BioWare联合创始人:游戏高管“从未制作过游戏”,也不懂游戏。
BioWare co-founder: game execs "have never made a game" and don't get it

原始链接: https://www.pcgamer.com/gaming-industry/none-of-these-people-have-ever-made-a-game-bioware-co-founder-greg-zeschuk-says-of-game-industry-executives-they-just-dont-know-how-it-works/

Greg Zeschuk,BioWare联合创始人,简短评论了EA关闭BioWare一事。他在钓鱼时得知消息,慢慢消化,感到尤其为埃德蒙顿难过——它失去了一个创意灯塔——也为受影响的员工难过。他对出售给EA并不后悔,EA提供了稳定性,但他怀疑后来的沙特PIF收购会伤害BioWare,因为其复杂游戏并不符合枪战与体育模式。他批评了认为AI和随机团队能复刻伟大游戏的想法,认为商业领导者往往缺乏实际开发经验。尽管如此,Zeschuk表示他不会重返游戏开发,更愿意做一名消费者。

BioWare联合创始人认为,游戏高管缺乏实际游戏制作经验,无法理解什么让游戏好玩。评论者讨论BioWare的衰落,指出近期作品表现不佳(Anthem、Veilguard、Andromeda)、EA的影响,以及尽管BioWare擅长叙事RPG却转向了live-service模式。有人指责领导层和企业压力;也有人提到人才流失、文化变化和弱化写作。讨论还比较了Bethesda的困境,将AAA风险厌恶的管理与独立/AA创意对比,并讨论高管是否理解甚至玩过游戏。多位用户表示,大发行商优先考虑可预测的回报而非创新,而较小工作室可以冒险。总体而言,讨论围绕管理不善、创意方向丧失,以及企业优化与游戏质量之间的紧张关系。
相关文章

原文

It's been almost 15 years since BioWare co-founders Greg Zeschuk and Ray Muzyka announced their retirements from the videogame industry, and they've been resolute about staying out of it ever since: Muzyka continues to head up the ThresholdImpact investment firm he founded in 2012 and holds multiple roles at the University of Alberta, while Zeschuk owns Blind Enthusiasm Brewing Company, also based in Alberta, where he works with a small handful of other BioWare veterans.

But Zeschuk stepped back into the videogame spotlight, briefly, following last week's closure of BioWare by parent company Electronic Arts, telling 80lv that he got the news hours after it happened because he was on a fishing trip, and by the time he flew home a couple days later, he'd "already shelved it away."

联系我们 contact @ memedata.com