最大的开源 DLE 集合
The largest open-source DLE collection

原始链接: https://github.com/trizoza/dles/blob/main/assets/daily-games/DLES.md

DLES(Daily Logic Exercises)是一个大型开源合集,收录了 dles.gg 上 1,124 个每日逻辑游戏,按最新优先排列。它涵盖多种谜题类型——文字、地理、问答、逻辑、体育等——机制多样,提供每日挑战;用户可提交缺失的游戏。

黑客新闻 新 | 过去 | 评论 | 提问 | 展示 | 招聘 | 提交 登录 最大的开源 DLE 集合 ( github.com/trizoza ) 4 分 作者 trizoza 1 小时前 | 隐藏 | 过去 | 收藏 | 2 条评论 帮助 gus_massa 24 分钟前 [–] 你打算按 trivia / math / puzzles / whatever 这样分类吗? 回复 trizoza 24 分钟前 | 父评论 [–] 它们是,如果你查看 JSON: https://github.com/trizoza/dles/blob/main/assets/daily-games... 回复 指南 | 常见问题 | 列表 | API | 安全 | 法律 | 申请 YC | 联系 搜索:
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DLES a.k.a Daily Logic Exercises

The largest open-source DLES collection of 1124 daily games collected at dles.gg, ordered by newest first. Missing a game? Submit it to the collection.

  • Daily Putt - Play 3 holes of mini golf, dragging back from the ball and releasing to putt, with a longer pull for more power. Bank shots off barriers and read the hazards: sand slows the ball, trees and water cost 1 stroke and drop you back at your last shot, and arrows push the moving ball downhill. 1 hole has a moving golf cart or windmill to time your shot around. Your combined strokes are your score.
  • Name that Stock - Name the mystery S&P 500 company in 6 guesses, typing its name or ticker. You start with 1 clue from its history, and each miss or skip reveals another. Clues 2 to 5 also add its sector, industry, headquarters city and founding date, and the last one gives the first letter of its ticker.
  • Hang Five - Reveal 5 hidden words that share a secret theme by picking 1 letter at a time. A wrong letter costs 1 of your 5 lives. Vowels sit in blue squares, and picking one early also costs a life, until only vowels are left and they become free. The theme is revealed once every word is solved.
  • Workoutable - Answer a small set of trivia cards by typing your best guess, then the card flips to show the answer and why. Cards are worth 5 to 20 points by difficulty, and an answer that gets most of the way there earns half. Before answering you can bet double or minus, which doubles the card if you are right and takes its points away if not. Some cards are tapped instead, such as odd one out or true or false, and some reveal clues one by one and pay more the earlier you answer.
  • Tempusguessr - 4 games about the past, each worth up to 500 points. In Timeline, 6 events, births and inventions from 1500 to today arrive one at a time with the year hidden, and you slot each one before, between or after the cards already on the line, earning half points for landing 1 gap off. In Gazette, read 3 headlines from the same year since 1800 and guess that year, over 5 rounds, losing about 3 points for each year you are off. In Brazil Receipt and US Receipt, see an item and a year and guess what it cost then, in reais since 1994 or dollars since 1980, over 5 rounds. The score depends on how far off you are in proportion, and double or half the real price earns nothing.
  • ParkOut - Free the red car from a packed 3D parking lot. Vehicles only slide forward or back along their own axis, so shift the cars and trucks in the way until the red car can drive out through the barrier. A slide counts as 1 move however far it goes, and the goal is to finish in the minimum number of moves. Every day has an easy lot and a hard one, with an impossible one once a month, and past days stay playable.
  • PicBits - Identify a picture hidden under an 8x8 grid of tiles, with only its category given. Tap tiles one at a time to uncover pieces of it, and zoom or drag to inspect what is showing at no cost. When you know what it is, type the answer into slots that show its length. The score starts at 100%, drops with every tile revealed and loses 1% for each wrong guess, so the aim is to name it from as little of the picture as possible.
  • Snap.Fit - Fill a crossword-shaped grid that has no clues. Each run must spell any valid word that fits the starting letters given for the day and the letters crossing it. Pencil letters in freely, then snap a word to lock it in for good, which fixes its letters for every word crossing it. A word only snaps if the rest of the grid can still be finished. Rarer words score more, hints and undos cost points, and a fast finish earns a time bonus.
  • ROUTES - Call a pass play against a football defense. Press a receiver and drag to draw his route, and anyone left undrawn runs his default route. Before the snap you can send a receiver in motion, and a defender who follows him across shows the coverage is man. Snap the ball, then press the ring around an open receiver and let go to throw before the rush gets to the quarterback. Everyone faces the same defense with 1 drive from their own 25 to score a touchdown, in a single try.
  • Movie Cast - Produce 3 films by drafting real actors and directors. For each film, pick a scale and a genre, choose a director from those of 5 real films, then fill each role from the 5 to 10 actors of a real film rolled for it. Actors are rated on genre fit, star power and acting, and some pairs have chemistry that lifts the whole production. Critics and the worldwide box office judge every release, and the studio wins by reaching an 85% critics score and $1.5B worldwide, with no genre used twice. The themed challenge gives 1 attempt.
  • Numbun - Find a secret 4-digit number made of 4 different digits, never starting with 0, in 10 tries. After each guess, + counts the digits that are correct and in the right place, and - counts the digits that are in the number but in the wrong place, without saying which ones. A second puzzle, the Case, shows 5 guesses already made with their clues, and you get 3 tries to deduce the number from them.
  • Beta Blast - Shoot colored holds up at a climbing wall. Land one touching 2 or more of the same color and the group pops, and any holds cut off from the top fall with it. Clear the whole wall to send the route. Every shot that pops nothing fills a pump meter, and a gauge fills over time. Whenever either one fills, the wall drops a row, and if it reaches the red line you fall. Special holds change things: grey volumes crack after 2 pops beside them, shots that land beside a slick hold slide down, a mega jug turns into the color that pops the most and a chalk bomb clears every hold it touches. Everyone gets the same wall each day, graded between V3 and V7, and a fast clear earns a speed bonus, with extra for a clear without a single pump.
  • Wordhump - Find a hidden 5-letter word that sits alphabetically between 2 starting words. Every guess has to fall inside the current range and tells you whether the answer comes before or after it, so that boundary moves in to your guess. A counter shows how many valid words are left, and a hump on the range line shows which of 5 zones holds the answer. Guesses are unlimited, so the goal is to find it in as few as possible.
  • FlipList Daily - Hear 1 second of a song and pick its title from 4 options. Before you pick, you can listen longer, to 2, 4 or 8 seconds, but each step lowers the points the song is worth, and you only get 1 pick per song. A round is 7 songs from one theme, such as rock.
  • Ball Don't Cry - An NBA player's season by season stats are shown with the team column hidden: games, minutes, points, rebounds, assists, shooting percentages and more. Name the player in 3 guesses. Each wrong guess reveals some of the teams he played for, and there are 3 players to name in each puzzle.
  • Angledle - Two rays meet at a point and you type the angle between them in degrees, a whole number from 1 to 359. You have 6 guesses, and each returns an arrow pointing toward the answer plus a hint for how far off you were: So close within 5°, Hot within 15°, Warm within 30°, Cold beyond that. 2 more rounds follow: draw 3 given angles to within 10°, then pick the bigger of 2 angles in 5 comparisons.
  • MidWord - A secret word is picked from the English dictionary. Type any word as a guess and you are told whether the answer comes before or after it in alphabetical order. Narrow the range with each guess until you land on the word.
  • The Daily Cryptic - Solve one cryptic crossword clue by finding the answer that both its plain definition and its wordplay point to, then type it into the letter boxes. The number in brackets gives the answer's length. Stuck? Reveal the clue type, the indicator, the definition, the fodder or a single letter, but each hint counts against the day's par.
  • Tower of Questions - Climb a tower of 7 multiple-choice trivia questions, 1 per floor, each harder than the last. Every question has 4 options, and a single wrong answer ends the run. Single-use relics help along the way, a different set each day: remove 1 or 2 wrong answers, swap the question, skip the floor, or survive 1 wrong answer. Higher floors and quick answers score more, and finishing with relics left over earns a bonus. One floor a day also carries an optional wordplay bonus, where you uncover a hidden phrase with up to 5 letter guesses and get 1 chance to solve it.
  • il sudoku - Fill a 9x9 grid so every row, column and 3x3 box holds the digits 1 to 9 exactly once, working from the digits already given. Notes, hints, undo and a timer are on hand, and an archive keeps every past puzzle back to January 2024. The site is in Italian.
  • Noodle - Turn the starting word into a new word in 4 steps, using each of 4 edits exactly once in any order: move 1 letter to a new position, add 1 letter, remove 1 letter, and replace 1 letter. Every step must be a real word and no word can repeat. There is no target word, so any path that uses all 4 edits wins. Undoing a step or taking a hint costs a life, and running out of lives at a dead end ends the game.
  • Candlestick - A real price chart of a stock, index, cryptocurrency, currency or commodity is shown with the asset and dates hidden. Make 1 call on where it will close 10 trading days later compared with the last close: a big drop of 6% or more, a drop, flat within 1.5%, a rally, or a big rally of 6% or more. The right bucket scores 2 points and one bucket off scores 1, then the chart rolls forward to show what happened and which asset it was.
  • Lexagon - Swipe across neighboring hexagon tiles to spell words of 3 or more letters, using each tile once per word. A word bank shows a blank for every word hidden on the board, shortest first. A clue points to the longest word on the board, and finding it unlocks unlimited hints. Each word found moves you along a path around the board that hands out boosters, and reaching the end of the path completes the puzzle. Longer words score far more, with bonuses for speed.
  • Grid Words - Fill a mini crossword grid that has no clues, so every row and column spells a word, some of them abbreviations, proper nouns or several words run together. Select a cell and type a letter. The cell then shows whether the letter is right for that spot, belongs elsewhere in its row or column, sits somewhere in the puzzle outside its row and column, or has no copies left. Earlier tries stay stacked under each cell, and the keyboard marks which letters can or cannot fit the selected cell. Moves and time are counted.
  • FactStack - Put 5 facts in order by the rule shown above them, such as Renaissance artists by birth year, earliest first. Rules sort by date, size, population, box office and more, across topics from film and sport to science and geography. Drag the tiles, then lock in. Tiles in the right place turn lime green and stay put, while orange ones still need moving. You get 5 attempts, and winning in fewer earns more points. A hard mode adds a 6th tile to the same puzzle.
  • Close Enough - Estimate 5 real-world numbers without looking anything up, such as how many years Jupiter takes to orbit the Sun. Set each guess on a slider or type the exact value, then lock it in. Each answer is worth up to 1,000 points depending on how close you land, and the reveal comes with a short fact and its source. Free play offers unlimited extra rounds.
  • Corporate Mind Games - 3 logic puzzles set in an office. Prep Office For RTO: drag lights, crystals and plants onto the open cells of a hexagon floor plan so the cells around each employee hold exactly the number of each item shown on their tile. Plan The Roadmap: drag 16 tickets into 4 quarters, 4 to a quarter, so each quarter hits its exact point total while keeping set pairs together or apart, meeting deadlines and keeping tickets in order. Modernize The Org Chart: drag Human and AI employees into an org chart tree so each one reports to the kind of boss it needs and supervises the mix of humans and AIs it asks for.
  • Trivmount - Answer 12 multiple-choice general knowledge questions, each with 4 options, and climb 1 hold with every right answer to reach the summit. A single wrong answer ends the climb for the day. 3 lifelines can each be used once: 50/50 removes 2 wrong answers, Ask the crowd shows a vote on the options, and Ask a friend suggests an answer that is usually right.
  • CountryTuner - Fix a country's outline in 3 rounds. First stretch or squash it until its proportions look right, then rotate it until it faces the correct way, then resize 2 outlines until their areas compare as they do in real life. A separate puzzle uses US states.
  • Country Draw - A country is covered on a real map, leaving its neighbours, coasts and capital marker in view. Work out which one it is and draw its border in place, then get a percentage score that shows which parts of your outline matched, missed or went past the real border. Separate maps cover US states, Canada, Australia and the UK.
  • Blankle - Find the 1 hidden word that joins each of 4 clue words to form a compound word or phrase, coming before some clues and after others. Guesses are unlimited, and hints reveal where the word attaches and its first letter, but the fewer guesses and hints you use, the better.
  • Scoric - Name all 10 entries of a football list, such as a club's outfield starters in a famous final, by typing player names. 3 wrong answers end the round, a timer runs, and each slot has a hint to reveal. Other modes ask which of 2 stats is higher and put 9 moments of football history in order.
  • Star Battle - Place stars in a grid split into shapes so that every row, column and shape holds the same number of stars, and no 2 stars touch, not even diagonally. The special puzzle of the day is a big grid that takes 4 stars in every row, column and shape.
  • Play Griddle - Drag letters left and right within the rows of a 5×5 grid to unscramble 5 words, and press Check to turn correct letters green. Then drag the rows up and down until a secret word reads down one of the columns. Win with fewer than 3 strikes.
  • Radical Radio Recall - Hear 1 second of a classic 1980s or 1990s hit and name the song in 5 guesses. The clip can be replayed but never gets longer. Each miss reveals a new clue: the year, then the genre, then the artist's initials, then a blurred album cover.
  • Trackdyl - Name the artist behind a blurred album cover from the 1960s to the 1990s, in 6 guesses. Every wrong guess makes the cover a little sharper, and artist names are suggested as you type.
  • SPAN - Guess a hidden word of 4 to 9 letters in 7 tries, without being told its length. Green letters are in the word and in the right spot, gold letters are in the word but in another spot, and grey letters are not in it at all. A gold dot shows when a guess is exactly 1 letter longer or shorter than the answer.
  • Estimatle - Answer 5 numerical questions by dragging a slider to your estimate. Each answer scores up to 100 points, minus 1 for every slider step between your estimate and the true number. After locking in, you see the correct answer with its source and how other players guessed.
  • Letrafio - Guess a 5-letter Portuguese word in 6 tries. After each guess, tiles show which letters are in the word and in the right spot, which are in the word but in the wrong spot, and which are not in the word at all. 3 more modes change the rules. In Ponto Cego some tiles hide their color. In Resta Uma the first 5 guesses are filled in for you and you get 1 try. In Volta no Tempo the answer is shown and you work out the 5 earlier guesses behind each row of colors.
  • Yearbook - Guess the year, between 1950 and 2025, in which 4 clues all happened. The clues come from different categories, such as world events, pop culture and politics, and run from vaguest to most specific. You get 1 guess per clue, and each wrong guess reveals the next clue. Feedback says whether a guess is the exact year, 1 year off, within 5 years, within 10 years or more than 10 years off.
  • Roster Relay - Connect a start player to a finish player through a chain of teammates. Each player you add must have played for the same franchise in the same season as the one before. Wrong guesses are free and any valid route wins, but fewer links and more obscure teammates earn a better score. Separate puzzles for MLB, NBA and NFL.
  • Broken Words - Every answer is cut into chunks of 2 or 3 letters, and the chunks of all the answers are mixed into one shared pool. Each answer has a clue, its first letter and its letter count. Tap the chunks in the right order to rebuild an answer. A correct answer locks in and greys out its chunks, so the pool narrows as you solve. 6 variants each day, including thematic and cryptic sets.
  • Neograms - Every puzzle is a new invented language. Clue sentences written in its glyphs come paired with their English translations. Compare them to work out which glyph is which word, and how a small mark above, beside or below a glyph changes it, the way an ending changes a word. Then decode a new glyph sentence into English and encode an English sentence into glyphs. Both answers must be right to solve it.
  • Thinky Dailies - Every puzzle is handcrafted and brings its own rules, from sudoku and nurikabe to path-finding and visual riddles. A short illustrated story scene introduces each one, and hints are there if you get stuck. Puzzles run in seasons of about 61 with a break between seasons, and every past puzzle stays playable.
  • ALLEGEDLY - Read a short blind item about a real, widely reported incident with the celebrity's name blacked out, and name who it is. You have 3 strikes, and every wrong guess reveals a free clue. Up to 2 optional clues can be unlocked at any time, but they show on your share. Hard mode allows 2 strikes and no optional clues, and an extra Night Edition case plays by those rules.
  • WordSQD - Each round shows 3 letters. Type a real word that contains them in that order, with any other letters before, between or after them, before the round timer runs out. Longer words and faster answers score more, a word that doesn't start with the first letter earns a bonus, and consecutive correct answers build a combo that a miss, timeout or skip resets. Everyone plays the same rounds and difficulty for the day.
  • Size It Up - Pop Culture - Resize the red silhouette of a character, creature or object from films, TV or video games until it is to scale with a blue reference that stays fixed. Drag the corner handle to resize it, zoom out for bigger estimates, then lock in to reveal the real size. 5 rounds score up to 100 points each for accuracy.
  • Zip Blitz - Answer 50 general knowledge questions in 5 rounds of 10 that get harder as you go, from Opener through Easy, Tricky and Hard to Brutal. Each question has 4 options and 15 seconds on the clock. A correct answer in the first 5 seconds earns the full 10 points, then 1 point less for every second after that, down to 1, while a wrong answer or a timeout scores 0. The Opener plays without signing up, a free account opens the first 3 rounds, and Hard and Brutal need a paid subscription.
  • Unlabeled - Put the missing axis labels back on 4 charts. Each of the 8 axes takes one label from a pool of 10, 2 of which are decoys, and the numbers on each axis are the main clue, so a scale running from 1900 to 2025 means Year. Label all 8 and check. Correct labels lock in, wrong ones go back to the pool, and you get 4 tries.
