of the schedule. Second, I take a lot of notes longhand in cheap composition notebooks and so I found myself jumping back and forth between those and the Hobonichi. I tried using an insert into my Techo case for note-taking but I didn’t like the form-factor. I take big sprawling notes and filled the pages too quickly. So after the new year I took a minimalist approach with a Japanese calendar stamp:

Rubber stamp calendar

The image above shows an example, but the problem with it should be apparent… there’s just not enough room for fidelity. OK, sure it didn’t work as a real task tracker, but I still use it to keep track of small bits of detail associated with days of the week like: energy level, mood, sleep, exercise, etc. It became apparent that I needed something that solved three problems: 1) track any number of tasks, 2) give me an idea of my progress at a glance, and 3) be on hand already. My first pass at this was to draw a 4-week grid on my notebook and scribble tasks in pencil into the cells. I would then color the grid as I progressed through tasks. This worked great for about 5 weeks until I went on a week-long trip without my notebook, killing my solution to #3. Even before that however I had found that I wanted to make frequent changes and move things around, defer items, and change the colors, so it became apparent that I had another problem to solve; 4) allow for easy change. While I was on my week-long trip I decided to find a solution that account for all four of my problems, and it turned out that my solution was the solution to so many other problems… spreadsheets!

My ongoing tasks sheet

Above you’ll see a representational image that gives the basics of the task tracking. The rows correspond to tasks and the columns to the months. The white section on the left are the tasks details like category, name, description, and success criteria. The colored segments represent the state of the tasks regarding progress. The left-most colored column is the current month. Each cell is filled in before the month starts with high-level goals which are amended and modified as I make progress (or not). The meaning of the colors are:

  • Light green: Task completed and success criteria met
  • Dark green: Task completed, but its success criteria changed during the process
  • Light orange: Not started
  • Dark orange: In progress (not shown above)
  • Red: Incomplete and/or unsuccessful
  • Gray: Not applicable. This is for new tasks that are added to the tracker, or removed and brought back. All months are back-filled in gray.

And that’s the whole system. It’s easy to change and rearrange. It’s on-hand. I can see how I’m doing at a glance. Can track any number of simultaneous tasks. Perfect.

Enough of this meta-discussion… how did my plans for 2025 go?

  • Clojure 1.13 - While a 1.13 release didn’t happen, we did release numerous updates to 1.12 and made plans for how to fill out the next version.
  • core.async next - We made some interesting changes to core.async to leverage JDK 21+ virtual threads, but before that we made changes to smooth the path for allowing opt-in use of vthreads. At the moment there are some challenges around the way that the JVM tracks vthreads, but I feel pretty good that if we can address those then the implementation is solid.
  • Simplify my blog - I completely moved away from Wordpress onto a hacked-together Markdown/org-mode + pandoc + bash to static pipeline. It’s a piece of junk, but so much more lightweight that what I had running for years.
  • Juxt - Juxt is my exploration in functional concatenative language design built on the JVM. It’s not yet clear to me if or when I would ever release this into the wild, but the explorations have been great fun and I’ve used Juxt as a vehicle for finding relevant books and papers. That said, most of my programming time is spent maintaining and evolving Clojure, but there are rare moments of time that I can spend on Juxt, and I plan to continue to do so in 2025. You’ll see some interesting progress in the gist link.

Plans for 2026

  • More non-technical writing in 2026. - I would like to continue explorations of fiction and games. That’s not to say that there aren’t a few technical posts in me still, but they will not be my priority.
  • Publish the rules for a card game of my own design. - I have a couple in the pipeline, and feel like one of them could be a keeper.
  • Clojure 1.13 - Thinking around the 1.13 release is ongoing and we’d like to get it out sooner rather than later. Stay tuned.
  • Create something with my hands - I have no idea what this might be, but I’ve been putting off artifact creation for waaaaay too long.
  • Read more non-fiction - I’m particularly interested in biographies and books-on-books.
  • Read an untranslated book - Inspired by the Untranslated Blog… my best chance for success is something written in French. Topic TBD.

2026 Tech Radar

My Zettelkasten stack
  • try: Goodnotes - I’ve bounced off of numerous note-taking apps in my time, but my older son swears by it for annotating PDFs.
  • adopt: Antinet Zettelkasten - I used my growing card file to great effect while writing a few essays this year.
  • assess: LLMs - I’m into the 3rd AI hype-cycle in my life (at least) and this is not much different than they other two, save for the potential market and job disruptions in play. I tried in earnest to make AI work for me, with varying degrees of un-success. I’ve had zero success leveraging it in my work maintaining and evolving Clojure. For problem formation in the face of novelty, LLMs have been more frustrating than helpful and the little gains that I’ve found were in the very early phases of problem solving requiring a bare minimum of experimental code. But even these examples operate wholly in the known rather than in the unknown where I’d like to operate instead. Even in these early stages the “hand-holding” involved was more frustrating than helpful. In my work, the bottleneck is absolutely not the code. While I think that the kind of up-front work that I do could inform prompt-engineering to some degree, by the time that I get to that point the code is often perfunctory. Most of the work that I do is devising and investigating new problem framing rather than in interpolation of the known (i.e. analogy play). While the latter is important for sure, what’s known often acts as a source of tension to help motivate and tease out potentially new solutions. And this is a huge problem in the very nature of LLMs. That is, they are trained on the products of problem solving processes rather then also in the very processes themselves. Further, as a Socratic partner, LLMs are incredibly frustrating in their inability to move a “discussion” forward. A good Socratic partner creates pressure to move toward truth, but LLMs are too sycophantic, lack an awareness of useful tension, cannot often identify contradiction, and lack any ability to adhere to the trajectory of a conversation. So far I’m left wanting, but because LLMs are likely to never go away then I’ll see if these downsides get better in the future.
  • hold: Boox Go 10.3 tablet - I just couldn’t pull the trigger on this and suspect that I will not ever.
  • stop: TypeScript - I just don’t do enough in this space to justify continuing down this road.
Have you heard of an AI?

People who inspired me in 2025 (in no particular order)

Yuki, Keita, Shota, Craig Andera, Carin Meier, Justin Gehtland, Rich Hickey, Nick Bentley, Paula Gearon, Zeeshan Lakhani, Brian Goetz, David Nolen, Jeb Beich, Paul Greenhill, Kristin Looney, Andy Looney, Kurt Christensen, Samm Deighan, David Chelimsky, Chas Emerick, Stacey Abrams, Paul deGrandis, Nada Amin, Michiel Borkent, Alvaro Videla, Slava Pestov, Yoko Harada, Mike Fikes, Dan De Aguiar, Christian Romney, Russ Olsen, Alex Miller, Adam Friedman, Tracie Harris, Alan Kay, Wayne Applewhite, Naoko Higashide, Zach Tellman, Nate Prawdzik, Bobbi Towers, JF Martel, Phil Ford, Nate Hayden, Sean Ross, Tim Good, Chris Redinger, Steve Jensen, Christian Freeling, Jordan Miller, Mia, Christoph Neumann, Tim Ewald, Stu Halloway, Jack Rusher, Jenn Meyers, Michael Berstein, Benoît Fleury, Rafael Ferreira, Robert Randolph, Joe Lane, Renee Lee, Pedro Matiello, Jarrod Taylor, Magdalena Useglio, Jaret Binford, Ailan Batista, Matheus Machado, Quentin S. Crisp, John Cooper, Conrad Barski, Amabel Holland, Ben Kamphaus, Barry Malzberg (RIP), Kory Heath (RIP).

Onward to 2026!

:F

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