Pixel-perfect skeleton loading screens, extracted from your real UI. No manual measurement, no hand-tuned placeholders.
Works with React, Svelte 5, and React Native.
import { Skeleton } from 'boneyard-js/react'
function BlogPage() {
const { data, isLoading } = useFetch('/api/post')
return (
<Skeleton name="blog-card" loading={isLoading}>
{data && <BlogCard data={data} />}
</Skeleton>
)
}// Add once in your app entry
import './bones/registry'<script>
import Skeleton from 'boneyard-js/svelte'
import '../bones/registry'
let loading = true
</script>
<Skeleton name="card" {loading}>
<Card />
</Skeleton>import { Skeleton } from 'boneyard-js/native'
<Skeleton name="profile-card" loading={isLoading}>
<ProfileCard />
</Skeleton>npx boneyard-js build --native --out ./bones
# Open your app on device — bones capture automatically// Add once in your app entry, then reload
import './bones/registry'No browser needed. The --native flag scans the actual native layout on your device via the React fiber tree.
Web (React / Svelte): The CLI opens a headless browser, visits your app, finds every <Skeleton name="...">, and snapshots their layout at multiple breakpoints.
React Native: The <Skeleton> component auto-scans in dev mode when the CLI is running. It walks the fiber tree, measures views via UIManager, and sends bone data to the CLI. Zero overhead in production.
Both output the same .bones.json format — cross-platform compatible.
npx boneyard-js build # auto-detect dev server
npx boneyard-js build http://localhost:3000 # explicit URL
npx boneyard-js build --native --out ./bones # React Native
npx boneyard-js build --breakpoints 390,820,1440 # custom breakpoints
npx boneyard-js build --force # skip incremental cache| Prop | Type | Default | Description |
|---|---|---|---|
loading |
boolean | — | Show skeleton or real content |
name |
string | — | Unique name (generates name.bones.json) |
color |
string | rgba(0,0,0,0.08) |
Bone fill color |
darkColor |
string | rgba(255,255,255,0.06) |
Bone color in dark mode |
animate |
'pulse' | 'shimmer' | 'solid' |
'pulse' |
Animation style |
fixture |
ReactNode / Snippet | — | Mock content for CLI capture (dev only) |
initialBones |
ResponsiveBones | — | Pass bones directly (overrides registry) |
fallback |
ReactNode / Snippet | — | Shown when loading but no bones available |
{
"breakpoints": [375, 768, 1280],
"out": "./src/bones",
"wait": 800,
"color": "#e5e5e5",
"animate": "pulse"
}Save as boneyard.config.json. Per-component props override config values.
| Import | Use |
|---|---|
boneyard-js |
snapshotBones, renderBones, computeLayout |
boneyard-js/react |
React <Skeleton> |
boneyard-js/native |
React Native <Skeleton> |
boneyard-js/svelte |
Svelte <Skeleton> |
MIT