  • Fridgle - Write a short poem from a set of word tiles, the same set for every player that day. Tap a tile to place it in the poem and drag tiles to reorder them. Some tiles switch to another form of the word with a small arrow, such as clouds to clouding, a return tile starts a new line and a spacer tile pushes 2 words apart. Drag a line up or down to move it, or sideways to indent it. There is no score or right answer. Finalize the poem when it feels right, after which it can't be changed, then read what other players wrote on the shared world fridge. Hard mode sets how many tiles the poem must use.
  • Mirror Mirror - A chalk sketch sits on one side of a mirror line and the other half of the board is empty. Draw the reflection of the sketch freehand on the empty side, with an eraser and undo on hand, then press Done to get an accuracy score and see how it compares with other players.
  • DSMdle - Name the DSM-5 mental health diagnosis behind a clinical case. You start with 1 line describing how the patient presents, then type a diagnosis, and every wrong guess reveals a new, more specific clue. Solve it within 6 guesses. Hard mode gives you only 1 guess, scored on how few clues you reveal before making it. Side puzzles have you sort 16 criteria into the 4 diagnoses they belong to and pick the better fit between look-alike diagnoses.
  • The Daily Lineup - Build a single timeline out of 10 cards drawn from mixed decks such as movies, songs, novels, companies, US presidents and sports champions. Pick which deck to draw from, reveal its card and drop it where its year falls among the cards already placed, starting from 1 dated card. Song cards play a short preview. 3 wrong placements end the run. Once per game you can swap the card in your hand for one from another deck.
  • Mini Críptico - Solve 1 cryptic clue in Spanish. The clue hides a definition alongside wordplay, such as an anagram or a word hidden inside it, and the letter count is given. Type the answer into the letter boxes, and open hints when stuck.
  • Year To Beat - Watch 5 music videos and guess the year each one came out. Each guess scores up to 1,000 points, more the closer it lands, and the reveal shows how many years early or late you were. A video that won't play can be skipped for 0 points.
  • Word Pull Daily - Win a typing tug-of-war against 3 AI opponents of rising skill by dragging the knot past your line. Type any of 3 word cards to pull, longer words pull harder but take longer. Words typed without a typo build heat that strengthens each pull, and a typo resets it. Everyone gets the same words and opponents, with no retries.
  • WordEq - Two clue words and a category are shown. Swap each clue for a related word, a synonym, an opposite or an association, so that the 2 new words join into a single word that fits the category. A hint reveals the word behind one clue of your choice.
  • Name The ___ - Identify 5 works, one per round: a film still, a TV show, a painting, a photograph and a book passage. For each, type its title, its creator and the year it came out. Every correct answer scores 1 point, for a maximum of 15.
  • Smush - Make words of 3 or more letters from 9 tiles, always including the gold center letter. The center letter is unlimited, but each other letter has only 5 uses for the whole game, and letters may repeat within a word. Tiles carry point values, and a word scores double if it uses the spicy letter, which moves after every play, or spends a letter's last use. Every board hides at least 1 word using all 9 letters, worth extra and more if played first. The game ends once no words are left to make.
  • 4x3 - 9 words fill a 3x3 grid. Sort them into 4 groups of 3 linked by a hidden connection, where 1 word, the hub, belongs to all 4 groups and the other 8 belong to just 1 each. Select 3 words to submit a group, and 3 mistakes end the game. Bonus points reward leading every guess with the hub, solving the hardest group first and finishing in under 90 seconds.
  • Sunflowers - Plant every hidden sunflower in a square grid where all the number clues are shown from the start. Each number counts the sunflowers in the 8 squares around it, and every puzzle can be solved by logic alone without guessing. Double-click a square to plant a sunflower and single-click to mark it empty. A sunflower in the wrong square counts as a mistake, and 3 mistakes end the game. A harder master puzzle runs alongside the regular one.
  • Shift Puzzle - Starting from a 5-letter word, play a chain of 5 new 5-letter words, each one a real word that differs from the one above it. Each word scores by how few letters you changed, 5 points for 1 letter, 4 for 2, 2 for 3, 1 for 4 and 0 for all 5. By the 5th word every one of the 5 letter positions must have changed at least once. A perfect game scores 25, and par is the best score possible using common words.
  • Meikyu - Work out which 5 dungeon residents stand on a hidden floor and which slot each one holds, in 6 tries. Each try places 5 pieces from the day's roster, and the report marks a green ring for the right piece in the right slot, a gold ring for a piece that is on the floor but in another slot, and a gray cross for a piece that is not on the floor. Cracked slots stay in place for the next try. The residents also follow unwritten rules about who stands beside whom and where, which the game never states and you work out over the days. Cracking a floor opens the next one down.
  • Dealtle - One press of Deal turns over 5 board cards and 2 hand cards from a deck that adds a fifth suit, stars. Your best 5 cards score chips for every pattern they hold, around 100 in all, from straights and runs to a set of cards that adds up to 15, with rarer patterns paying more and a few multiplying the total. There are no choices to make, and each score is ranked against every other player's deal.
  • 8in60 - Find as many words of 4 or more letters as you can in 60 seconds, using the 8 letters on the board and each tile at most once per word. Longer words score more, from 4 points for a 4-letter word to 13 for 7 letters, and the single Crown word that uses all 8 letters is worth 20. Only your first run on the board counts as your score.
  • Logpose - Name the hidden One Piece character. In the classic mode every guess is compared with the answer on gender, affiliation, origin, Devil Fruit, Haki, status, first arc and bounty, with green for a match, orange for a partial or close one, and arrows showing whether the answer's value is higher or lower. 6 more modes start from a wanted poster, a silhouette, a Devil Fruit or emoji revealed one by one, or ask you to name an opening from a clip that lengthens after each miss, or a volume from a close-up of its cover that zooms out. In French, with an English version.
  • Daily Prog Club - Write 1 function that solves a short story-based programming problem, in JavaScript, Python, C, Go, Clojure, APL, Lua or Ruby, right in the browser editor. Run checks your code against the visible examples as often as you like, while Solve submits it against hidden tests with larger inputs and edge cases too. You get 5 attempts, and consecutive solves build a streak.
  • Farflung - Each of 5 prompts has several right answers, such as a country where German is an official language, and you drop a pin on 1 of them on a world map within 60 seconds. Rarer answers take you further, from 40 km for the most obvious country up to 100 km for the rarest, and the total distance is your score. 1 try a day, plus a practice round with no clock.
  • AtlasGenie - Answer 10 geography questions that mix flags, capitals, official languages and country shapes, picking 1 of 4 options each time. A right answer earns 500 points plus a speed bonus of up to 500 that runs out after 15 seconds, so a perfect round scores 10,000. A fact card follows every answer, and everyone gets the same questions with 1 attempt.
  • Million Whys - Answer 1 science question about why something in the world happens by picking the right explanation from 3 choices. Questions start from an everyday observation or natural phenomenon, such as how new land can rise above the sea. Once you answer, it reveals the mechanism behind the right choice, why each wrong choice fails, and a map of how players around the world answered.
  • Blind Boxdle - Name the mystery Smiski figure in 6 guesses, searching all 137 figures by name or series. Each guess is compared with the answer on 6 traits: series, facial expression, body form, how it uses a prop, pose, and the odds of pulling it from a blind box. Green means a trait matches exactly, yellow means it is related, and coral means it is different. A hint unlocks after 3 guesses.
  • Ballast - Work out the weights of 5 identical-looking crates, which weigh 1, 2, 3, 4 and 5 kg, one of each. Load any crates onto either pan of a balance scale and weigh to see which side sinks or whether it balances. A counter shows how many weight orders still fit every result so far, and each crate's label narrows to the weights still possible for it. Arrange the crates from lightest to heaviest and submit, scored on the number of weighings against a par of 5. A wrong submission adds a 1-weighing penalty and tells you how many crates are in the right spot.
  • Wellspring - Hold 1 button to grab the nearest gravity well and orbit it, then release to fly off in a straight line, so the moment you let go sets your direction. Fly through glowing sparks to score, and collect them in quick succession to build a combo multiplier. The run ends when you drift off the edge of the field or hit the bright core of a well, and your speed keeps climbing the longer you survive. Everyone gets the same well layout and spark sequence.
  • Vertiqle - Guess the hidden 5-letter word in 6 attempts, typing each guess top to bottom into any of the 5 columns. The column you pick decides which position of the answer is checked. A letter that matches the answer's letter at that column's position turns green, a letter that is in the answer but sits elsewhere turns yellow, and a letter not in the answer turns grey. A guess can show at most 1 green, and the same word gives different clues in different columns. To win, type the answer into the separate answer row. A wrong answer there costs an attempt and shows no colors.
  • Mocktiles - Build words on a 5x5 grid from the same 8 lettered tiles everyone gets, aiming for the highest score. Pick a start cell and a direction, across or down, place tiles to spell a word, then add it to the board. Later words can cross letters already placed, and all tiles must stay connected. Tiles are worth 1 to 4 points by color, and every word you add scores all of its letters, shared ones included, so growing a word step by step, like AN to CAN to CANDY, scores each version. You get 4 resets, and your final score sets your tier, from Cool at 1+ to Awesome at 30+.
  • Quiz Mantra - Name the answers to 5 trivia clues by guessing their letters one at a time. Each answer is shown as blanks, a correct letter fills in wherever it appears, and a wrong letter costs 1 of 7 lives shared across all 5 clues. You can also spend a life to reveal any blank. Finish them and 2 bonus clues follow with only 1 mistake allowed, then a last clue where the first wrong letter ends the run.
  • Daily Red - Beat Red and his fixed team of 6 level 100 Pokémon using a random team of 6 from Generations 1 to 3 that every player shares. Choose which of yours leads against his Pikachu, then pick a move or switch Pokémon each turn under Gen 3 battle rules until one side has nothing left standing. You get 1 official battle, plus unlimited practice runs.
  • Cards4.net - Spider Solitaire - Build 8 complete runs from King down to Ace using 2 decks of a single suit, dealt into 10 columns with only the top card face up. Place any card on one ranked exactly 1 higher and move descending runs as a unit, and each finished King-to-Ace run clears off the board. When you are stuck, deal a fresh row of 10 cards from the stock, which holds 5 such deals. Hints and undo are available.
  • Cards4.net - FreeCell - Move all 52 cards onto 4 foundations, building each suit up from Ace to King. Every card is dealt face up across 8 columns, so nothing is hidden and the whole deal can be planned in advance. Stack cards down in alternating red and black, park single cards in 4 free cells, and fill empty columns with any card. How many cards you can move at once depends on how many free cells and empty columns you have. Almost every deal can be solved.
  • Cards4.net - Klondike Solitaire - Clear a shuffled deck onto 4 foundations, building each suit up from Ace to King. Cards are dealt into 7 columns with only the top card face up, and you stack them down in alternating red and black, flipping hidden cards as they are uncovered. Turn over the stock 1 card at a time when stuck and recycle it as often as you need, but only a King can fill an empty column. Hints and undo are available.
  • Well Putt - Play 3 holes of golf in space, where gravity wells bend the path of every putt. Drag back and release to shoot, pulling further for more power. Walls bounce the ball back, the purple core of a well swallows it for a 1-stroke penalty, and the ball only drops into the glowing ring when it is moving slowly. Finish the course in as few strokes as you can against par.
  • Floe - Slide a penguin around an icy grid to collect every fish. It moves in the direction you pick and keeps sliding until a rock or the edge of the board stops it, picking up any fish it passes over or stops on. Clear the board in as few slides as you can, measured against a par that is the proven minimum. There are 3 boards to solve, plus an archive and a practice mode.
  • Cast-ablanca - Produce a film by casting its 4 main roles. Everyone gets the same screenplay and director, a spin sets your financing and the decade your actors come from, and you hire from a priced list of actors from that era without going over budget. The finished film is scored on role fit, cast chemistry, fit with the director, reviews, awards, box office and the money left unspent. An archive mode lets you choose the screenplay and director yourself.
  • Art Keeper - Rebuild a famous painting from polyomino-shaped pieces cut along a square grid. Drag pieces together on an open table, and pieces that belong next to each other merge into one. When fewer than 5 pieces remain on the table, tap the counter to bring out more. The finished artwork comes with notes on its artist and art movement, and solved paintings hang in a gallery of your own.
  • Who Farted? - Everyone stuck in an elevator makes 1 statement, and the culprit who farted always lies. Find the person whose lie makes every other statement true, with 3 wrong accusations allowed and a hint that narrows down where the culprit is standing. The daily notice adds twists, such as a mime who only points or an innocent who lies too, and difficulty rises from Monday to Sunday.
  • Sonar Puzzle - Find 5 hidden subs on a 6x6 grid with 10 pings. The subs always sit in the same chain shape, in 1 of 4 orientations, and each miss shows how many steps away the nearest unfound sub is, with diagonal steps counting as 1. Sink all 5 before your pings run out.
  • Word Spill - Clear a 5x5 letter grid, 6x6 on Sundays, by tracing words of 3 or more touching letters in any direction. Used tiles vanish, the letters above fall and empty columns slide left, with no new letters added. Tiles carry point values that longer words multiply, and a word of 5 or more letters charges the tiles around it to score double in your next word. 3 swaps of side-by-side tiles help when the board stalls, and unused ones earn bonus points.
  • EraGuessr - Look around an AI-generated 360° scene of a historical moment, then pin where it happened on a world map and set its year on a timeline. Location and year are each worth up to 5,000 points, scored on how close you land, with 90 seconds to answer.
  • Pipcross - Place every die from the pool into the grid so its pips match the clues beside each row and column. Each clue lists the runs of consecutive pips in that line, in order, and a run can carry across neighboring dice. 3 boards a day: Mini, Classic and Spin, where the 2, 3 and 6 dice can also be rotated to face the right way.
  • Spectrle - Name the movie from a disc built out of 500 frames sampled evenly across the whole film, with its release year and tagline as starting clues. You have 5 guesses, and each wrong guess or skip reveals a written hint and a clearer version of the disc.
  • Scorewit Footyphoria - 6 multiple-choice questions on Premier League history since 1992-93, 4 options each and 100 points per question. Facts are computed from match data and cover title winners, clubs and results season by season. Everyone gets the same 6, with a practice mode and a club filter.
  • Matchsticks - Find the hidden 5-letter word. Each guess shows only how many of its letters also appear in the answer, never which ones or where they sit. Rule letters in or out on the deduction ledger and solve it in as few guesses as you can.
  • Kpop Heardle - Listen to a clip of up to 30 seconds from each of 3 K-pop songs and pick the right track from 4 options. You get 1 pick per song, and the clip can be replayed as often as you like before you answer. Your score is how many of the 3 you name.
  • Guess the News - A real news headline is shown with 1 word blanked out. Type a guess for the missing word, and each one is rated from cold to hot by how close its meaning is to the answer. Keep narrowing in until you find it, with an optional hint or a reveal if you get stuck.
  • Periodle - Guess a word spelled from 5 elements of the periodic table in 8 tries, so guesses run from 5 to 10 letters. A green element is in the right spot, yellow is in the answer but in another spot, and grey is not in it at all. Orange means that element is not in the answer, but its letters appear inside the answer's other elements.
  • Guessmint - Work out who issued a real historical coin and roughly when it was struck. Each guess pairs an issuer, picked from a map showing every state, empire, city-state and tribe minting in the year you set, with that year on the timeline. You learn how far your issuer's capital is from the right one and which way to go, and whether the coin is earlier or later than your year. Get both right within 6 guesses. Whichever half you solve first locks in, and the back of the coin unlocks after your second guess.
  • Middle Word - Two words are shown, and the answer is the common word that sits halfway between them in alphabetical order. You have 10 guesses. Each one shows how many dictionary words separate it from the answer, and lands above the answer if it comes earlier in the alphabet or below it if it comes later.
  • Perfect Game - In each of 3 rounds, pick which of 3 Nintendo games has the highest worldwide sales, Metacritic user score or Metacritic critic score, depending on the round. You get 1 pick per round, and the 3 games you choose combine into a made-up game with a mashup title and cover to share.
  • NintenDoku - Fill a 3x3 grid with Nintendo games. Each cell needs a game that matches both its row and its column category, such as a series, a console, a genre or a release era. You have 12 guesses, each game can be used only once, and rarer answers score more points.
  • Amsterdammed - Draw 1 closed loop of canal that passes through every open square exactly once. It can never cross itself or cut through a wall, and the walls are marked by houses, windmills and tulips. The puzzle is timed and gets harder as the week goes on.
  • Play Kakuro - Fill every white cell with a digit from 1 to 9 so that each horizontal and vertical run adds up to the clue beside it, with no digit repeated within a run. A new puzzle comes out at each of 3 difficulties: easy, medium and hard.
  • Daily Minesweeper - Reveal every safe cell on a small board whose shape changes from day to day, without uncovering a mine. Each number shows how many mines touch that cell, and the flag counter shows how many mines are hidden. The opening area is already revealed, so you never start with a blind click.
  • Aura Clue - Guess the hidden word. Each guess shows how many dictionary words sit between it and the answer, and whether the answer comes earlier or later in the alphabet. Keep closing the gap until you land on it.
  • Winding Path - Draw 1 continuous line from one dot to the other that passes through every open tile in the grid exactly once, steering around the walls.
  • Hidden Joey - Each of 3 rounds shows a word that hides its own synonym, spelled with some of its letters in order, the way blossom hides bloom. Tap those letters from left to right to spell the hidden word. You get 3 tries per round, and free hints if you get stuck.
  • Mineracer Daily - Clear a 16x16 board hiding 40 mines as fast as you can. Click a tile to reveal it, and each number shows how many of its neighboring tiles hold a mine. Reveal every safe tile to win. The first click is always safe, and only your first run counts.
  • WorldGuessr - Look around a Street View location and drop a pin on the world map where you think it is. There are 3 rounds of 60 seconds each, and each scores up to 5,000 points depending on how close your pin lands, for a maximum of 15,000.
