《星际争霸》将于 2030 年以开放世界射击游戏的形式回归
StarCraft returns in 2030 as an open-world shooter

原始链接: https://www.theverge.com/games/994371/starcraft-returns-in-2030-as-an-open-world-shooter

暴雪娱乐已正式宣布重启《星际争霸》系列,计划于2030年发布。与该系列作为即时战略游戏巨头的传统不同,这部新作将开发为一款开放世界射击游戏。 此次公告由副总裁丹·海(Dan Hay)在暴雪嘉年华上发布,并展示了一部写实风格的电影预告片,重点呈现了地球联合理事会(UED)与异虫之间残酷的冲突。片段强调了战争严酷且毫不妥协的本质,将人类士兵描绘成这场冷酷斗争中可牺牲的棋子。虽然预告片高度聚焦于人类视角,并呈现出一种更黑暗、更具电影感的基调,但值得注意的是,神族仅在片中被轻描淡写地提及。 尽管这一沉寂已久的经典IP的回归引发了极大的轰动,但许多粉丝仍持怀疑态度。《星际争霸II》于2010年发布,部分玩家群体仍希望能回归该系列作为战略即时战略游戏的本源,而非涉足这一全新的射击游戏领域。

最近 Hacker News 上关于一款定于 2030 年发布的《星际争霸》开放世界射击游戏传闻的讨论引发了巨大争议。社区对此项目看法严重分歧,许多用户对微软是否有能力妥善处理这一经典 IP 持怀疑态度。 大部分讨论集中在游戏类型的转变上。虽然一些粉丝对该系列放弃即时战略(RTS)根基感到失望,但另一些人则认为 RTS 市场过于狭小且饱和,无法支撑现代 3A 级开发所需的高昂预算。许多人推测,该游戏的设计(据报道由前《孤岛惊魂 5》制作人 Dan Hay 领导)将效仿《孤岛惊魂》系列的“开放世界射击”结构。 批评者还指出,最近发布的预告片缺乏实际游戏画面,这引发了人们对游戏最终质量以及暴雪内部即时战略游戏专业人才流失的担忧。总体而言,舆论仍持悲观态度,许多用户对该 IP 的长期愿景以及在不断变化的硬件环境下能否在 2030 年按时发布表示质疑。
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原文

Blizzard originally tried to bring the StarCraft universe to the world of 3D shooters way back in 2002 with StarCraft: Ghost. It sat in development hell for years until Blizzard president Mike Morhaime confirmed that it had been canceled in 2014. Now Blizzard is giving it another go with the simply titled StarCraft. Dan Hay, a VP at Blizzard, took the stage at BlizzCon today to reveal that after more than a decade of lying dormant, StarCraft would be returning in 2030. But, rather than another top-down real-time strategy installment, the new title would be an open-world shooter.

He then showed off a cinematic trailer for the title that focused on the human United Earth Directorate faction as they prepare to face off against the Zerg. The Protoss are limited to passing mention. What’s obvious from the trailer is that the new take on the StarCraft franchise won’t be pulling many punches. After a rousing call to militarism, the propaganda-fueled human is faced with the brutal realities of battle, and the character we’ve been following for the last 3 minutes is revealed to be disposable fuel for the meat grinder of war.

While fans are definitely excited that Blizzard is defrosting the long-dormant series, I’m sure plenty are still holding their breath, hoping for a proper RTS follow-up to 2010’s StarCraft II.

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