C++26: 标准库: 是否在生命周期内
C++26: Std:Is_within_lifetime

原始链接: https://www.sandordargo.com/blog/2026/02/18/cpp26-std_is_within_lifetime

C++26 引入了 `std::is_within_lifetime`,这是一个 `consteval` 函数,旨在确定指针是否在*编译时*指向当前在其生命周期内的对象。虽然看似小众,但它解决了关键问题:安全地检查联合体内的活动成员。 传统上,确定联合体的哪个成员处于活动状态一直存在问题,尤其是在常量求值期间,直接访问非活动成员会导致未定义行为。`std::is_within_lifetime` 提供了一个标准解决方案。 该函数接受一个指针(以避免引用带来的生命周期扩展问题),并且有意设计为通用名称,预计用途不仅仅是联合体——可能有助于其他编译时对象生命周期检查。它的最初动力源于需要实现一种空间高效的 `Optional` 类型,允许在编译时确定值是否存在,而无需运行时开销。 目前,主流编译器缺乏对这个 C++26 功能的支持,但它代表了增强 `constexpr` 求值的实用性和表达能力的一个有价值的补充。

## C++26 与语言复杂性 - Hacker News 总结 一场 Hacker News 讨论围绕着新的 C++26 特性 `Std::Is_within_lifetime`,引发了关于该语言日益增长的复杂性的争论。许多评论员认为 C++ 已经过于庞大和晦涩,以至于任何一个人都无法完全理解,新增特性似乎是为能够管理这种复杂性的 LLM(大型语言模型)设计的。 对话涉及了人工智能编写和理解日益复杂代码的可能性,并将其与现有算法的效率进行对比。人们对标准库中元编程的实用性表示担忧,以及它是否应该仍然是一种专门工具。 几位用户指出 Rust、Go 甚至 Python 等其他语言中也存在类似的趋势,强调了抵制功能蔓延的困难。一些人提倡偶尔*移除*功能以保持简洁性。一个反复出现的主题是对 C++ 标准化过程的沮丧,以及对更多极简主义的渴望,尤其是在人工智能辅助编码兴起的情况下。最终,这场讨论反映了对语言设计和可维护性未来的更广泛的焦虑。
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原文

When I was looking for the next topic for my posts, my eyes stopped on std::is_within_lifetime. Dealing with lifetime issues is a quite common source of bugs, after all. Then I clicked on the link and I read Checking if a union alternative is active. I scratched my head. Is the link correct?

It is — and it totally makes sense.

Let’s get into the details and first check what P2641R4 is about.

What does std::is_within_lifetime do?

C++26 adds bool std::is_within_lifetime(const T* p) to the <type_traits> header. This function checks whether p points to an object that is currently within its lifetime during constant evaluation.

The most common use case is checking which member of a union is currently active. Here’s a simple example:

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union Storage {
  int i;
  double d;
};

constexpr bool check_active_member() {
  Storage s;
  s.i = 42;

  // At this point, 'i' is the active member
  return std::is_within_lifetime(&s.i);  // returns true
}

In this example, after assigning to s.i, that member becomes active. The function std::is_within_lifetime(&s.i) returns true, confirming that i is within its lifetime. If we checked std::is_within_lifetime(&s.d) at this point, it would return false since d is not the active member.

Properties and the name

The function has some interesting design choices that are worth discussing.

It’s consteval only

std::is_within_lifetime is consteval, meaning it can only be used during compile-time. You cannot call it at runtime.

This might seem limiting, but it’s actually by design. The purpose of this function is to solve problems that exist specifically in the constant evaluation world. At runtime, you have other mechanisms available like tracking state with additional variables. The compiler doesn’t maintain the same level of lifetime tracking information at runtime that it does during constant evaluation.

Why a pointer instead of a reference?

The function takes a pointer rather than a reference, which might seem unusual for a query operation. The reasoning is straightforward: passing by reference can introduce complications with temporary objects and lifetime extension rules.

A pointer makes the intent explicit — you’re asking about a specific memory location, not about a value or a reference that might be bound to various things. It’s a cleaner semantic fit for what the function actually does.

Why not “is_union_member_active”?

You might wonder why the feature has such a general name when the primary use case is specifically about unions. The answer is that the committee chose to solve the problem at a more fundamental level.

Instead of adding a union-specific check, they provided a general mechanism to query object lifetime. This means std::is_within_lifetime can potentially be useful in other constant evaluation scenarios where you need to know if an object exists.

The generalization makes the feature more powerful and future-proof, even if the primary use case today is checking union member activity.

The original motivation

The proposal was driven by a very specific problem: implementing an Optional<bool> with minimal storage overhead. Imagine you want to create a type that can either hold a boolean value or be empty, using as little memory as possible.

Here’s the challenge:

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struct OptBool {
  union { bool b; char c; };

  constexpr auto has_value() const -> bool {
    // How do we check if 'b' is the active member?
    // We can't just read it - that's undefined behavior if 'c' is active!
  }
};

At runtime, you can track the active member with a sentinel value in c — for example, using 2 to indicate “no value” since bool only uses 0 or 1. But during constant evaluation, this becomes problematic. The compiler needs to know which union member is active without relying on runtime tricks.

Before C++26, there was simply no standard way to check this at compile time. With std::is_within_lifetime, the solution becomes straightforward:

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struct OptBool {
  union { bool b; char c; };

  constexpr auto has_value() const -> bool {
    if consteval {
      return std::is_within_lifetime(&b);
    } else {
      return c != 2;  // sentinel value
    }
  }

  constexpr bool value() const {
    return b;
  }
};

During compile-time evaluation, we use std::is_within_lifetime to check if b is the active member. At runtime, we fall back to checking the sentinel value. This gives us the best of both worlds: compile-time correctness and runtime efficiency.

Compiler support

At the moment of writing (February 2026), none of the major compilers support this feature yet. As with many C++26 additions, we’ll need to wait for implementations to catch up with the standard.

Conclusion

C++26’s std::is_within_lifetime is a focused addition that solves a real problem in constant evaluation: checking which union member is active without invoking undefined behavior. While the motivating use case came from implementing space-efficient optional types, the committee wisely chose to address the underlying problem more generally.

The function’s design — taking a pointer, being consteval-only, and having a broad name — reflects careful consideration of both current needs and potential future applications. It’s a small but well-designed piece that makes constexpr evaluation more practical and expressive.

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