  • Weighsies - Guess how many of one item it takes to balance another on a scale, such as bowling balls against a penguin, with one guess at each of 5 weigh-ins.
  • ThroughWord - Sort 12 words into 4 groups of 3 that share a link, then find the hidden word that fits into every group. 4 mistakes are allowed.
  • Puttsies - Play 9 holes of mini golf, dragging back and releasing to putt, and sink each ball in as few strokes as you can against the par.
  • New Yorker - Laugh Lines - Place 5 New Yorker cartoons on a timeline in order of when they were first published, dragging each new card into its slot. Each correct placement earns a point, and wrong ones are moved to the right spot for you.
  • Guess the Chain - Name the US chain business from a map of all its locations in 6 guesses. Each wrong guess shows whether it is the same kind of business, whether the real chain has more or fewer stores and how much the two maps overlap, and optional clues reveal more.
  • Definitions - Swap words between 3 scrambled dictionary entries to put every word back in its right place, within 20 swaps. Green marks a word in the right spot, yellow a word in the right entry but the wrong spot, and gray a word in the wrong entry.
  • Crowdle.gg - Guess the 4 most common answers to a prompt that thousands of players were asked. Guesses are unlimited, close answers appear under the grid, and 3 hints each reveal another letter of the next answer.
  • Mentle - Solve 20 mental arithmetic problems against one running clock. A wrong answer does not move you on, so keep typing until it is right. Your total time is your score.
  • Jihanki - Restock a vending machine grid by placing every brand and product pairing exactly once. Each brand and each product type must appear once in every row and column, and the day's extra placement rules must all be obeyed.
  • Real Flag / Fake Flag - Decide whether each of 7 flags is real or fake. Real flags include national, regional, city, historical and organisation flags, while fakes are redesigns, mashups and invented flags. The flags get harder as you go.
  • Chainle - In each of 5 rounds, type one word that best connects the clue words, or the word closest in meaning to a single clue. Words are scored by how close they are in meaning to every clue at once, up to 1000 points per round, with one guess each.
  • Sporcle - WorldPlay - Find the destination city by flying between cities. Each city you type reveals a clue about the destination, such as its letter count, its first or last letters, shared letter positions or a direction that rules out part of the map. Use as few and as short flights as possible.
  • Sporcle - Chess Attack - Checkmate the computer in as few moves as possible on a 6x6 board with the day's mix of pieces. Standard moves apply, without castling or en passant, and pawns always promote to queens.
  • Yellow Yellow - Win by guessing an anagram of the secret 5-letter word in which no letter sits in its original position, in 6 tries. Feedback compares each guess to the secret word, with green for a letter in the right spot, yellow for a letter in the word but in the wrong spot, and gray for a letter not in the word.
  • Size It Up - Geography - Resize the silhouette of a country or place to its real scale next to a reference shape. 5 rounds score up to 100 points each for accuracy.
  • GeoPaint - One color is cut out of a real country flag. Rebuild it with hue, saturation and brightness sliders, scoring more the closer you get to the official shade, over 5 rounds.
  • HexHunt - Find 7 places on a world map by tapping the hex cell you think each one is in, with 3 guesses per place. Zooming in gives smaller hexes that score more, while zooming out is safer.
  • Lettergrams - Use every tile in your rack to build valid, connected words on a small board with letter and word bonus squares. Score as many points as you can to earn up to 5 stars.
  • Perceptle - Take 5 tiny tests of perceptual instinct, such as estimating a count, judging an angle and tapping a rhythm, in about 2 minutes, and combine them into one score.
  • VTuble - Guess the mystery VTuber, with each guess compared on traits such as hair color and character type. Extra modes reverse the clues and ask you to name a VTuber song from clips that grow from 1 to 16 seconds.
  • Time Machine (MLB) - Guess the year of a Major League Baseball game from its full box score in 6 tries, with higher or lower hints after each miss.
  • Rabbithole - Answer 7 trivia questions in a chain, where each correct answer becomes part of the next question and each question is a little harder than the last. A question is worth 3 points answered unaided, 2 with a hint and 1 by picking from multiple choice, for 21 points at most.
  • Quotadle - Type out the day's memorable quote over its faded text, letter by letter, as quickly and accurately as you can.
  • Petalgrams - Make words from the letters of a flower, always using the center letter, with letters reusable. Finding a pangram that uses every letter levels you up and adds a new letter, while other words cost a guess in exchange for a hint. Complete the 10-letter flower to win.
  • Per Night - Guess the price of one night at a real hotel in 6 tries, with anything within 5% counting as right. Each wrong guess unlocks another photo and clue, an arrow shows whether the price is higher or lower, and a color shows how close you were.
  • Patchdle - Guess the video game from its real patch notes in 6 tries. Each wrong guess or skip reveals another note, and guesses from the same series or developer are flagged.
  • Mowkoban - Drive a mower across the lawn to cut every grass tile in as few moves as possible. Tall grass needs 2 passes, and rocks and fences block the way.
  • Lawndle - Mow every grass tile and park in the shed in as few steps as possible. The mower throws clippings 2 tiles to its right, and spraying a pond or pushing a ball into a fence or pond costs 2 extra steps.
  • haggle - Guess the price of 5 real products, one guess each. The closer you get, the higher your score.
  • Fermi - Estimate the answers to 3 hard-to-know quantity questions with no searching, just reasoning and a built-in calculator. Each guess is scored by how many times off the real answer it is.
  • Estimania - Estimate the numbers behind 5 real-world facts on the day's theme. The closer each guess, the more points you score.
  • Dowsle - Find the secret word by guessing. Every guess shows 2 separate scores, how close it is in meaning and how close it is in spelling.
  • Zaggle - Read a clue, then trace its answer through adjacent letters in the grid, diagonals included. Found words disappear and the letters above drop down. Find all 10 words to clear the board.
  • Underline - Complete a chain of common phrases where the last word of each phrase is the first word of the next, filling in the blanks as fast as you can.
  • Cascadle - Solve a chain of 5 words that grow from 3 to 7 letters, where each solved word is a hint for the next. Green marks a letter in the right spot, yellow a letter in the word but in the wrong spot, and gray a letter not in the word.
  • Geozee - Place 9 countries, one at a time, into 9 categories such as landlocked, island nation or flag with a star. Each category takes one country and scores up to 100 points for how well it fits, with no changes once placed.
  • Flag Connections - Group 16 flags into sets of 4, where each set shares a different trait with the flag of the day. 4 mistakes are allowed.
  • New Yorker - Catalogues - Drag a list of items into the correct order in 5 guesses, using the title as a hint for how they are ranked. Correctly placed items turn green and lock, and a clue button gives an extra hint.
  • Bean Sort - Sort the colored coffee beans so each tube holds a single color. Tap a tube to pick up its top beans, then tap another tube to drop them, which only works on an empty tube or one whose top bean matches. Your time is your score.
  • The Split - Answer the day's yes or no question, then predict what percentage of players worldwide will answer yes. The results and how close your prediction was are revealed the next day.
  • Landmarkr - Guess the location, a country, city or other place, shown across 6 images. You get one guess per image, and each wrong guess reveals the next picture.
  • Whereabouts? - 5 pins sit on a borderless world map. Name the country each pin is in, using 13 guesses across all 5.
  • Tic-Tac-Word - A 3x3 board hides 9 five-letter words that match the theme. Pick a square and guess its word in 4 attempts. Green marks a letter in the right spot, yellow a letter in the word but in the wrong spot, and gray a letter not in the word. Solve a word to claim its square and get 3 in a row to win, but miss and the square is lost.
  • Motion Path - Watch a path being drawn, then redraw it from memory in one continuous gesture once it disappears. The closer your line follows the original, the higher your score.
  • LinkedIn - Wend - Find 4 hidden words of 3, 4, 5 and 6 letters by tracing paths through adjacent letters, up, down, left or right, around the walls. Every letter tile must be used exactly once, so the words have to fit together to cover the whole grid.
  • Dialed - Color Toon - A cartoon, character or logo appears with one color wrong. Fix that color from memory with hue, saturation and brightness sliders. 5 rounds score up to 10 points each for how close you get.
  • Redividers - Storylines - Read a two-sentence story with blanks. Pick one word for the first blank, then split that same word into 2 or more new words by adding spaces to fill the remaining blanks. Hints help when you are stuck, and a timer tracks your solve.
  • Emoji Game - Fill the blanks in 3 phrases with 6 emoji groups. Each group stands for a run of letters, read literally, by association or by the sound of its name, and those letters can be spread across blanks that aren't next to each other. Drag a group onto the blanks it fills. A right placement fills them in, a wrong one bounces back, and either way it costs a move, as does opening a phrase's clue. 6 moves is a perfect solve.
  • Quartiles - Build words from a grid of 20 tiles holding 2 to 4 letters each. A word can join 1 to 4 tiles and scores 1, 2, 4 or 8 points by tile count. The 20 tiles split exactly into 5 words of 4 tiles, and finding all 5 earns a 40-point bonus. An unlimited mode deals new grids on demand.
  • All/Some - Pick which of 4 Euler diagrams shows how a set of categories relate, with one inside another, overlapping, or not touching at all. Each step adds 1 more category and a new set of diagrams to choose from. A wrong pick is explained with a counterexample and you try again. 3 puzzles a day.
  • WordSlip - Find the hidden 7-letter word from 7 letters scattered across a 19-cell hexagonal grid, then drag 1 path through all 19 cells that hits the letters in order, using empty cells as bridges. After each full guess, letters in the right position lock in green until the whole word is spelled.
  • Clueless - Guess a secret word by typing any word. Each guess is ranked by how close it is in meaning to the answer, with lower numbers closer, so follow the rankings until you hit it. Hints are available at the cost of 7 guesses.
  • Orbs - Solve 4 trivia puzzles in mixed formats, such as matching items to their pairs, sorting pictures into categories, or typing an answer. Correct answers fill up to 3 orbs per puzzle, and each wrong answer costs 1 of 3 hearts, locking the puzzle when all are gone. Collect 6 orbs across the 4 puzzles to win.
  • Stackdle - Drag, turn and drop 20 oddly shaped pieces onto a tower to build it as tall as possible. Height only counts once the tower stays still, and the next 2 pieces are shown in advance. After a fall you retry from the last steady tower, with 3 falls allowed.
  • Flipsies - Pull back and release like a slingshot to throw an object so it flips and lands upright on a target. Pulling further down throws it higher with more spin, and pulling sideways changes the distance. Each of the 5 objects gets 5 throws, scored on flips, accuracy and a clean landing, and the best throw counts.
  • Halfsies - Drag a line across a 3D object to cut it into 2 pieces of equal weight. Spin it to check the back, and watch the materials, since heavier ones count for more. A scale shows how close each cut came, across 5 objects.
  • Smartle - Drag a letter onto another to swap them anywhere on a 5x5 grid, and keep swapping until every row spells a valid 5-letter word. Any valid words count, so there are many possible solutions. Your time and number of swaps are tracked.
  • Obstruction - Slide blocks around the grid to clear a path and move the green block onto the target square. Each block's colour sets how it moves. Grey moves in any direction, dark grey never moves, blue moves only up and down, yellow moves only left and right, purple blocks all move together, and red blocks can never touch the green one. Your moves and time are counted.
  • Cluword - Find the hidden word from a crossword-style clue in 5 guesses, typing real words of the shown length. After each guess, tiles show which letters are in the right spot, which are in the word but in the wrong spot, and which are not in the word at all. Up to 3 extra clues, each more literal than the last, can be unlocked, but each one costs a guess. Difficulty rises through the week, easiest on Monday and Tuesday and hardest from Friday to Sunday.
  • Tile Chi - Drag across adjacent tiles in any direction, including diagonally, to spell words of at least 4 letters on a 5x5 letter grid. Used tiles disappear, the tiles above drop down and new letters fall in from the top. Rarer letters score more points, and clearing up to 50 tiles uncovers hidden stars worth bonus points. The game ends when no words are left to find.
  • Krillion - Name 1 thing that fits each of 7 category prompts, with 25 seconds per prompt. Valid answers score more the rarer they are, so obvious picks earn little and the rarest earn up to 100 points. Every point sinks your diver 10 metres, and a perfect 700 reaches the trench floor. Everyone gets the same 7 prompts and only 1 dive per day.
  • Takes - Every move must be a capture. Drag a chess piece onto another piece it can reach with its normal chess move, until only 1 piece remains. If there is a King, it can never be captured and must make the final capture. 3 puzzles a day in Easy, Medium and Hard, and finishing all 3 unlocks an Expert puzzle.
  • Horsle - Guess the 5-letter word in 6 attempts. After each guess, tiles show which letters are in the right spot, which are in the word but in the wrong spot, and which are not in the word at all. The answer is always HORSE.
  • Expandagram - You get 3 letters and 60 seconds. Type as many words as you can that contain those 3 letters in the order shown, with any other letters filling the gaps around them. Words must be at least 4 letters long and each one counts once. Every letter scores a point, longer finds earn a growing bonus, and spotting a longest possible word adds 10 more.
  • PunFiction: 1-Star Travel Reviews - A furious 1-star review slates a famous landmark through wordplay, and you have to name the parody version it is really describing, swapping a word of the real name for a rhyme that fits the joke. Blanks show exactly how many words and letters to expect. Hints unlock in order to load more reviews, name the real landmark, then fill in letters and vowels. Solving it opens an illustrated postcard and a reply from the management.
  • Heatmapquest - A 3D globe is shaded country by country from low to high against a hidden statistic, and you pick which one it is from 4 options. Rotate and zoom the globe to compare regions before committing. There are 4 rounds per puzzle, each with a fresh map, and keeping a playing streak alive adds up to 25 percent to your score.
  • Clume - One word sits behind 10 clues and you start with only the first. Each clue approaches the answer from a different angle, a common association, a phrase, a definition, an opposite or a second meaning. Every guess you make opens the next clue, so you have 10 tries in total and the aim is to name the word while as few clues as possible are showing.
  • Kuromasu - Colour every square of the grid black or teal. A numbered square tells you how many teal squares it can see in a straight line up, down, left and right, counting itself, and the small figure beside it tracks how many are still missing. Teal squares must all join into a single connected region, black squares can never touch, and a square turns red the moment a placement makes the grid unsolvable. 3 reveals are there if you stall.
  • Giffle - Simpsons - Identify the Simpsons episode from up to 6 GIFs, revealed 1 at a time, within 6 guesses. Search by episode title or season to lock in a pick. A yellow marker means the right season but the wrong episode, red means the wrong season, and an arrow shows whether the answer falls earlier or later in the run. Dots under the clip step back through the GIFs you have already seen.
  • GnarlyQ - 5 trivia questions, each showing 10 possible answers of which exactly 5 are correct. Tap the correct ones before the clock runs out. Each correct pick is worth more than the last, 2 up to 6, so finding all 5 in a question scores 20 and a flawless run scores 100. A wrong tap ends the question and wipes its points, unless one of your 2 shields blocks it. Lock in at any time to bank what you have earned.
  • Scorewit Super Over - 6 multiple-choice questions on the Indian Premier League since 2008, 4 options each and 100 points per question. Facts come from ball-by-ball data and cover run chases, super overs and season results. Everyone gets the same 6, with a practice mode, a team filter and a browsable season archive.
  • Scorewit Gridiron - 6 multiple-choice questions on NFL seasons from 1999 onward, 4 options each and 100 points per question. Facts are computed from play-by-play data and cover Super Bowl winners, upsets and season results. Everyone gets the same 6, with a practice mode, a team filter and a records archive.
  • Scorewit Baseball - 6 multiple-choice questions on World Series history back to 1903, 4 options each and 100 points per question. Facts come from historical game records and cover pennants, game results and series outcomes. Everyone gets the same 6, with a practice mode, a team filter and a browsable records archive.
  • Scorewit F1 - 6 multiple-choice questions on Formula 1 history back to 1950, 4 options each and 100 points per question. Facts are computed from race records and cover champions, circuits and results season by season. Everyone gets the same 6, plus a practice mode, a driver and constructor filter, and a countdown to the next grand prix.
  • Scorewit Cricket - 6 multiple-choice questions on the mens ODI and T20 World Cups, 4 options each and 100 points per question. Facts are drawn from ball-by-ball match data and cover finals, champions, chases and collapses. Everyone gets the same 6, with a practice mode, a team filter and a browsable tournament archive.
  • Majority Game - 5 prompts, each asking what comes to mind first. Type not your own answer but the one you think most other players typed, then see what percentage of the crowd matched it. Points come from landing on the majority, so the popular answer beats the clever one.
  • Scorewit — Daily World Cup Trivia - 6 multiple-choice questions on World Cup history from 1930 onward, 4 options each and 100 points on the line per question. Facts are computed from official match data and cover champions, finals and results. Everyone faces the same 6, with a practice mode and per-team archives alongside.
  • Concentration - A category lands on screen, anything from Sandwiches to Pixar films, and you type as many members of it as you can before a 2 minute clock runs out. Each correct answer scores by how rare it is, so obscure picks pay more than obvious ones. A hint button and voice input are there if you stall, and everyone gets the same category so scores compare directly.
  • Puzzmo - Ribbit - A 4x4 board of letters wired together by lines. Trace a path along those links, by dragging, tapping or typing, to spell a word of 4 or more letters, then submit it. Each word found strips out the connections and letters it consumed, shrinking the board and making the remaining finds easier to spot. The longest word carries a star, and the score drops the longer you take or the more words you leave hidden.
  • Giffle - Friends - Identify the Friends episode from up to 6 GIFs, revealed one at a time, within 6 guesses. Search by episode title or season to lock in a pick. A yellow marker means the right season but the wrong episode, red means the wrong season, and an arrow shows whether the answer falls earlier or later in the run.
