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Old Icons

原始链接: https://leancrew.com/all-this/2026/07/old-icons/

在关于现代 Mac “圆角矩形(squircle)”图标的讨论中,Dr. Drang 博士回顾了最初 Macintosh 时代的各种设计局限。在早期,图标被限制在 32x32 的黑白像素内。为了区分应用程序和文档,苹果推广了一种带有“手”的“倾斜矩形”主题,用以暗示交互性。 Drang 指出,尽管许多现代评论家哀叹图标边界外“伸出”元素的消失,但这一设计原则其实源于早期的 Mac——当时,手部元素经常延伸到倾斜的应用程序图标边缘之外。虽然 Aldus 和 THINK 等开发者最初采用了这些惯例,但随着用户对平台越来越熟悉,对这种严格视觉线索的需求也随之淡化。最终,设计变得更加多样化,束缚也更少,从而诞生了像经典的 *ResEdit* 那样更具异想色彩的图标。归根结底,Drang 利用这段历史来梳理 Mac 图标演变的脉络,提醒我们:今天关于图标形状的争论,其实是结构一致性与创作自由之间长期对话的一部分。

对不起。
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原文

There’s been a lot of talk lately about Mac application icons and “squircle jail.” Inspired by this post from Paul Kafasis on the Rogue Amoeba blog,1 many Mac-adjacent people have taken up his cause to “Free the Icons.”

I agree, but Apple’s 50th anniversary has gotten me thinking a lot lately about the early days of the Mac, so it’s only natural that my mind shifted to the highly constrained icons Mac applications had back then.

In those days, icons were 32×32 pixel images, and every pixel was either black or white. The classic original Mac application icons were the ones for MacWrite and MacPaint.2

MacWrite and MacPaint

You can see that Apple liked the idea of app icons being a tilted rectangle with some image inside the rectangle to indicate what the app did. The hand was Apple’s way of telling you that this icon was for doing things, and the rectangle was tilted to match the orientation of the hand. (If you were left-handed, this was just another injustice inflicted on you by a cruel right-handed world.)

Document icons were typically upright rectangles with dog-eared corners and similar designs inside the rectangle—no hands because documents don’t do anything. But we’re not here to talk about document icons.

Other Apple app icons that fit this pattern were the ones for MacDraw and HyperCard:

MacDraw and HyperCard

The HyperCard icon was a bit of a departure, in that it had a stack of rectangles, but the idea was the same. There was no image on the top card of the stack, probably because there wasn’t enough room.

Many of the complaints about squircle jail are about the loss of icon elements that “stick out” from the rest of the design. As you can see, this idea was there from the very start; the hands stick out from the tilted rectangles.

Most other software publishers followed Apple’s lead. Here are the icons for Aldus PageMaker and QuarkXPress:

PageMaker and Quark XPress

Aldus had a slightly different idea for what the hand should look like.

It’s important to recall that the Mac didn’t have a Dock back then. You launched an app by finding its icon on your disk and double-clicking.3 The icon always had the name of the app underneath it, which was good. If you had both PageMaker and XPress, I imagine it would be easy to confuse such similar icons in a Dock.

The folks at THINK took a slightly different approach for their Pascal editor/compiler. They kept the idea of hands, but because nobody programs with a pencil, they put two hands on a keyboard and showed them generating a flowchart:

THINK Pascal

Other publishers abandoned either the hands or the tilted rectangle or both. As people got more used to working with Macs, these clues for what’s an app and what isn’t became unnecessary, and icon design became less constrained. Even Apple gave up on them for utilities like Disk First Aid and Font/DA Mover:

Disk First Aid and FontDA Mover

And there was, of course, my favorite Apple icon of this era, the one for ResEdit:

ResEdit

This is what old-timers mean when they talk about Apple and whimsy.

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