100美元的AI音乐视频:Claude Fable 5 对决 GPT-5.6 Sol
$100 AI Music Video: Claude Fable 5 vs. GPT-5.6 Sol

原始链接: https://www.tryai.dev/blog/ai-music-video-arena-claude-vs-gpt-5.6

“音乐视频竞技场”(Music Video Arena)是一项开源实验,旨在让自主 AI 智能体从零开始制作完整的音乐视频。给定一首歌曲、预算和一套工具(网页搜索、图像/视频生成以及 `ffmpeg` 编辑),Claude Fable 5 和 GPT-5.6 Sol 等模型在无需人工干预的情况下,完成了调研技巧、生成片段以及最终剪辑的工作。 主要研究发现包括: * **自主性**:全部四次运行均成功制作出了时长完整且音频同步的音乐视频,尽管策略各异——从直接的文生视频到复杂的多模型流水线。 * **成本**:总成本在 27 美元至 74 美元之间,其中生成费用(FAL)和 LLM 代币使用量占支出的绝大部分。 * **性能差距**:虽然在技术上可行,但视频在角色一致性、与节奏匹配的动作以及风格连贯性方面仍存在不足。 * **优化**:模型作为高效的组装者表现出色,但缺乏复杂的自我审查能力,很少对剪辑进行迭代或重新评估片段质量。 该项目强调,尽管前沿模型能够处理长跨度、多工具的工作流程,但仍缺乏高质量叙事所需的创造性细微差别。完整的工具包已在 [GitHub](https://github.com/hershalb/music-video-arena) 上发布,供公众测试和实验。

这篇 Hacker News 讨论聚焦于一项对比 Claude 和 GPT 生成音乐视频的测试。尽管一些参与者对生成式 AI 的技术进步印象深刻,但评论者普遍认为,这些成果缺乏艺术价值、内涵及人类意图。 辩论的主要观点包括: * **“劣质垃圾”与艺术的对比:** 批评者认为 AI 生成的视频是“灰色粘质”——即对歌词缺乏灵魂的字面解读,没有人类艺术所具备的叙事深度、连贯性和情感联结。 * **限制的作用:** 许多人认为艺术价值源于在物理和创作限制下的挣脱。他们主张,AI 通过绕过这些挣扎,产出了空洞且“怪异”的内容。 * **经济层面的破坏:** 评论者非常担心 AI 工具被用于剥夺创作劳动的价值,通过用廉价的大规模生产内容取代高投入作品,可能摧毁艺术家的中产阶层。 * **不同的视角:** 一部分用户将 AI 视为“倍增”创意想法的强大工具。他们将当前的抵触情绪与早期对摄影、合成器和数字编辑的质疑相提并论,认为随着技术的成熟,它最终会成为一种真正的艺术表达媒介。
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原文

We built a small agentic harness with one job: hand a model a song, a hard dollar budget, and a set of tools, then get out of the way and let it produce a full music video on its own. The model researches which video models exist, generates clips, watches its own footage, edits with ffmpeg, and assembles a final cut.

A few readers of our last build-off said they wanted to see how tool use actually varies between models, so we gave frontier-level models an open-ended, long-horizon task where each model decides on its own what to research, what to generate, and how to edit. We log every tool call, so you can see exactly how each one worked (full transcripts below).

We ran two models, Claude Fable 5 and GPT-5.6 Sol, each at two budgets ($25 and $100), for four runs total. Every run got the same song (Bruno Mars and Mark Ronson's "Uptown Funk"), a short text description, and a time-stamped lyric transcript.

The setup

Each model ran an autonomous tool-calling loop with six tools:

  • plan: a tool for thinking (no cost, no action).
  • web_search: to research generation models and their APIs and fetch information about music videos (if needed).
  • get_budget: to check the remaining budget.
  • generate_image and generate_video: the only tools that spend budget. The model can pick any FAL or Replicate model and pass its own parameters.
  • run_command: a local shell with ffmpeg/ffprobe available, used to analyze audio, cut and concatenate clips, and mux the final video.

Once the budget hits zero, paid generation is refused, but the model can keep editing. Every model message, tool call, charge, and error was logged. The whole harness is open source at github.com/hershalb/music-video-arena, so you can run it yourself.

The four videos

Each clip below is the model's final, self-assembled output.mp4, full length with the original song muxed in.

Claude Fable 5 · $25GPT-5.6 Sol · $25
Claude Fable 5 · $100GPT-5.6 Sol · $100

The numbers

All four runs finished on their own (none hit a step or time limit) and all four produced a valid, full-length video with the original song muxed in.

Model
Claude Fable 5$2539m10s250541$24.301280x720
GPT-5.6 Sol$2542m52s38614610$23.181280x720
GPT-5.6 Sol$10049m39s340702$36.571280x720
Claude Fable 5$10038m56s280800$48.601920x1080

"Generation spend" is the metered FAL cost, which is what the budget caps. At $25 both models nearly exhausted it. At $100 they spent $36.57 (Sol) and $48.60 (Fable), so more budget did translate into more footage. It does not include the cost of running the model itself, which we add below.