  • Amountle - Objects tumble into a clear container while you watch, then a 15 second clock starts and you dial in how many landed inside. 5 rounds, each with a different object and vessel, and the closer the estimate the better the score. The container can be dragged to spin for a second look before submitting.
  • putt.day - A single hole of 3D mini golf, the same one for everyone. Drag back from the ball and release to putt, pulling further for more power, and drag elsewhere to swing the camera around the course. Sink it in as few strokes as you can. Water sends the ball back to where it was, though a first shot into water is forgiven. An archive holds the earlier holes, and players can build holes of their own.
  • TubeCount - Estimate how many views a real YouTube video has, working from its thumbnail and upload year alone. You get 3 guesses worth 50%, 30% and 20% of the score, so the cold read matters most. Guess 2 reveals the title and guess 3 the channel and subscriber count. Each answer is stamped green within 2x, yellow within 5x and red beyond that.
  • Wild Lies - Animals sit around a table, each making 1 statement about who is guilty, and a counter tells you how many culprits and how many liars are in the case. Tag each animal as culprit, liar, both or neither. Guilt and honesty are separate, so a culprit may tell the truth and an innocent may lie, and only 1 arrangement fits every statement.
  • The Magical Ferry - A themed river-crossing puzzle. Ferry a cast of characters from one bank to the other within a fixed number of rides and a fixed boat capacity, knowing that certain pairs cannot be left alone together on either shore. Difficulty climbs through the week, from Easy on Monday to Extra Hard on Sunday.
  • Zonday - Guess what a real Amazon US product was selling for, starting from just its photo, star rating and review count. Each guess returns an arrow plus a temperature reading, and more product detail unlocks as you go. Landing within 1% counts as correct, or within $3 on items under $300.
  • Tile Knight - Clear every tile on a 6x6 board. Tapping a tile removes it and dictates your next move, where a number sends you that many squares in any direction and a chess piece moves the way that piece does, so a knight jumps in an L while a bishop, rook or queen slides to the first tile it meets. Strand yourself with no legal move and the path has failed. Easy, medium and hard boards each day.
  • Neon Protocol - Work out a hidden code of 3 to 5 digits, each between 1 and 5, from clues about comparisons, sums, multiples and the spread between the largest and smallest digit. Cross out impossible values in the elimination grid until 1 code is left. In glitched rounds exactly 1 clue is a lie and spotting which is part of the job.
  • Symbiomes - Drag each animal onto a 3x3 map of grass, water, sand and mud so every clue holds at once. Clues fix an animal to a terrain, sit it next to another animal or an empty tile, count the animals in a column, or set the exact number of steps between 2 animals. Only tiles sharing an edge count as adjacent, diagonals do not.
  • Logic Gems - Fill a 3x3 board with 9 gems, one for every pairing of 3 colors and 3 shapes. Clue tiles show small arrangements exactly as they sit on the board, never rotated or mirrored, and may pin down only a color, only a shape, or both. A clue on a red background means that exact pattern appears nowhere on the board.
  • Packle - Guess how many identical circles fit inside today's shape without overlapping. One circle sits in the outline for scale, and each of your 5 guesses comes back rated Ice Cold, Cold, Warm, Hot or Boiling depending on how far off your number is. Some shapes leave gaps where no further circle fits.
  • YGOdle - Name the hidden Yu-Gi-Oh! monster, spell or trap card with unlimited guesses. Each guess is scored column by column on type, race, level, ATK, DEF, attribute and release year, where green marks an exact match and an arrow says whether the real value is higher or lower. A 4th mode asks which of 2 monsters has the higher ATK.
  • Radiordle - Read a real medical scan (X-ray, CT, MRI or ultrasound) and name the diagnosis. You get 5 attempts, and every wrong answer reveals another clue about the case to narrow the field. An archive holds the earlier cases.
  • TypeCircuit - Type out a circuit of 3 quotes pulled from video games, movies, and anime, going for speed and accuracy at once. Words per minute, elapsed time, typos, accuracy, and character count are tracked live, and everyone races the same 3 quotes. Streaks, replays of past circuits, and 4 colour themes are included.
  • Prompetitor - You get 90 seconds to study a piece of artwork and describe it in a written prompt. An image model then generates a picture from your words, and you are scored on how closely it matches the original, with a small bonus for speed. Everyone works from the same artwork and results are ranked on a global board. You can play as a guest without an account.
  • Chrono NBA - Drag 5 moments from NBA history into chronological order. You get 3 tries to arrange the full sequence correctly.
  • DOGDLE - A real shelter dog waiting for adoption is shown in a set of photos, and you work out both breeds in its mix within 8 tries. Type a breed and the tiles report back, green for an exact match, yellow for a close one, and arrows telling you to aim higher or lower on traits like size and lifespan. A hint is available for each breed slot, and finishing reveals a link to adopt the dog you just played.
  • Nerdcube - Carom - Slide an orange target piece around an 8x8 board to reach the goal square in as few moves as possible. Pieces keep sliding until a wall or another piece stops them, so blue blockers have to be manoeuvred into place first to create the stopping points you need.
  • Zanagrams - A grid of 16 letters is joined by links that cross over one another. Trace a path along the links to spell each hidden word, with 12 to find in all. You can rotate the board for a fresh angle and spend up to 3 hints, and a timer tracks how long you take.
  • Porter Robinsle - Listen to a clip of a Porter Robinson song and name it. Each song gives 3 clues, starting at 0.5 seconds, then 1 second, then the opening of the track, and a skip or a wrong guess moves you on to the longer clip. 5 songs make a full round.
  • FoxiMax - Guess letters one at a time to reveal a hidden word. Each wrong letter adds another word to the board, so every miss makes the puzzle bigger. 8 wrong letters ends the run, and the aim is to clear the board with as few words as possible.
  • Dialed - Shape Game - A shape flashes on a grid, then disappears. Drag, rotate, and resize it to put it back exactly where it was, then lock it in. 5 shapes make a round, each scored on how closely your scale, rotation, and position match the original. There is an easy and a hard setting, a multiplayer mode, and a shared round where everyone gets the same 5 shapes.
  • Chrono USA - Drag 6 events from United States history into chronological order. You get 3 tries to arrange the full sequence correctly.
  • Chrono NFL - Drag 5 moments from NFL history into chronological order. You get 3 tries to arrange the full sequence correctly.
  • Heisty - One heist split into 3 deduction stages, playable in any order. Recon is a floor plan divided into coloured rooms, and you flag the single hidden camera in each room so that no row, column or room holds 2 and no 2 cameras touch, even at the corners. Breach asks you to put the entry steps into the right order from a set of clues. Vault has you work out the combination, also from clues. The job carries a market value, and mistakes, hints and elapsed time all shave your cut.
  • It’s Wordy - Each letter carries a point value, and the values are reshuffled for every puzzle. Spell a valid 5 letter English word on the keyboard and submit it to score the sum of its letters. Higher totals rank as bronze, silver or gold, and 6 scoring words complete your pyramid. Find 6 bronze words for the basic one, or hunt silver and gold to build a better one. Tap any word you found to read its definition.
  • Letterboxdle - Guess a film in 6 tries from real reviews written by other viewers. You start with 1 review, every wrong guess unlocks another, and they run from cryptic to obvious. The 6th try adds a blurred poster and the film watch count. A second mode picks a curated list, like Best Picture winners or every A24 release, and asks how many of its titles you can name, with or without a timer.
  • Dialed - Time Game - A black panel appears, holds for a few seconds, then vanishes. Press and hold to reproduce exactly how long it lasted. 5 durations make a round, each scored on how far off your hold was, with the target and your attempt shown side by side. There is an easy and a hard setting, a multiplayer mode, and a shared round where everyone gets the same 5 durations.
  • Dialed - Sound Game - A tone plays, then goes silent. Drag up or down to retune an oscillator until it matches the pitch you heard, then lock it in. 5 tones make a round, each scored on how close you land to the original frequency, with the target and your attempt shown in hertz. There is an easy and a hard setting, a multiplayer mode, and a shared round where everyone gets the same 5 tones.
  • Play Bluff - Each round puts up 5 statements on one theme, 4 of them true and 1 false. Pick the false one. Your choice locks the moment you tap it, then the answer is revealed with an explanation of why it was wrong. 5 rounds make a full run, and finishing records your score, your time, and your streak. Everyone gets the same rounds, and there is a head to head mode for playing a friend.
  • Totally Normal Chess - Chess on a 6x6 board against a bot, except every 3 turns a player picks a new rule from a random selection. Rules can change how pieces move, add explosions, summon pieces, or rewrite the board entirely. A panel tracks which rules are currently in force. Everyone gets the same board each day, and there is a rating, a leaderboard, and an archive of past days.
  • Mini Golf Club - A 3D mini golf hole, the same one for every player worldwide. Hold the left mouse button to aim and set power, then release to putt, using walls, ramps and obstacles to your advantage. Sink the ball in as few strokes as you can. Retries are unlimited and only your best round counts, and a calendar keeps every past hole playable.
  • Letterphile - Drop a single letter tile onto a 10x10 board of pre-placed letters and score every valid word that one placement completes at once, reading in all 8 directions. Chaining placements builds a combo multiplier. The puzzle run is 5 handpicked boards played against a timer. There are also offline matches against a bot and live rooms for 2 to 4 players.
  • TED - Spellcheck - A spelling bee played in rounds of 5 words. Each word is read aloud, with separate buttons to replay its meaning and its origin when you need more to go on. Type your spelling, and it is scored before the next word plays. Rounds step up in difficulty as you work through them.
  • Spiredle (STS2) - 6 guessing modes built on Slay the Spire 2. Classic hides a card and compares each guess against it across class, cost, type and rarity so you can narrow down what it is. The other modes show a single image and ask you to name it, covering card artwork, relic icons, buff and debuff icons, potion icons, and monsters from their silhouettes.
  • Songdle - A 30 second clip of a mystery song plays. Fill in 3 fields, the artist, the title, and the release year, then submit. Each field scores out of 10 for a maximum of 30, and a typo, a missing word, or only part of a name still earns partial credit scaled by how close you got. Any field you cannot get can be skipped. Scores go to a leaderboard.
  • The Daily Baffle - A newspaper-style page carrying 6 original word and logic puzzles, each played in place. Pathword traces a path through a grid so every row spells a 4 letter word, with consonants on white squares and vowels on grey. Triword asks for the one word fragment that completes 3 others. Morphology is a clued word ladder where each answer adds, removes, or changes a stated number of letters. Arithmeglyphs works backwards from a final number sequence through operator symbols to recover the blanked digits. Truthsorting reorders statements into truth and lie slots, where the order itself decides which are true. Rubigram rotates and flips subgrids until every row and column spells a 6 letter word. Megarubigram and a 5x5 Pathword run on Tuesdays and Fridays.
  • Timdle Math - Work out the value of an arithmetic expression, then drop its card onto a number line in value order against the expressions already placed. One expression is pinned to start you off and 8 more arrive one at a time, each solved before the next appears. The line grows as you go, so later cards have to slot between the ones already there. Place all 8 correctly to finish.
  • Timdle Music - Listen to a clip of a mystery song, then drop its card onto a timeline in release order against the songs already placed. One track is pinned to start you off and 8 more arrive one at a time, each solved before the next plays. The timeline grows as you go, so later songs have to slot between the ones already there. Place all 8 correctly to finish.
  • Don't Wordle - Survive 6 rows of 5 letter guesses without ever typing the hidden word. After each guess every letter is marked green for a correct letter in the correct spot, yellow for a correct letter in the wrong spot, or gray for a letter not in the word, and later guesses must respect what you learned. A green letter stays in its position, a yellow letter must move to a different position, and gray letters cannot be used again. A counter tracks how many valid words are left, and it shrinks fast. Enter the hidden word by accident and it ends immediately, so 5 undos are there to back out of a corner.
  • Rock Social - Arrange stones from a palette of 16 photographed rocks on a blank canvas to build a picture of the given theme word. Each rock can be tinted, rotated, and resized, and there is no score or correct answer. Finished pictures go to a shared gallery where every player's take on the same prompt sits side by side, and a freestyle gallery accepts anything else. No account needed.
  • Last Control: Decode - Each round shows a line of intercepted text scrambled by a Caesar shift, where every letter has moved the same unknown number of places through the alphabet. Work out the shift and pick the correct plain English reading from 4 options. There are 3 rounds and no timer, and finishing builds a streak you can share.
  • Layers - The board holds 16 words, 4 of them locked behind mini-games: a letter-guessing grid, an anagram, a crossword and a word search. Solve each mini-game to release its word, then sort all 16 into the 4 hidden groups of 4 they belong to. Some words look like they fit more than one group, and you get 3 mistakes before the run ends.
  • Poople Game - You start with a 4-letter word and change 1 letter at a time until you reach POOP. Every rung along the way has to be a real 4-letter word. Each puzzle has a shortest possible route, called par, and every step beyond par counts against your score. Wins, streaks and average steps are kept in your browser, and results share as a spoiler-free grid.
  • list animals until failure - A different animal group comes up each day, like arthropods or birds, along with a 1 minute countdown. Type as many animals from that group as you can, and every valid answer scores a point and adds time back to the clock. Entries need a Wikipedia article to count, and overlapping names do not stack, so listing bear and then polar bear only scores once. The run ends the moment the timer hits 0.
  • Nonodle - Numbers beside each row and above each column give the lengths of the filled blocks in that line, in order, with at least 1 blank square between them. Deduce which squares are filled and which are blank, marking blanks with a cross, until the small grid resolves into a hidden picture. Undo, redo and reset are available, and an archive keeps past grids playable.
  • Faustdle - Name a One Piece character and each guess is compared against a hidden answer across 10 traits: gender, affiliation, Devil Fruit, Haki, bounty, height, origin, debut arc, status and occupation. Every trait shows as a match or a miss, and bounty, height and debut arc add an arrow pointing toward the answer. Guesses are unlimited, so a running clock scores how fast you narrow it down. Normal, hard and filler difficulties, a streak mode and seeded puzzles are also available.
  • MapMorph - A white silhouette appears with no borders or labels, and it is either 1 country or 2 bordering countries fused into a single shape. Type 1 name, or 2 names when you think it is a pair, and each wrong guess reports how far the target lies and in which direction. Correct countries turn green and wrong ones red, so a pair can be half solved and narrowed from there. 6 guesses, with an archive of past shapes and leagues to play against other people.
  • Motcha - Everyone gets the same source word, in French, English, Italian or Spanish. You work through it one letter at a time, and each letter gets its own countdown in which you type as many words as you can that begin with it. Every valid word scores 1 point and invalid ones score nothing, while the source word, repeats, apostrophes and digits are all rejected. 3 tiers set the pressure: 60 seconds with a 2 letter minimum, 30 seconds with a 3 letter minimum, or 15 seconds with a 5 letter minimum and accents required. Totals go to a global leaderboard.
  • Anagram Arena - 5 scrambled words, the same set for everyone, with 60 seconds on each. Tap the jumbled letters to drop them into the answer slots, and use undo or clear to rebuild a guess. Solve the word before the timer expires or that round is scored as a miss. The end screen totals how many of the 5 you got, your overall time, and a grid of squares you can share. There are also unlimited and movie themed modes, with easy, medium and hard tiers set by word length and how common the word is.
  • Far Out - 3 numeric estimation questions, each shown with a photo. Type your best guess for the figure and the gap between your number and the true answer comes straight off your score. You start on 100 points, so being out by 13 costs 13. Hit zero and you still play out the remaining questions, but the final total stays at 0. The aim is to finish with as much of the starting 100 intact as possible.
  • Moneyline - 8 rounds of numeric trivia, each pairing a factual question with a threshold figure. Pick whether the real answer lands over or under that number. A correct call is worth 100 points and extends your streak, a wrong one breaks the streak but does not end the run, so all 8 questions get played. Score and best streak are tracked to the end, and the questions are built around a single subject area.
  • Poopguessr - A photo of wild animal droppings is the only clue, and you name the animal that left it. Zoom into the shot for size and texture, then type an animal to get a row comparing it to the answer on class, diet, habitat, region and weight. Green means that trait matches, yellow means it partly overlaps, red means it does not, and an arrow beside the weight shows whether the answer is heavier or lighter. 6 guesses, with a field guide to the 12 animals in the pool and an archive of past days.
  • WordWavr - A hidden 5-letter word is turned into a curve by plotting each letter at its alphabet position, from A as 1 up to Z as 26. Every 5-letter word you type is drawn as a second curve over that target and scored on how closely the two shapes match, running from red below 70 percent to green above 95 percent. Read where your line sits too high or too low to work out which letters to move, and reach an exact 100 percent match within 6 guesses. A random mode offers unlimited rounds, and there is a Swedish word list alongside the English one.
  • Long Story Short - You are given a long sentence and have to keep the 5 words that still tell its story. Every sentence is a real news story from that day. Tap words from the sentence to fill 5 slots in order, then submit. Each word is then colored to show which are in the answer and in the right position, which are in the answer but in the wrong position, and which are not among the 5 at all. Use that feedback to work out the exact 5-word version within 5 tries.
  • Harrypotterdle - A set of Harry Potter guessing modes. In the main mode you guess the mystery character, with each guess comparing traits against the answer and extra hints, like whether the character is alive or their occupation, unlocking after several tries. The other modes ask you to name who said a quote, work out a spell from its description, identify a character from a written description, or find a location from its description.
  • Pokedle Today - Guess the hidden Pokémon in as few tries as possible. Type any Pokémon and each guess compares it against the answer across type, generation, color, evolution stage, height and weight. Green means that detail is an exact match, orange means a partial match, and red means no match, with up and down arrows showing whether the height or weight is higher or lower. Beyond comparing stats, there are 4 more modes: identify it from a silhouette, a pixelated image that sharpens with each guess, its audio cry, or a Pokédex description. All 1025 Pokémon are in play.
  • The Ball Grid - Fill a 3x3 grid built from a single Premier League season. Each column is a club and each row is a condition such as a stat, position, or nationality, and every cell needs a player who met both within that season. Search a player by name to fill a cell. Classic mode gives you up to 9 attempts and no time limit, scoring each correct pick from 20 to 100 by rarity, so obscure players who still fit beat the obvious names. Rapid Fire instead gives you 90 seconds to fill as many cells as possible, with a 5 second penalty for each wrong answer.
  • SkyQ - Identify the 2 airports of a real scheduled flight, its departure and its destination, in 5 guesses. You start knowing the flight duration and the aircraft, and each wrong guess unlocks another clue: whether it is domestic or international, the direction of travel, the airline, then the route. Type airports by city, country, or code. Pick Easy, Medium, or Hard to draw from the 50 busiest routes, 500 scheduled routes, or the full daily schedule.
  • Wikitrivia - You are dealt cards, each naming a historical event, person, or invention while hiding its date. Drag each card onto the timeline and drop it where you think it fits among the cards already placed, from earliest to latest. A correct placement reveals the date and locks the card in, a wrong one costs a life. With 3 lives, place as many cards in the right order as you can before they run out.
  • werdel - Guess a hidden word from its pronunciation, written in the International Phonetic Alphabet. Each guess is a real word whose pronunciation is exactly 5 IPA symbols long, so the spelling can have a different number of letters. After each guess the tiles are colored: green means that symbol is correct and in the right spot, yellow means the symbol is in the answer but in another spot, and gray means it is not in the answer at all. Pronunciation follows British Received Pronunciation, with long vowels counting as one symbol and separate from their short versions. You get 8 tries.
  • TuneGuessr - Listen to a short music clip and guess which country it comes from in 5 tries. You begin with a 5 second snippet, and each guess unlocks more audio up to 30 seconds plus hints about the genre, instruments, and region. After every wrong guess a compass points toward the answer and a warm-to-cold color shows how close you are, from Boiling for nearest to Freezing for furthest, and it flags when you land on a bordering country.
  • CityQ - Fill a 3x3 grid where every cell needs a city that satisfies both its row label and its column label at once, such as a coastal city that is also in Canada. You have 9 guesses for the 9 cells. Each correct city is scored by how famous it is, and rarer picks score lower, so the aim is to find valid cities few people would name and keep your total rarity as low as possible.
  • Headcount - A world map lit by real population density is your board, with bright clusters for dense cities and dark stretches for empty land. Draw a single loop anywhere to enclose people, trying to capture exactly the target number given for the day. You get 1 shot, and your score is based on how close the real population inside your loop lands to that target.
  • PassportQ - Guess a mystery world city in 5 tries. You begin with 2 clues, the day's high temperature and the rough population. Each wrong guess reveals how far away the real city is and the compass direction toward it, and unlocks one more clue in turn: elevation, then local time, then landscape, then top airlines. Narrow it down and name the city before your guesses run out.
  • Thruline - Four images share one hidden word, and your job is to name it. Only the first image is revealed at the start. Each wrong guess, or a skip, uncovers the next image. After all 4 are showing you get one final guess to land the connecting word.
  • The Guardian - Cryptic Crossword - Fill the numbered grid with answers worked out from a set of cryptic clues. Each clue hides its answer behind wordplay, an anagram, a hidden word, or a pun, alongside a plain definition, and the number in brackets gives the answer's letter count. Across and down entries cross and share letters, so cracking one clue helps with the rest. Solve every clue to complete the grid.
  • TED - Cheat Sheet - A general-knowledge question appears with most of its words hidden as blank tiles and a few clue buttons scattered in place. Tap a clue to reveal a hint toward the answer, then type your final guess. Your score starts at 100 and drops with every clue you open, so use as few as possible. You have 3 attempts to get it right.
  • Anything Grid - Fill a 3 by 3 grid where every cell needs an answer that fits both its row and column category. Click a cell and search for anything that satisfies both, so for Historical and Change you might enter French Revolution or Halfpenny. The twist is in the scoring. The more obscure your valid answer, the lower it scores, and a lower total is better, so you hunt for deep cuts instead of the obvious pick. Fill all 9 cells, then see the most popular and most niche answers other players chose.
  • Twixtle - Transform a start word into an end word by filling the 3 hidden words between them. Each of the 4 steps changes one word into the next through a different kind of wordplay, an anagram of all the letters, a switch to another form of the same verb, a homophone that sounds identical, or a word that forms a compound with the current one. Reveal each step's type as a hint, then work out the full chain.
  • Stepwords - Climb a ladder of answers where each one is an anagram of the answer above it plus a single new letter, with an icon marking where the new letter lands. Every rung has a clue that its answer directly replaces, and numbers in parentheses give the lengths of multi-word answers. Type each answer and submit it to move up the ladder. Finish all the rungs to win, with 8 steps in the full puzzle or 5 in the quick version.
  • SteppedUpdle - Guess 4 hidden words in a row, growing from 4 letters to 5, 6, and 7, from a shared pool of 20 guesses. Submit a word of the right length and each letter is colored to show which are correct and in the right spot, which are in the word but in a different spot, and which are not in the word at all. Solve each word to unlock the next, and finish all 4 before the 20 guesses run out.
  • StatPad Game - Fill 5 rows with MLB players to rack up the day's stat category, such as home runs or ERA. Each row names a team or group of teams and a span of seasons, and some add a condition such as never having been an All-Star. Pick a player and a season that fit the row, and that season's stat counts toward your total, with a percentile showing how close each pick came to the best possible answer.
  • Slate - Pears - Build as many valid words as you can from a ring of shared letters. After every 4 words you submit, a set pair of letters called a pear is revealed, and you get one attempt to make a single word containing that pair. The longer your pear word, the bigger the score multiplier. Clear all the pears to win.
  • Riffdle - Listen to a short musical riff, then reproduce its sequence of notes on the on-screen piano. After each guess, every note is color-coded to show which are correct and in the right spot, which are correct but in the wrong spot, and which are not in the riff at all. Choose from 3 difficulty levels and reveal a clue if you get stuck.
  • Passportle - Guess the country from a blurred image of its passport in 6 tries. Each guess reveals the distance, compass direction, and proximity to the target country, so every wrong answer narrows down where it is.
  • Quiple - Sort 15 items into 5 groups of 3, where each group shares a connection based on a stated theme, such as songs by the same band. Select 3 items you think belong together and submit. You can make up to 4 incorrect guesses before the game ends.
  • PokeCryptic - Solve a single cryptic crossword clue whose answer is always a Pokèmon-related term, such as a Pokèmon, move, item, ability, location, or trainer. Type the answer letter by letter using the on-screen keyboard. Reveal hints like the definition, wordplay indicators, or a letter if you get stuck, but each hint adds to your golf-style par score.
  • Past Puzzle - Read a short historical fact, then type the 4-digit year it happened using the number pad. You get 4 attempts, and each guess reveals how close you are so you can narrow down the exact year.
  • Nerdcube - Dabble - Drag letters from a 14-tile rack onto a crossword-style grid to spell valid words over 4 turns, connecting each new word to the ones already placed. Coloured bonus squares multiply letter and word scores, and using more of your tiles earns extra points at the end. Aim for the highest total score.
  • MeloGuessr - A song plays and you pin its geographic origin on a world map. 5 rounds, scored on how close the pin lands and how fast you place it.
  • Marathondle - Two Marathon-themed guessing modes. In Weapon mode, identify the day's weapon from its category, rarity, ammo type, fire mode, and fire type in 5 guesses. In Core mode, read an ability description and name the core it belongs to plus the runner who uses it, also in 5 guesses.
  • Letterinth - Starting from the center of a letter grid, trace a continuous path through adjacent cells to spell out a hidden quotation and escape the maze. Every open cell is used exactly once.
  • 18 Words - Unscramble a jumble of letters into a word that uses all of them, 18 times in a row, with the words getting longer as you go. One clock runs the whole game and each correct answer adds time back — let it hit 0 and the run ends.
  • Analog Watch - Read 3 analog clock faces and type each time as fast as you can. The daily runs in expert mode — hours, minutes and seconds, 60 seconds per clock, no retries. Near-misses still earn partial points, so your score balances speed against accuracy. Freeplay adds 4 difficulty levels.
  • Seedle - Fill a 3×3 plot with the crops and boosters you're dealt, working around rocks that block spaces. Each tile scores its base value modified by its own rule — +18 on the center, -4 per adjacent crop, x2 to neighbors from a booster — so the same tile is worth more or less depending on where it lands. Place everything, then harvest to score your layout and chase an S rank.
  • Squishy Billiards - Drag and release to shoot the cue ball around a table of squishy blobs that merge when 2 of the same color touch. Sink every ball except the infected ones: pot the 8-ball last and clear each bomb before its fuse hits 0. Pocketing an infected ball costs 2 extra shots, and sinking the 8-ball early re-racks the table. Fewest shots wins.
  • Headline - Read a real news headline with its location blanked out, then pinpoint where it happened by tapping that spot on the world map. 5 headlines each day.
  • Griddable - Fill a 4x4 grid one letter at a time over 16 rounds. On odd rounds everyone is dealt the same "blind" letter; on even rounds you choose your own. Place each letter to build valid words across rows and columns, scoring 1 point per letter in the best word per line, up to 32.
  • Google Feud - Hit Question of the Day, then guess how Google autocompletes the given search phrase. You're filling in the top 10 real autocomplete results, scored higher for the more popular ones, with 4 wrong guesses allowed before the round ends.
  • Flags Game - You're shown only the percentage breakdown of the colours in a mystery country's flag. Type country guesses, and each wrong guess reveals part of the flag to narrow it down.
  • Coastle - Guess the mystery roller coaster in 6 tries. Each guess compares country, manufacturer, seating type, inversions, height, length, and speed, with higher/lower arrows on the numeric stats to steer you toward the answer. Hints unlock after guesses 3 and 5.
  • Electle - Identify the country and exact election year depicted by the parliamentary lower house seating diagram by selecting a country on the world map and typing the year.
  • Crayondle - Adjust the Red, Green, and Blue sliders to recreate the exact RGB color of today's named crayon in 1 single attempt.
  • Clue Tube - Guess the YouTube video from a series of its actual user comments, revealing up to 6 total comments with each wrong guess or skip.
  • Boston Globe - Align - Unscramble a grid of letter tiles by swapping pairs to form 10 valid words across rows and columns in the fewest moves or fastest time.
  • Gazettle - Bridge - Rebuild a word chain from a start word to a target word by placing the scrambled words from the bank into the empty links. Each word must connect to its neighbours by meaning or by letters, as a synonym, an antonym, a related idea, an anagram or a 1-letter change. You get 3 attempts to check the chain and 2 hints.
  • Whodle - Each wrong guess reveals another frame from a mystery Doctor Who episode. Search the full episode list and name it correctly within 5 tries.
  • Auctimate - View real photos and listing details for a U.S. government surplus auction lot, then guess its final sale price in USD. 5 rounds, each scored up to 1000 points based on how close your guess is.
  • Letter Flick - The day's word sits scattered across a grid as loose letter tiles, plus one decoy. Flick a tile and it slides until it collides with another knocking that one along; a tile pushed off the edge drops into the word bar below. Chain the collisions to send the letters off the board in the right order and spell the word, with undo to fix a flick that goes wrong.
  • Spotle Movies - Guess the mystery film in 10 tries. Pick any movie from a searchable list of 3,000+ titles, and each guess reveals 8 attribute tiles: director, studio, year, box office, TMDB score, age rating, cast, and genres. Green is an exact match, gold is close with an arrow pointing higher or lower (on year, box office and score), and gray is no match. Narrow it down from the clues and name the film before your guesses run out.
  • Border guesser - Hold a button to progressively reveal a mystery country's border, with its continent given as a hint. Guess the country as early as you can: the less of the outline shown when you answer correctly, the higher your score. Work through 7 countries to finish.
  • Beatdle - Listen to a drum beat, then recreate its rhythm on a 16-step sequencer across 3 tracks — kick, snare, and hi-hat. You can replay the target only once per guess, so memorize it. After each submission, every cell is marked correct, misplaced, or absent, Wordle-style, until you reproduce the full pattern within 6 attempts.
  • BallotGuessr - You get dropped into a Google Street View somewhere in the U.S. and read the surroundings — architecture, businesses, signs, landscape — for political clues. Drag a slider between a strong Democratic and a strong Republican lean to predict how that county voted in the 2024 presidential election. The closer your guess, the more points you bank across 5 timed rounds.
  • Prince Chazz - You control a crowned piece that moves like a chess queen, any distance in a straight line or diagonal. Land on an enemy to capture it for a point, but each capture spawns 2 more, and every enemy moves like a chess piece (rook, knight, bishop) that hunts you after your turn. Rocks block your path, and a single enemy landing on you ends the run. Plan your moves and chain captures to push your score as high as you can.
  • Last Control - Answer 9 rapid multiple-choice brain-teasers against a 60-second clock, spanning mental arithmetic, pattern completion, short-term memory recall, cipher decoding, and flag/trivia recall. Each correct answer raises your score out of 100, and you finish with a streak and a shareable result grid, all framed as a dystopian "cognitive audit".
  • Ballot Blocks - Look around a U.S. neighborhood in Google Street View and use a slider to guess who won and by how much in the 2024 presidential election — pick Harris or Trump and the margin. Get within ±5 percentage points to win. You have 7 attempts; wrong guesses reveal hints.
  • Babelle - Given a city's name and population, guess which country or territory it belongs to in 6 attempts. After each wrong guess, you see the distance in km, a compass direction, and a proximity percentage to the correct country.
  • Am I Dead? - Each day, guess whether 10 famous faces are alive or dead. For each celebrity, you see a portrait and a category hint; reveal additional clues at the cost of points. Set a wager (1x, 2x, or 3x) before answering — correct guesses earn points multiplied by your wager, wrong ones lose half. A bonus round follows each correct guess: place the birth or death year on a timeline for extra points.
  • Shrooms - A colored grid divided into regions. Place exactly 2 mushrooms in every row, every column, and every colored region — none touching, not even diagonally. Tap a cell to cycle through empty, grass (a "not here" marker), and mushroom. 3 sizes to choose from: Easy 8×8, Medium 10×10, and Hard 12×12, each a separate timed puzzle.
  • Lit Clues - 16 book titles are displayed in a 4×4 grid. Find 4 groups of 4 that share a hidden connection — same author, genre, theme, or a shared word. Select 4 tiles and hit Submit. Groups are colour-coded by difficulty (Easy to Expert); you get 4 mistakes before the game ends.
  • Music Clues - 16 song titles are displayed in a 4×4 grid. Find 4 groups of 4 that share a hidden connection — same artist, theme, or a shared word. Select 4 tiles and hit Submit. Groups are colour-coded by difficulty (Easy to Expert); you get 4 mistakes before the game ends.
  • Film Clues - Group 16 movie titles into 4 hidden categories by finding a shared connection between them. Select 4 tiles and submit — you get 4 mistakes before the game ends. Difficulty ranges from Easy to Expert.
  • Slideword - Slide whole rows and columns on a 5×5 letter grid until all 5 rows spell words horizontally — tiles wrap around so nothing is lost. Easy mode locks each solved row in place; Hard mode requires the entire grid to be solved at once. 5 clue bars below reveal each word on demand but add to your hint count. Your time is the score.
  • Luminary - 3 questions per round, each presenting a sentence clue and a lineup of 4 actor photos. Pick the actor that fits the clue and lock in. Some questions ask you to identify all matching actors from the set. 45 seconds per question, one shot, no retries. Score up to 3/3 and compete on the leaderboard.
  • HistoriaQuest - 3 challenges per day — Inventions, Figures, and Events. In each, drag 5 illustrated cards into chronological order from oldest to most recent and submit. Points are awarded for accuracy, with a streak multiplier up to +25%. All 3 challenge scores combine into a single leaderboard.
  • Anthropeum - Each round presents an artifact from the Metropolitan Museum of Art with multiple photos. Drop a pin on a world map to guess where it was made, then select a 250-year block on a timeline to guess when. Points are scored by proximity on both dimensions. 10 rounds per day; after finishing, see your score on a distribution curve against all players.
  • Endevimetro - Fill a 3×3 grid by naming Barcelona metro (TMB) and FGC stations that satisfy both the row and column conditions simultaneously — conditions like "on Line L7", "name with ≥10 letters", or "in the Horta-Guinardó district". Each station can only be used once, and you have 3 errors allowed.
  • Nonodaily - Fill in the correct squares on a 12×12 grid using the number clues along each row and column — each clue gives the lengths of the consecutive filled runs in that line. Work it out by pure logical deduction, marking cells filled or crossed off, to reveal a hidden pixel-art picture.
  • Artifact Guesser - You're shown photos of a real museum artifact from several angles, then place its country of origin on a world map and estimate the year it dates to on a timeline spanning 3000 BC to the present. The closer your location and date guesses, the more points you score across 5 rounds, up to 1,000 total.
  • Capitrail - Navigate a 5-stop trail between world capitals: for each leg, set a compass bearing and estimate the distance from your current point to the target capital, then submit. Each round resumes from wherever your last guess landed rather than the true location, and points are scored on accuracy across all 5 rounds.
  • LinkyGrid - World Cup - Drag links between 6 footballer cards to find all 6 hidden connections — pairs who played with or against each other in a World Cup match. Wrong drags count as misses, hints are available, and the board comes in Easy and Hard. 1 of 5 link-finding modes alongside Wiki, Geo, Film, and Football grids.