Time to finished video

What each model built with

Left to choose their own tools, the models diverged. Three of the four runs went pure text-to-video. Only GPT-5.6 Sol at $25 used an image-to-video pipeline (generating stills first, then animating them). GPT-5.6 Sol at $100 mixed three different video models in a single run.

RunImage modelVideo model(s)Approach
Fable 5 · $25noneWan 2.5 t2v ($0.05/s)Text-to-video only
Sol · $25FLUX schnell ($0.003/img)Wan 2.2-5b i2v ($0.10/s)Keyframe, then image-to-video
Sol · $100noneWan 2.5 ($0.05/s), Veo 3.1 Lite ($0.10/s), Hailuo 2.3 Standard ($0.28/video)Text-to-video, mixed models
Fable 5 · $100noneSeedance 1.0 Pro t2v (~$0.12/s at 1080p)Text-to-video only

Prices are FAL's listed rates, shown per second of output video unless noted. Hailuo 2.3 Standard is priced per video (about $0.28 per 6s clip), and Seedance 1.0 Pro is token-priced (~$0.62 per 5s 1080p clip, shown above as its effective per-second rate). Distinct clips generated per run ranged from 46 to 80.

How each run spent its tool calls (this counts attempts, including failed generation calls).

Each run's full transcript, every plan, tool call, and command, is here: Fable 5 · $25, Sol · $25, Sol · $100, Fable 5 · $100.

Errors along the way

"Failed calls" are generation requests that returned an error (mostly transient network failures to the provider). They were not charged, but the model spent steps retrying them.

Token usage

RunInput tokensOutput tokensReasoningCached input
Fable 5 · $251,476,90044,341n/a0
Sol · $252,956,27033,2209,6562,558,029
Sol · $1002,097,57231,71512,3301,819,050
Fable 5 · $1002,264,61048,029n/a0

Total cost per run

The budget only meters generation (FAL) spend. Adding the LLM token cost for Claude Fable 5 ($10 / $50 per 1M input/output) and GPT-5.6 Sol ($5 / $30), gives the total cost of each run.

RunGeneration spendLLM token costTotal cost
Fable 5 · $25$24.30$16.99$41.29
Sol · $25$23.18$4.27$27.45
Sol · $100$36.57$3.25$39.82
Fable 5 · $100$48.60$25.05$73.65

For Claude Fable 5, the tokens alone ran $16.99 to $25.05, about 30-40% of each run's total. GPT-5.6 Sol's token cost stayed near $3-4 despite similar token volume.

Method notes

  • Same inputs for all four runs: song, a short text description, and a time-stamped lyric transcript. Each model chose its own generation models on FAL and did its own ffmpeg editing.
  • Wall-clock time includes the model's own retries and any waiting on provider queues.
  • Generation spend is a best-effort estimate from a per-model price table.

Try it yourself

The arena is open source: github.com/hershalb/music-video-arena. Point it at your own song and budget, swap in whichever models you want to pit against each other, and see what they build. Issues and PRs welcome, we would love feedback on the setup.

Our take

None of the music videos were great, but watching how the models got there was pretty interesting and does show where gaps still clearly exist for frontier-level models. A few things notes:

  • Character and story consistency was a struggle for all four. Recurring characters drift between shots, and none of the videos hold a coherent storyline from start to finish.
  • The models take lyrics very literally. "Make a dragon wanna retire, man" gets you an actual dragon on screen. It's interesting for a few shots, but got a little weird after a while.
  • Tempo matching is weak. The cuts land on the beat (they all ran the ffmpeg beat detection), but the motion inside the clips, dancing, camera moves, rarely matches the song's tempo, so it often feels a little off. An example line "gotta kiss myself I'm so pretty", shows the main character making a kissing motion way too slowly.
  • GPT-5.6 Sol at $25 was the most inventive editor. It overlaid text and animated still images with video effects, techniques none of the other runs tried. The rest mostly just stitched generated clips together. GPT 5.6 Sol $100 also tried multiple video models instead of just sticking with one like Fable did.
  • Nobody really iterated on the edit. Once clips existed, the models concatenated and muxed, but rarely went back to re-cut or add effects, and none seriously probed their own clips to confirm they were any good. GPT-5.6 Sol's $100 run shipped some genuinely low-quality AI clips, while Claude Fable 5 happened to pick a model with more coherent output. Some of this is probably a model limitation, but the lack of self-review is notable.
  • Neither model touched Replicate. Both FAL and Replicate keys were available, but all four runs used FAL exclusively.
  • Claude Fable 5 was the pricier pick. It cost more per run (and the most overall, at $73.65) despite finishing faster than GPT-5.6 Sol. Subjectively, we slightly preferred the Fable $100 video, though none blew us away.
  • $100 was probably too much budget. Neither model wanted to spend near the cap, and both kept their step counts modest. With that headroom they could have, for example, generated consistent character images up front and animated from those, but neither chose to.

We'll see if models can improve on more subjective/stylistic tasks as they continue to get smarter, but for now there's still a lot of room for improvement.

Try it yourself

Every model mentioned here is available on TryAI with one account, pay-as-you-go, no subscription.

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