  • Color Memory Game - A color flashes for 4 seconds, then vanishes — recreate it from memory with hue, saturation, and brightness sliders. 5 rounds, each scored 0–10 by perceptual color difference, up to 50 points. Everyone gets the same 5 colors, with one leaderboard run, streaks, country rankings, and 18 variants from speed and gradient to multiplayer rooms.
  • Common Three - Place 7 words into the zones of a 3-circle Venn diagram whose 3 themes are hidden. Each word fits 1, 2, or all 3 of the secret categories. Hit Check to lock correct placements and send wrong ones back to the bank. Solve the full diagram within 5 checks to reveal the themes.
  • Peerkle - Rank 8 items along a given axis (such as height, population, or release year) from low to high in 5 tries. After each guess, every slot shows how close it is — in place, one slot off, or two or more off — so you can swap tiles and home in on the correct order.
  • Toadle - Guess a hidden 4-letter word in up to 10 tries. Each guess returns a single number — 2 points for every letter in the right place plus 1 point for every letter that is in the word but misplaced — and you deduce the answer purely from how that score shifts.
  • Quackle - On a 7×7 grid divided into irregular ponds, place ducks so each pond holds exactly the flock size shown in its corner. Within a pond the ducks must form one connected group, and ducks from neighbouring ponds can never sit edge to edge — only corner to corner.
  • Sumrex - On a 6×6 grid of digits split into six colour regions, place one marker per row, per column, and per region — none of them touching, even diagonally — so the 6 digits you cover add up to the given target.
  • Targle - A target number is shown and the 6-character equation that produces it is hidden. Guess valid equations in 6 tries; after each, every digit and operator turns teal (right spot), coral (right symbol, wrong spot), or grey (not used). Standard order of operations applies and any division must come out whole.
  • Foreign Trivia - Answer 5 multiple-choice trivia questions, each written in a different language. Tap any word to reveal its translation, then use the context to pick the correct answer; your 5 results combine into a single daily score.
  • Letter Griddle - Spell 5 words tied to a shared topic, ranging from 4 to 8 letters, by drawing from a common bank of scrambled letter tiles. Each word reveals one letter in place and offers an optional hint; place the tiles into the correct slots to complete all 5 words.
  • Lazy River - Trace a single continuous loop through every cell of the grid, building on the path segments already filled in. Drag to draw or erase the river and tap a cell to mark an X where the loop cannot pass.
  • Angle - You're shown a drawn angle and must estimate its size in degrees within 4 guesses; after each guess you're told whether the actual angle is higher or lower.
  • Chroma - Match a hidden target color by mixing three shades you choose and dialing each one's proportion in 5% steps. Submit a blend to see how close it lands, then use that feedback to home in on the exact color within 6 tries — no words, just a good eye.
  • Jumble - Rearrange a scrambled 5×5 waffle grid so all six interlocking words — three across, three down — read correctly. Tiles recolor after each move (green = right spot, yellow = right letter wrong spot, grey = not in that word) to guide you; swap any two tiles to solve it in 15 swaps or fewer, finishing with swaps to spare for a higher score.
  • Zigzag - Spell hidden 5-letter words by picking one letter from each column of a letter grid, left to right. Track down 10 plain words plus 10 clued bonus words (each with a dictionary-style definition) for a perfect 100; a soft timer clocks your speed but never ends the game.
  • TV-Addict - Identify a TV show from 5 plot clues revealed one at a time, starting vague and growing more obvious. Type a guess or skip to unlock the next clue; the earlier you nail it, the higher your score — 5 points on the first clue down to 1 on the last, and 0 if you miss them all.
  • Toon Tone Fun - You're shown a famous cartoon or anime character and must recreate one of its signature colors from memory: drag the hue, saturation, and brightness sliders to match the shade, then submit to see how close you got, scored by CIEDE2000 color distance (lower is better). Each game runs 5 rounds, drawn from a random mix of characters or a single franchise you pick.
  • Sokodle - A grid-based Sokoban puzzle: move your token around and push parcels — you can only push, never pull — onto the marked delivery zones. Deliver the required number of parcels (such as 3 of 5) in as few moves as possible, aiming to beat the puzzle's par.
  • Word Equation - Guess a hidden 5-letter word using only numerical feedback — after each guess you're told how many letters are in the correct position, with no color tiles or per-letter hints, so you solve it through logic and deduction in as few guesses as possible.
  • BlueBerry - Place berries on a 9×9 grid so that each row, column, and outlined region contains exactly the number of berries given by its clue. Use the totals around the grid and within each region to deduce where every berry belongs, then check your solution.
  • LinkyGrid - Geo - Drag a bank of country cards into a grid so that each card sits adjacent only to countries it shares a link with — a land border, an official language, or a population within 25%. Check your layout to lock in valid connections, and solve the puzzle by finding all 5 links within 5 attempts. An Easy or Hard difficulty can be selected.
  • LinkyGrid - Film - Drag a bank of film cards into a grid so that each card sits adjacent only to films it shares a link with — a common cast member or the same writer. Check your layout to lock in valid connections, and solve the puzzle by finding all 5 links within 5 attempts. An Easy or Hard difficulty can be selected.
  • LinkyGrid - Wiki - Drag a bank of Wikipedia-topic cards into a grid so that each card sits adjacent only to other cards its Wikipedia page actually links to. Check your layout to lock in valid connections, and solve the puzzle by finding all 5 links within 5 attempts.
  • Globe Hoppr - Hop city to city across a world map, each turn jumping to any city within a fixed radius (1,000 km), and reach the target city in as few turns as possible. Ocean Portals let you leap across oceans to a linked exit city, while out-of-range guesses waste a turn without advancing you.
  • FilmLink - Start at one movie and reach a target movie by hopping through shared cast and crew — click an actor, director, or writer to jump to their filmography, then pick another of their films, repeating until you land on the target. Bridge the two films in as few links as possible.
  • Triplit - You're given 3 starting letters and 3 clues. Fill a pyramid by finding a 4-letter word, then a 5-letter word, then a 6-letter word. Each word must contain all the letters from the row above it plus exactly 1 new letter, and each word must match one of the 3 clues. The clues are shown in random order — figuring out which clue belongs to which row is part of the puzzle.
  • Shrinkle - You're given a set of words displayed as letter tiles. Click any letter to remove it — each removal must produce a valid English word, shrinking the word down one letter at a time. Work through all the words until they've been reduced enough to reveal the hidden phrase beneath. You have 3 mistakes; attempting a removal that doesn't form a valid word costs one.
  • Five in Five - A timed word-finding game on a 5×5 tile grid. Hidden words are scattered across the tiles and must be found in order of increasing length: 3, then 4, then 5, then 6, then 7 letters. Type any valid word to reveal matching tiles and add seconds to the clock, but only the exact hidden word advances you to the next round. Find all 5 before time runs out.
  • ClueDay - Guess a 6-letter common word from a short clue phrase. Each wrong guess unlocks another clue, up to 5 in total. Green marks a letter in the right spot and orange a letter that is in the word but in the wrong spot.
  • LinguaBoard - Fill a 3×3 grid where each row and column carries a language category (origin family, geography, speaker count, cultural milestones like FIFA or UN membership). Each cell requires a language that satisfies both its row and column. You have 9 guesses shared across all 9 cells — wrong answers count against your total. Multiple correct answers exist per cell; rarer languages score higher.
  • AlphaGuess - Guess the word of the day using alphabetical position as your only feedback — each guess tells you whether the answer comes before or after it in the dictionary. Use binary-search-style deduction to zero in on the word.
  • WordGame o565 - Select two letters in a straight line (horizontal or vertical) to form a 3–5 letter word — the selected letters are the first and last. You also get 10 swaps to reposition adjacent tiles. Find as many words as possible before you run out of swaps or usable letters.
  • Noun Sense - You're given 10 adjectives and must type the most common noun that follows each one. Scoring is frequency-based — popular pairings (like "Heavy" + "Rain") score high, obscure ones score 0. You get up to 3 retries on any 0-point answer.
  • LinkedIn Patches - Partition a grid into colored rectangular patches by expanding anchor pieces. Each piece has a shape constraint (square, wide rectangle, or tall rectangle) and may carry a number indicating its required cell count. Fill every cell of the grid without overlap to solve the puzzle.
  • MCdle Items - Guess the Minecraft item of the day by typing item names. Each guess is compared on release version, stack size, rarity, creative inventory category, whether it is renewable, its recipe and where it can be looted. Green marks a match, yellow a partial match and red a miss, with arrows showing whether numbers and versions should go higher or lower.
  • MCdle Blocks - Guess the Minecraft block of the day by typing block names. Each guess is compared on release version, stack size, tool, blast resistance, hardness, flammability and whether it is a full block. Green marks a match, yellow a partial match and red a miss, with arrows showing whether numbers and versions should go higher or lower.
  • MCdle Crafting Bee - Drag Minecraft items from a honeycomb of ingredients into a 3x3 crafting grid to discover every valid recipe that uses only the given items. Optional hints show how many recipes remain and their silhouettes.
  • Countle - Use 6 given numbers and the 4 arithmetic operations (+, −, ×, ÷) to reach a 3-digit target number. Each number can only be used once — you don't need to use all of them. Score is based on how close your solution gets to the target.
  • Parley - Guess 5 English words by tapping language flags to reveal translations and hear them spoken aloud. Each of 12 languages can only be used once across all 5 words, so choose strategically. Wrong guesses reveal letters. Fewer clues used = higher score (max 15).
  • AtomixQuest - Pick the correct element from a small set across 5 modes — find the maximum, minimum, the impostor that breaks an order, the value closest to a target, or the intruder outside a group — using real periodic-table data like atomic mass, melting point, and electronegativity.
  • Tennis Sportdle - Type any ATP or WTA tennis player's name to guess today's hidden player. Each guess returns colour-coded clues — country, playing hand, height, ranking, and birth year — with arrows showing whether the hidden player's numeric values are higher or lower than yours.
  • ABA League Sportdle - Type any ABA League basketball player's name to guess today's hidden player. Each guess returns colour-coded clues — club, position, height, season context, and birth year — with arrows showing whether the hidden player's numeric values are higher or lower than yours.
  • EuroLeague Sportdle - Type any EuroLeague basketball player's name to guess today's hidden player. Each guess returns colour-coded clues — club, position, height, season context, and birth year — with arrows showing whether the hidden player's numeric values are higher or lower than yours.
  • Premier League Sportdle - Type any Premier League footballer's name to guess today's hidden player. Each guess returns colour-coded clues — club, position, height, season context, and birth year — with arrows showing whether the hidden player's numeric values are higher or lower than yours.
  • NHL Sportdle - Type any NHL player's name to guess today's hidden player. Each guess returns colour-coded clues — team, position, height, season context, and birth year — with arrows showing whether the hidden player's numeric values are higher or lower than yours.
  • F1 Sportdle - Type any Formula 1 driver's name to guess today's hidden driver. Each guess returns colour-coded clues — constructor, position, height, season context, and birth year — with arrows showing whether the hidden driver's numeric values are higher or lower than yours.
  • NFL Sportdle - Type any NFL player's name to guess today's hidden player. Each guess returns colour-coded clues — team, position, height, and birth year — with arrows showing whether the hidden player's numeric values are higher or lower than yours.
  • NBA Sportdle - Type any NBA player's name to guess today's hidden player. Each guess returns colour-coded clues — team, position, height, season context, and birth year — with arrows showing whether the hidden player's numeric values are higher or lower than yours. Most puzzles fall in 4–8 guesses.
  • Capitalibrate - Across 5 rounds you're given two world capitals — your starting city and a target. Set the compass bearing you'd head along the shortest globe route, then estimate the distance in km or miles. The closer your bearing and distance, the more points you score.
  • thingdle - A short riddle describes an everyday object — guess what it is in 6 tries. Each wrong guess fills a comparison row across 5 attributes (size, weight, parts, category, etc.) showing how close your answer is to the target, narrowing the field with every attempt. Two extra hints unlock along the way.
  • Gerrymandle - On a hex grid of populated tiles representing voters from different parties, group adjacent tiles into a set number of equally-sized connected districts. A party wins a district by holding the most voters in it; your goal is to draw the lines so your assigned party wins more districts than any other.
  • Gauntle - Race through a back-to-back gauntlet of 11 mini-puzzles — Wordy, Mini Crossword, Correl, Mini Sudoku, Queens, Minesweeper, Nonogram, Ratiole, Clambers, Chromal, and Shapeup — under a single running clock. Solving quickly earns time bonuses; skipping or failing adds penalties. Lowest total time wins.
  • Word Bunny - Transform a starting word into a target word by dragging letters from the keyboard to swap, add, or remove one letter at a time. Every step must form a valid word, no word can be reused, and the goal is to reach the target in as few moves as possible (try to beat par).
  • Coil - Build a chain of words starting from a seed word. Your first word must share at least 1 letter with the seed; each next word must share 1 more distinct letter than the last (2, then 3, and so on — repeats within a word don't count). Hit a chain of 6 to clear the puzzle; longer chains earn bonus tiers. Every turn is timed and everyone gets the same seed.
  • WayWord - Guess the 5-letter word in 6 attempts. Each position has its own wheel showing a range of still-possible letters; after every guess the ranges narrow to eliminate letters too high or low in the alphabet for that slot, while standard green/yellow/grey color hints flag correct, misplaced, and absent letters. Easy, Medium, and Hard modes adjust how much help the wheels give you.
  • Plot-Hole - Daily movie guessing game where 5 plot clues describe today's film, starting vague and getting more specific. Guess early for more points — Clue 5 is worth 5 points down to Clue 1 worth 1, and a skip or wrong guess reveals the next clue at the cost of a point. Free, no ads or account required.
  • TerraeQuest - Daily geography game with 4 country puzzles every day. Find the country with the highest or lowest value, spot the impostor that breaks the given order, or pick the one whose value is closest to a target. New round every 24 hours, with streaks and a monthly leaderboard.
  • StatesQuest - Compare US states across 7 cards in 4 challenges: pick the state with the maximum value for a given statistic, the minimum, the impostor that breaks the order, or the one closest to a target number. Statistics range from population to gun ownership rate.
  • Phraisins - Decode a hidden common phrase shown as a row of symbols, where each unique symbol stands in for a unique letter (cryptogram-style). A short riddle-style clue points you toward the answer. Type guesses with the on-screen keyboard and submit; reveal a letter via a hint at the cost of 1 raisin. Solve phrases to earn raisins toward the day's goal of 15.
  • Scuotes - Unscramble a famous quote laid out on a grid by swapping pairs of letters until every word lands in its correct position. Each day brings a new themed puzzle (movies, sports, history, pop culture), and you can pull a context clue or reveal a letter hint if you get stuck.
  • Alibi - Read a set of always-true clues about a household to reconstruct where everyone was on a grid of rooms, where each room holds exactly one suspect and one piece of evidence. Clues give positional relationships — left of, above, next to, together, apart. Drag suspect and evidence chips into rooms to test theories, then tap a chip to lock it in; a wrong confirmation costs one of your 4 chances. Place every chip without contradicting a clue to close the case, and the room with the killer and weapon is flagged as the crime scene.
  • Tilerdle - Slide and rotate lettered tiles around a grid so their letters line up across dashed connectors and spell the day's themed words. When two tiles meet on a connector they get Wordle-style green/yellow/gray feedback showing which letters are correct; correctly aligned tiles snap together, and you win once every tile has merged into one connected piece.
  • Hunch - Guess a 5-letter word in 5 guesses. Instead of coloring the letter tiles like Wordle, Hunch returns 2 number clues after each guess: one tells you how many letters are in the correct position, the other how many correct letters are in the wrong position. You deduce the answer purely from those number tallies.
  • Deadlockle - Daily Wordle-style quiz for Valve's hero shooter Deadlock that challenges you to identify the day's mystery hero across 5 game modes. Classic gives you attribute-comparison tiles after each guess (green for a match, amber for close, red for off) to triangulate the answer, while Ability, Mugshot, Conversation, and Item reveal a gradually unblurred icon, a zooming-out portrait, or a voice clip until you crack it. New puzzles drop every day at midnight UTC.
  • recall. - Memorize a set of words for a short window, then type them back from memory once they are hidden. Scoring rewards accuracy, correct word order and speed. The daily challenge fixes the mode and difficulty for everyone, and free play adds sentences, paragraphs, tongue twisters, numbers and modifiers such as reverse, blind and flash.
  • Dicelex - Dicelex is a free daily word puzzle played on a 3D board of 16 rotating Boggle-style letter cubes. Press and hold a cube to start a word, drag across adjacent cubes (diagonals allowed) and release to submit. Valid dictionary words clear the chained cubes, and you can rotate a cube sideways to bring a different letter to the top. Clear all 16 cubes in 3 valid words or fewer to win, with a fresh puzzle published every day.
  • PhourWord - Daily word puzzle with 4 five-letter words arranged in a square, sharing corner letters. 4 corner letters are pre-filled; drag the remaining 12 from the center into the outer slots to spell each word. Unlimited guesses, but letters are worth fewer points each submission — solve it in one go for the max score. Hints and clues available.
  • Hop Connect - Daily word-chain game. You get a START word and a GOAL word, then build a chain of related words (hops) where each new word has a clear connection to the previous one. Goal is to reach the target in as few hops as possible.
  • Rowdle - Rebuild 5 scrambled 5-letter words, 1 per row of a 5x5 grid, by swapping any 2 tiles. Only the rows have to spell words, the columns don't. Green marks a letter in the right spot, yellow a letter in the right row but the wrong spot, and grey a letter that belongs in another row. A row locks once its word is solved, and the goal is to finish in 15 swaps or fewer.
  • Sections - Daily number logic puzzle similar to Sudoku, but the grid is divided into horizontal and vertical sections by bars. Fill each section with numbers from 1 to its length with no repeats, where a length-3 section uses only 1, 2, 3. You get 3 mistakes per puzzle, and grids range from 3×3 to 9×9.
  • Wordlecup - Daily soccer player guessing game where you get 6 tries to identify a hidden footballer using 8 clues: league, club, nation, position, age, height, shirt number, and preferred foot. Each guess returns color-coded feedback with higher/lower arrows for numeric attributes, and basketball and NFL modes are available too.
  • Rebusly - Daily rebus puzzle drawn from today's news. You get 4 tries to decode the visual and name the phrase, where the answer hides in the position, size, quantity, or sound of what you see. Optional hints cost a try each, and a correct solve unlocks 4 curated news articles behind the puzzle.
  • Chain Which - Daily word chain puzzle where the first and last words are locked. Pick from a pool of words to fill the middle slots so every adjacent pair forms a compound word or phrase. You get 3 attempts and 2 hints to solve it.
  • Shabaash - Daily word guessing game with a twist on Wordle. Guess the 4-letter word in 8 attempts or 5-letter word in 10 attempts. Instead of color-coded letter hints, you get two aggregate numbers per guess: how many letters are correctly placed and how many are correct but misplaced.
  • RNGdle - Daily random number game where you get 1 roll per day to generate a number from 0 to 1,000,000. Your number is analyzed for patterns like palindromes, primes, repeating digits, and sequences, earning you badges and entropy points to climb the leaderboard.
  • Centumth - Daily ranking puzzle where you get 5 guesses to name items ranked closest to #100 in today's category. Each guess scores points equal to its rank, with a max possible score of 490.
  • Daily Unfold - A daily spatial reasoning puzzle. You're shown how a piece of paper has been folded with a hole punched through it, then you tap on a grid to mark where those holes will appear once the paper is unfolded back flat.
  • TravelGuessr - A daily geography game where you guess the location of 4 travel photos by placing a marker on a world map. Pan and zoom into each photo to spot clues, then drop your pin — the closer you are to the real spot, the more points you earn.
  • hisorty - A daily history puzzle where you drag and arrange 6 historical events into chronological order from earliest to latest. You get 3 attempts to nail the correct sequence.
  • Swapple! - A daily logic puzzle where you transform a 4x4 colored grid into a target pattern by combining rows or columns. Combined cells follow an XOR-style rule, and column moves can't mix with row moves. Aim to match the target in as few moves as possible.
  • WordBattle - A daily 6-letter word guessing game where you have 6 attempts to solve the puzzle with color-coded feedback, and the same word drops at 00:00 UTC for every player worldwide.
  • Doctordle - A daily medical diagnosis puzzle where you are given a short clinical scenario with patient symptoms and history, and must guess the correct diagnosis within 5 attempts. Designed for medical students and professionals to test their clinical knowledge on a new case every day.
  • Consonants - A daily word puzzle where all vowels are pre-filled and you must guess theme-related words using 21 consonants. Solving one word reveals its consonants across the rest of the board, and you have 5 attempts before using hints costs a try.
  • Quipzle - A daily phrase-guessing game where all vowels are revealed and you must figure out the consonants to complete the saying. You have 6 guesses, and feedback tiles indicate right consonants, right word, or not in phrase. Choose from Easy, Medium, or Hard difficulty.
  • erecTangled - erecTangled is a daily word-finding game where you swipe or type to discover words hidden in a rectangular letter grid. The grid expands in rings as you find more words. Words are scored by rarity — common, rare, ultra rare, and 3-letter. Find all 61 daily words or play unlimited mode.
  • Guess Hex - Guess Hex is a daily hex color code guessing game where you enter 6-digit hex codes and get feedback — green for exact, yellow for close, gray for wrong — with arrows showing direction. You have 6 attempts, with bonus turns for exact RGB channel matches. Features daily and unlimited modes.
  • anoun - Guess the hidden noun in 20 attempts. Every wrong guess reveals traits it shares with the hidden word, like common letters, syllable count, or category. Use these clues to deduce the answer. A new word every day at midnight.
  • Cadgy - Find 5-letter words by picking exactly 1 letter from each column of a grid. There are 10 basic words to find on your own and 10 bonus words with clues provided. Letters turn gold once you've found every word that uses them. A new human-edited puzzle every day, with score sharing and an archive of past puzzles.
  • Bookidle - A daily book guessing game with 2 modes: identify a book from its blurred cover, or guess the title using clues like publication year, genre, and page count. A new challenge every day with an archive of past puzzles.
  • Typecasted - A daily movie connection game inspired by Six Degrees of Kevin Bacon. In Endless mode, build the longest chain of films and actors before time runs out. In Make the Cut, connect 2 films through shared cast members in 5 links or fewer. New challenges daily with leaderboards.
  • ClashRoyaleDLE - A daily Clash Royale guessing game with 5 modes: Classic (compare 8 card attributes), Pixel (identify a pixelated card image), Emoji (decode emoji clues), Description (reveal words one by one), and Higher or Lower (compare elixir costs). 4 daily challenges plus unlimited play.
  • Tessera - A daily stained glass puzzle inspired by Nonograms and Minesweeper. Fill clear panes with the correct colors using numbered clues at the corners that indicate how many adjacent panes share that color. Features a colorblind mode, timer, and beginner puzzles.
  • Sift - Filter a daily word set by selecting letters to split words into groups. Use up to 5 letter filters to separate words optimally. Features 3 difficulty modes with hidden Sift words and objective word groups that must stay together.
  • Blackjack Smack - Play 21 hands of blackjack against a grumpy dealer in the daily challenge and compete for leaderboard rankings. Features practice mode and dealer commentary. No real money gambling.
  • 24 game - Combine 4 random numbers using basic arithmetic operations (+, -, *, /) and parentheses to make exactly 24. Each number must be used once. Features daily challenges, time attack mode, and a solver tool.
  • WardleGame - Guess the daily War Thunder vehicle (tank, aircraft, or naval) using attribute clues. Color-coded feedback on country, class, speed, and battle rating. Multiple modes and streak tracking.
  • Seeds - Chain 5 words together where they overlap. Score points based on shared letters. Daily starting word and letter. Beat your best score.
  • Gridella - Navigate a hidden grid to spell a 9-letter target word. Only see neighboring letters. Wrong turns reset you to the start. Memory and pathfinding required.
  • WoWDoku - Fill a 3x3 grid with World of Warcraft raid bosses matching specific criteria. Find the rarest answers to score low. 9 guesses, no repeats allowed.
  • ROWTATE - Shift wrapping rows and columns to align the target 5-letter word in the center. Tiles loop infinitely. Solve in minimum moves.
  • World Clue - Guess 3 secret countries in the daily challenge using hints from geography, economy, politics, and culture. Each round reveals 3 new data-based clues. You have 6 lives.
  • ParseWord - Solve daily cryptic word puzzles using linguistic transforms like replacements and containers to parse hint words into the solution
  • VocabPop - Guess the correct definition of a daily unusual word from 4 options. Only one meaning is real.
  • Magnitudle - Size It Up - Resize the red silhouette of a real-world object, animal or landmark until it is to scale with a blue reference that stays fixed. Drag the corner handle to resize it, zoom out for bigger estimates, then lock in to reveal the real size. 5 rounds score up to 100 points each for accuracy.
  • HURGLE - Guess the filthy, weird, or horrible nerd word in 6 tries. After each guess, tile colors show how close you are to the answer.
  • Gap It - Place letter tiles with directional arrows to bridge START to END, spelling a valid word. Each tile unlocks adjacent cells based on its arrows. Find the longest word path. Daily puzzle with 2 modes: Bridge and Slide.
  • Word Pizza - Build words from tip to crust, where each word must start with the last letter of the previous word and grow by one letter each row. Use fixed pepperoni letters and score bonus points with daily topping letters. Reach 170 points to save your streak.
  • CHN LNK - Fill in a chain of hidden words between a given start word and end word, where each word pairs with the one below it to make a phrase, as in trail mix and mix tape. Guess 1 letter at a time to reveal it everywhere it appears. Vowels stay locked until all other letters are found, and each wrong letter costs 1 of your 5 lives.
  • Number Crunch - Click squares to increase numbers (1-9, wrapping to 1). When 3+ adjacent squares match, they pop. Clear all numbers in the fewest moves possible. Leftover squares add 3 to your score. Daily puzzle.
  • Syllabyte - Tap syllables to form words based on clues. Each daily puzzle has 5 words with 4 attempts each. Color-coded results show accuracy (Perfect to 3+ miss). Features hints, shuffle, and timer. 3 difficulty modes: Warm-Up, Daily, and Hard.
  • WordZig - Connect adjacent hexes to form words and clear the entire board. Words must be at least 2 letters long, with longer words scoring more points (exponentially). Daily puzzle with 5 board sizes from Small (19 hexes) to Insane (127 hexes).
  • Logic Grid Puzzles - Solve daily logic grid puzzles using deductive reasoning to match attributes across categories. Given clues, fill the grid to determine which person has which characteristics. 6 difficulty levels from Very Easy to Ultra Hard.
  • Chains - Rearrange actors and movies to create a connected chain. Each actor must link to a movie they appeared in. Color-coded feedback shows connections: green (both sides), red (below), blue (above). Complete the chain in the fewest moves possible.
  • Daily 6 - Guess the 6-letter word in 6 tries. After each guess, green marks a letter in the right spot, orange a letter that is in the word but in the wrong spot, and gray a letter that is not in the word. A new word unlocks every morning and every evening.
  • Letter Spin - Connect adjacent letters in a 4x4 grid to find every hidden word of 4 to 6 letters, plus a 7-letter super word. The spin button rotates the grid for a fresh view, and hints reveal letters or whole words in exchange for stars.
  • Tally - Draw a path through up to 4 neighbouring numbers whose total comes to exactly 10, and those cells clear. Only 1 sequence of paths empties the whole board with nothing stranded, so a run that works locally can still be wrong. Paths longer than 4 cells are rejected and 5 mistakes end the game.
  • Crossword Club - A full-size crossword from a rotating roster of constructors, with across and down clues and a grid that fills as you type. Difficulty climbs through the week, and an archive holds every earlier grid.
  • Moby-Dordle - Around 7,000 words appear exactly once in Moby-Dick. One of them is shown inside a heavily redacted paragraph, and you name the chapter it came from by picking off the full list of chapter titles. Each guess is told whether the chapter number is too high or too low, strikes out everything ruled out, and uncovers a little more of the surrounding text. You get 6 guesses.
  • Keysmash - Words appear stripped of their vowels, and you type the missing ones back in. The consonants stay fixed as scaffolding, every answer ties to 1 hidden theme, and Y counts as a vowel.
  • Shapes - Fit a set of geometric pieces together so they fill a given silhouette exactly. Tap a piece to pick it up, turn it with the rotation ring, then drag it into position. Every piece has to be used and none may overlap.
  • Waywords - Trace words through a letter grid to build an unbroken path from the top edge to the bottom. Words run across or down but never diagonally, and all of them tie back to 1 hidden theme. Some tiles are emoji standing in for words, and decoy words are planted that hand you hint letters when you find them.
  • Starstruck - Place 1 star in every row, every column and every coloured region of the grid, with no 2 stars touching, diagonals included. Tap a cell to cross it off as impossible or to drop a star on it. Easy and hard boards are offered, with reset, undo and a hint.
  • Sudoku - Fill a 9x9 grid so the numbers 1 to 9 each appear once in every row, every column and every 3x3 block. Pick a cell and enter a number from the pad, with a notes mode for pencil marks and an undo for mistakes. Easy, medium and hard grids are offered, alongside hints and a timer.
  • Crossover - A crossword solved by swapping tiles rather than typing. Select a letter at the edge of a row or column to see its clue, then rearrange tiles until the answer reads correctly, at which point they turn green. Some tiles are emoji standing in for words and swap exactly like letters do.
  • Jigsaw - Assemble an illustration from jigsaw pieces, dragging each into place until it snaps. Fresh pieces arrive once the ones on the table are placed, so the picture builds in waves. Zoom, hints and a timer are available.
  • Bonza - Scattered fragments of letters have to be dragged together into a crossword, with every word in it tied to a single hidden theme. Pieces snap when they land correctly, and there is no letter bank to draw on, only the fragments given. Zoom, hints and a timer are on hand.
  • Quizmoji - Five short text clues each resolve to a pair of emoji, and all the emoji come from 1 shared tray. Assign 2 to every clue and submit the whole board at once. You get 4 guesses.
  • Wordloop - Arrange a set of word fragments into a closed ring so that every neighbouring pair spells a valid word when read clockwise. Fragments can be rotated around the loop, and the puzzle only resolves when all the joins work at once.
  • Dodeku - Drag numbered tiles into a grid so that every row and column adds up to the target printed along its edge. Tiles come from a fixed tray, press and hold locks one you are sure of, and the whole board has to balance at once.
  • Wordsmyth - Start from a given word and transform it down a chain, one operation per step. Operations include changing, removing, injecting, appending and prepending a letter, reversing, and anagramming the whole word, and each step has a cryptic clue for the word it produces. The clues are listed out of order, so working out which belongs to which step is the puzzle. Play timed or casual.
  • RINARIN - Fill a crossword-shaped grid with 4 hidden words, drawing only on a fixed bank of letters. Once valid words are on the board, press RIN to lock any letters that are correct in place. Everything else stays put to steer the next attempt, and the puzzle is lost if the RINs run out.
  • Three Letters Game - Each round shows 3 letters. Type a word that starts with the first letter and contains the second letter somewhere before the third, then press Enter before time runs out. Words of 3 to 15 letters score like Scrabble, with bonus squares and a 50-point bonus for a 15-letter word, and every failed round costs 1 of your 3 lives.
  • Dialed - You see a color for a moment, then recreate it from memory with hue, saturation and brightness sliders. 5 rounds score up to 10 points each for how close you get, and the daily challenge gives everyone the same 5 colors.
  • Infixion - Enter 4 different words that each contain the day's letter string anywhere inside them. Letters score by rarity, as shown on the keyboard, repeated letters are worth less each time, and using the string more than once in a word earns a big bonus.
  • Swapdle - Swap pairs of letters in a scrambled crossword grid until every word is correct, within a limited number of swaps. Green means the letter is in the right word and position, orange means it is in the right word but the wrong position, purple means it belongs in a directly connected word, and grey means it belongs in a word that is not directly connected. 4 difficulty levels run from easy to cruel.
  • Shikaku - Divide the grid into rectangles by dragging from one cell to another. Each rectangle must contain exactly 1 number, that number must equal the rectangle's area, rectangles cannot overlap, and every cell must be covered.
  • Wordless Online - Guess a hidden word in 6 tries, with the length adjustable from 3 to 8 letters. Green marks a letter that is correct and in position, yellow one that is in the word but placed wrong, and grey one that is absent. A timer runs alongside the solve.
  • Stackronym - Solve 6 interlocking 5-letter words in a 5x5 grid. The top row is 1 word, and each of the 5 columns below is another word beginning with the letter sitting above it. Colour feedback on every guess marks letters that are correct and in place, present but misplaced, or absent.
  • SortWise - Drag cards onto a timeline in the right chronological order. Each card carries a subject, a photo and the milestone being dated, from buildings finished to festivals founded, and a correct placement awards the stars printed on it. The round ends once 6 cards are on the line, and 3 stars wins it.
  • Raddle - Climb from a start word to a target word one rung at a time, each rung a transformation of the word above it. Steps go well past swapping a single letter, taking in anagrams, added letters and wordplay on the word itself. Every rung has a clue, but the clues are listed out of order, so matching each to its step is part of the puzzle. You can also work upwards from the bottom.
  • Gridle - Work out how a set of polyomino pieces packs a 4x4 grid, in 6 tries. Each guess must be a complete packing, laid out from a palette of shapes you rotate and flip into place. Colour then reports each piece separately: right piece in the right spot, right piece and orientation but wrong spot, right piece with the wrong orientation, or not in the answer at all.
  • Scrandle - Two photos of food sold at football grounds appear side by side, each tagged with the club, the year and what it cost. Pick the one fans scored higher. Picks chain into a run, with a bonus round along the way.
  • Gridogram - Swipe or tap adjacent letters in the grid to spell words. The words you need are marked in an alphabetised list, and finding them fills in the blanks of a hidden quote. Complete the quote to solve the puzzle.
  • Framedle - Name the hidden Warframe, scored column by column on sex, variant, playstyle, base health, base shield, progenitor element and release year, with colour feedback on each. Separate modes ask you to name an ability instead, or to fill a 3x3 grid where every cell has to satisfy the categories crossing it.
  • Owdle - Name the hidden Overwatch hero, with each guess scored column by column on species, role, weapon type, continent and affiliations, and colour marking exact and partial matches. A second mode plays a line of in-game dialogue and asks which 2 heroes are talking.
  • Waffle UK - Swap letters around a waffle-shaped 5x5 grid until all 6 intersecting words read correctly. Green means a letter is already home, amber means it belongs to that word but sits in the wrong square, and grey means it belongs somewhere else entirely. You get 15 swaps, and finishing inside 10 earns a perfect score. Spellings follow UK English.
  • AI Faces Challenge - A single portrait is generated by blending 2 celebrity faces together. Name both of them, in either order, within 5 attempts. An archive holds the earlier faces.
  • Pangramathon - Race the clock to find 3 pangrams, words that use every one of the 7 given letters at least once. Letters can be reused, and your time is your score.
  • Pivot the Game - A 4-letter target word is given. Rotate 2x2 blocks of letter tiles around the pivot dots until the word is spelled across the highlighted center row, using as few rotations as possible.
  • Spelling Riddle - Solve a set of riddles, each paired with an illustration and a text clue, by spelling the answers from 9 letters. Every answer must use the center letter, letters can be reused, and the boxes show each word's length. Hints reveal the first letter or remove wrong letters for fewer points.
  • Scrokkle - Play poker hands from your card tiles onto a board, connected like words in a crossword, with every new hand building off one already placed. A hand scores its card values times the hand multiplier and any board bonuses. The daily is a solo run that lasts as long as you can keep playing, plus a weekly puzzle where you must connect a fixed set of tiles to the board.
  • Daily Brain - Play 3 timed mini brain games, each under a minute, such as completing 6 sequences by picking the next element from 4 choices. Your results combine into a score out of 100.
  • Catfishing - A Wikipedia article is reduced to the list of categories at the foot of its page, and you name the article from that alone. There are 10 subjects to identify each round, spanning people, places and things, and capitalisation, accents and anything in brackets are ignored.
  • Locabulary - Chain countries together to reach a hidden target. Tap any letter in the current country's name, then name a country starting with that letter. Each step reports how close that country's initial sits to the target's in the alphabet, banded as within 2 letters, within 6, or more than 6 away, and later clues can reveal the first letter and the continent. The aim is to arrive in as few countries as possible.
  • Puzzleship - Zebra Puzzles - Work out which attribute belongs to which position in a line-up, from a set of statements that only constrain each other. A grid of candidate values is ticked and crossed as you eliminate, and every puzzle has exactly 1 consistent arrangement. Difficulty runs from very easy to ultra hard, with an archive of past grids.
  • Puzzleship - Logic Puzzles - A rotating set of deduction puzzles including Einstein riddles, house puzzles, codebreakers and grid matching. Each gives a short scenario and a handful of clues, and you pair every subject with its attributes until only 1 arrangement survives. Difficulty runs from very easy to ultra hard, with an archive of past puzzles.
  • Verbicular - Fill a 5x5 board from a fixed pool of letters so every run of 2 or more squares reads as a real word, across and down. Black squares are blocked and grey ones are already fixed as anchors. Easy mode shows how many of each letter you hold, hard mode shows only which letters exist, and puzzles stiffen through the week.
  • Pell Puzzles - Draw 8 paths through a 6x6 grid, one of each length from 1 to 8. Each path links an X to an O, cannot touch itself, and no 2x2 block may be completely filled.
  • Clue Raider - Place every explorer on a 7x7 grid of chambers using their clues, one per row and one per column. When all are placed the single square left empty is where the lost relic lies.
  • Flickle.co - Name the movie from 6 stills. You start with 1 frame, and each wrong guess or skip reveals the next one, so the fewer frames you need the better.
  • Cyphr - Crack a substitution cipher on a 7 row pyramid where every number stands for a letter. Guess one letter at a time, with 26 wrong guesses allowed. Each row spells a word, and finishing one unlocks the next.
  • Shuffled - Drag letters to swap them around a scrambled crossword-style grid until every word is complete, within a limited number of moves. Letters in the correct spot turn green and lock, and tapping a tile shows the clue for its word. Solve 3 puzzles a day.
  • Vocabr - Answer 5 vocabulary questions by picking the correct definition of each word from 4 options.
  • Wordfive - A 5x5 letter grid is missing 5 letters, and those 5 letters are given below it. Place each one into a blank so the grid hides 5 5-letter words, reading across or down.
  • Terraformation - Fill every hex of a planet zone with 1 of 3 terrain types. Numbers on each row in all 3 directions say how many hexes of each terrain it holds and how they are grouped, and 2 of the terrains must also be placed in set shapes.
  • Weddle - Name the mystery NFL player in 8 guesses. Each guess compares your player's team, division, position, height, age and jersey number with the answer's. Green marks a match, and yellow marks the right conference or a number within 2.
  • Wowdle - Name the mystery World of Warcraft character in 6 tries, with an audio hint unlocking after 3 guesses and an image hint after 5. Other modes ask you to name a character from an image, guess the zone in 6 tries, and answer trivia questions.
  • Snapdle - Guess the Marvel Snap card. Each guess shows how its abilities, categories, cost, power, pool and release date compare with the answer. A second mode asks you to name a card from its stats.
  • Wallstreetle - Name the mystery stock in 4 guesses. You start with its 10-year price chart, a first tier of financial figures and a company hint, and each wrong guess unlocks more financial clues and hints.
  • TimeSwipe - Decide whether each of 10 historical events happened before or after the year shown. Everyone plays the same 10 events, and each correct call adds to your score.
  • Word to your Mother - Starting from a few words already scored in Wordle colors, enter every 5-letter word that fits all of those clues. The board says how many answers there are, and each word you enter adds its own color hints for the rest. Bonus words from a longer list are optional.
  • Truncate - Place a single letter tile each turn to grow words out from your artifact across an island, against a computer opponent. When words clash, a valid word beats an invalid one and a longer word beats a shorter one, and the losing tiles are removed along with anything cut off from its artifact. Reach the opponent's artifact with a valid word to win, in as few moves as possible.
  • Word Ladder - Turn the start word into the target word by changing 1 letter at a time, with every step a real word. Letters already in place are highlighted, and Easy, Medium and Hard ladders are set each day.
  • word.golf - Link a start word to a target word by jumping between neighbors, words that often appear in similar contexts. Click a word to see its neighbors, pick ones closer to the target and watch the progress bar shrink. There are 5 pairs to solve, and a perfect solve takes 2 jumps per pair.
  • Spelling Bee (Lessgames) - Listen to a word and type its correct spelling, with an optional definition or example sentence to help. There are 5 words, each harder than the last.
  • Wordcrux - Solve a 5 by 5 crossword by guessing a valid 5-letter word for each clue. Correct letters are revealed and locked, and each wrong letter marks its square. 3 wrong letters on any single square ends the game.
  • Umadle - Guess the Umamusume: Pretty Derby character in 5 tries. Each guess compares your pick with the answer on attributes such as track surface and stat bonuses. A Trivia mode identifies the character from fun facts instead.
  • Stacked - Sort 15 words into groups that share a connection, where the groups hold 1, 2, 3, 4 and 5 words. Select words and submit each group, and the game ends after 4 mistakes.
  • Spot the differences - Find the 10 differences between 2 versions of a drawing and mark them on the top picture.
  • WordLink - Drag and drop a list of words into a chain where each neighboring pair forms a real two-word phrase. A link turns silver when a pair is right but out of place and gold when it sits in the right spot, and you win once every link is gold, in as few moves as possible.
  • Wordamid - Grow a 3-letter starting word into longer and longer words, adding 1 letter each step and rearranging freely while keeping every previous letter. Medals unlock at 40, 60 and 80 percent of the longest word any player has found, with a trophy for matching it. Revealing the word locks your medals.
  • Timeline - Type the year you think each of 6 historical events happened. Each guess scores up to 100 points depending on how close it lands, and older events allow a wider margin than recent ones.
  • Squirdle Daily - Guess the Pokémon in 9 tries. Each guess shows whether its generation, types, height and weight match the answer, with arrows for values that are too high or too low and a separate marker for a type in the wrong slot.
  • Royaledle - Guess today's Clash Royale card in 4 modes. Classic gives a clue about the card after each guess, Pixel starts from a pixelated image, Emoji from a set of emojis, and Description from a cut-off card description.
  • Streetfighterdle - Guess the Street Fighter character. Each guess shows whether their first game, most recent game, gender, country, fighting style, alignment and status are correct, partly correct or wrong, with arrows when the answer comes from a newer or older game. Other modes use splash art, quotes and character hints.
  • Vox Daily Crossword - Solve across and down clues to fill the crossword grid. A new puzzle comes out every day except Sunday.
  • Showdle - Guess the TV show in 16 tries. Each guess is compared with the answer on year, number of seasons, genre, format and network, and every attribute turns green when it matches and stays gray when it does not.
  • Tiler - Drag letter tiles of different shapes into a grid so every word on the day's list reads across or down. A move counter tracks how efficiently you finish.
  • Zeldle - Guess the mystery Zelda item, game, character and sword in 4 separate modes. Each guess is compared on attributes such as release year, platform, sales and developer, and every attribute is marked correct, partially correct or incorrect, with arrows showing whether the answer comes before or after.
  • VideoPuzzle - Unscramble a looping video cut into a grid of tiles. Swap 2 tiles by dragging or tapping them, or use the arrows to shift every tile in one direction. Fewer moves earn more stars.
  • Worpel - Guess the mystery current AFL player in 8 attempts. Each guess is compared on team, state, position, debut year, height, age and jersey number. Green marks a match. Yellow marks a team that shares a colour, a bordering state, a partial position match, or a number within 3. An optional silhouette gives an extra clue.
  • Redividers - WordWeld - Drag the green words into the right order between the fixed blue words, and the whole line merges into one string of letters. Then cut the string with a limited set of scissors. Each green word splits exactly once, its first part finishing the word on its left and its second part starting the word on its right, so the cuts reveal a new row of real words. Ordering in the fewest moves earns a bonus, and Sunday puzzles run longer.
  • Revealed - Guess the topic of an encyclopedia entry whose key words are blacked out, with the answer's letter count shown. Tap a black box to reveal the word underneath, and every 2 reveals earn a hint that shows 1 letter of the answer. Guess any time without penalty and aim to use as few reveals and hints as possible.
  • Three Magic Words - Fill the gaps in 3 five-letter words from a shared pool of letter tiles. Complete all 3 to clear a round, and clear 5 rounds to win. Guessing a starred slot before its star fades earns a star, and the puzzles get harder through the week.
  • Wordfall - Clear a letter grid by linking adjacent letters into words of 3 or more letters. Found words vanish and the letters above fall into the gaps, so the order you play matters. Clearing more of the board earns more stars, and saving the golden-tile bonus word for last earns a 7th star.
  • Tiled Words - Drag and rotate scattered letter tiles to rebuild a broken crossword, using across and down clues with letter counts. Spinning a tile rearranges its letters, and up to 3 answers can be revealed per puzzle.
  • Terradle - Guess the Terraria weapon. Each guess colours its stats green if they match, yellow if it shares a way of being obtained, or red if wrong, with arrows for stats that should be higher or lower. The weapon's selling price, tooltip and image unlock after 3, 7 and 11 tries.
  • Warbl - Listen to a famous song played backwards and name it in 6 guesses. Each guess shows whether its artist, genre and decade match the answer.
  • WhenTaken Movies - Look at 5 movie stills and guess where and when each scene is set by dropping a pin on a map and picking a year. Each round scores up to 100 points for location and 100 for year, for a maximum of 1,000.
  • The Guardian - Quick Crossword - Fill a 13x13 crossword from straightforward across and down definitions. A new puzzle comes out every day except Sunday.
  • SetFury - Drag across 3, 4 or 5 touching tiles, including diagonally, to make a set. For each of the 2 features, speech bubble shape and inner symbol, the tiles must be all the same or all different. Longer sets score more, 1, 3 or 7 points, and the puzzle ends when no sets remain.
  • Seadle - Name the sea in as few guesses as possible. Each guess is highlighted on a globe, darker the closer it is to the answer and red if it borders the answer, with a distance and compass direction to point the way.
  • TF2dle - Guess Team Fortress 2 content across 5 modes: a weapon from hints, a weapon from its attributes, a map, a cosmetic item and an unusual effect.
  • Stat Mini Crossword - Fill a 5x5 crossword from across and down clues, many of them drawn from health and medicine news. New puzzles arrive Monday to Friday.
  • Spellify - Guess letters, numbers and symbols to uncover the name and rules text of a Magic: The Gathering card, then name the card. You get 13 guesses in total, and naming the card counts as one.
  • Sudoker - Rearrange 25 playing cards in a 5x5 grid so every row and column makes the strongest poker hand possible. Each hand scores points, and the goal is to reach 100% of the best possible total.
  • Word Box - Swap any 2 letters in a grid until every row and column spells a valid word. Blue tiles are in the right spot, and arrows on a letter show it belongs elsewhere in its row or column. Solve in as few swaps as possible, with 3 extra puzzles after the main one.
  • Weather Darts - Bring a target temperature down to exactly 0 by naming up to 5 cities, each one subtracting its current temperature. Going below 0 is a bust that ends the game, and getting close without checking out still earns a medal.
  • Wantedle - Find and tap the wanted emoji among a crowd of moving emojis as fast as you can. Each wrong tap adds a 3 second penalty, and your time sets your grade. On the hardest setting the target is hidden and you hunt for the only emoji that appears once.
  • Viewdle - Name the country shown in a photo within 6 guesses. Each guess shows its distance and a compass direction to the answer, colored by how close it is, and extra clues unlock if you get stuck.
  • Rankle - Drag 6 items into the right order for today's category, then submit. Items in the correct spot turn green and lock in place, and you have 4 guesses to get the whole order right.
  • Wordgy - Fill in the 5 missing words of a chain between a top word and a bottom word, where each word forms a compound word or two-word phrase with the one below it. Work down from the top or up from the bottom, with the active word's first letter shown, and finish in as few tries as possible.
  • Top 5 - Name the top 5 items in the day's ranked category, picking guesses from a list of options. Each wrong guess costs 1 of 5 lives, and naming them in order is an optional extra challenge.
  • Threepeat - Find the shared opening letters that complete 3 words at once. Clear 3 rounds of 3 words to finish, with hints available at a time cost.
  • Stars - Place exactly 2 stars in every row, every column and every outlined region of the grid. Stars can never touch each other, not even diagonally.
  • The Daily Spell - Drop the letters in each column into the grid below to rebuild a scrambled sentence, where every letter can only fall into its own column. Each solved sentence reveals the next part of an ongoing story.
  • steamdle.com - Identify a Steam game from its user reviews. A new review appears after each wrong guess, for up to 6 clues.
  • Word Salad - Swipe across adjacent tiles in a 4x4 letter grid, in any direction, to spell hidden words that fit the theme. The length of each word is shown as a hint, and used tiles fall away so the letters above drop into place, opening new paths. Find every word to clear the board.
  • Wridges - Drag across hexagon tiles to spell words of 3 or more letters, always starting from the bottom row, and climb as many levels as you can before the clock runs out. Longer words and words that reach higher earn extra seconds, bonus letters add more time, and skips help when you are stuck.
  • trms - 3 clues are shown with their vowels removed. Each clue has a different answer, but all 3 answers reduce to the same consonants, and the goal is to type that shared string. Clue words can be revealed and the answer's length and letters peeked at, and Y always counts as a vowel.
  • TimeLine Game - Drag 5 historical events into the order they happened. You get 3 tries to check the order.
  • Spiredle - Guess the Slay the Spire card in 6 tries. Each guess shows whether its rarity, type, cost, character colour and keywords are correct, partly correct or wrong.
  • Treasure Guessr - A close-up map marks a hidden spot somewhere in the world. Pan and zoom a world map to find it and dig there within 5 minutes. Wider views of the close-up unlock every 30 seconds, and digging nearby gives hints.
  • Temple - Estimate a duration or a tempo. Either watch a flashing light and type how long it lasted or how many beats per minute it flashed, or see a number and click with that exact timing. Your score shows how close you came.
  • Stackdown - Clear a stack of overlapping letter tiles by picking exposed tiles to spell 5-letter words, one word at a time. Only one word can be made at each step, and using fewer hints earns a better score.
  • riddl.ing - Guess the answer to a riddle. You get up to 5 clues, with a new one revealed after each wrong guess.
  • Washington Post Crossword - Solve across and down clues to fill a full-size crossword grid. A timer tracks your solve, and auto-check can be turned on or off in the settings.
  • Zeldadle - Name the Zelda boss shown in an image and the Zelda song played in a short sound clip, typing guesses until you get each one right.
  • Real Bird Fake Bird - For each of 7 names on today's topic, decide whether it is real or a fake invented to sound like it belongs.
  • Spectra - Put 6 items in order from highest to lowest by a hidden measure you have to work out, then submit. You have a limited number of attempts, and looking things up is allowed.
  • Wordspan - Guess the 5-letter word in 6 attempts. The starting clue is a row of < and > signs showing whether each letter comes before or after its neighbour in the alphabet, with vowel positions outlined. Letters guessed in the correct position turn green and fill in at the top.
  • Rewordio - Move stacks of letter tiles between columns until each column spells the word for its clue. Grabbing a tile lifts every letter above it, and a column can never hold more letters than its word. Solve it in as few moves as possible.
  • Traindle - Starting from a given word, enter a word that forms a familiar phrase with it, then keep chaining from each new word. Reach the target chain length within 60 seconds, with free hints and skips on hand.
  • The Atlantic Crossword - Fill a small crossword grid from across and down clues. The puzzle gets a little harder each weekday.
  • Spongedle - Name the SpongeBob SquarePants episode from a screenshot. Each wrong guess or skip shows another screenshot, up to 6.
  • Retro Game Trivia - Guess a retro video game from a different kind of clue in each mode. In Letter mode, guess its title one letter at a time and wrong guesses unlock clues. Other modes work from written clues, screenshots, box art or a puzzle image.
  • TFTdle - Guess the Teamfight Tactics champion across 5 modes. Classic gives clues after every guess, while the other modes work from an ability description, best items, traits or an augment's effect.
  • Stewardle - Guess the Formula 1 driver in 6 tries, from drivers who have raced since 2014. Each guess shows how their nationality, team, car number, age, first season and race wins compare with the answer, with arrows for numbers that are too low or too high.
  • Stardewdle - Pick a Stardew Valley crop from the grid to guess the crop of the day in 6 tries. Each guess shows whether its growth time, sell price, regrowth, type and season are an exact match, a partial match or wrong, with arrows when the answer's value is higher or lower.
  • SatZoom - Name the city shown in a satellite image in 6 tries. Each wrong guess zooms the image out to reveal more of the surroundings.
  • Ripple - Start from a real historical event and pick what happened next from 4 options. Each answer reveals the next event in the chain, for 3 predictions in total, and a 50/50 hint can remove 2 wrong options.
  • Wrodeo - Reveal a hidden quote or book passage, shown with only some letters filled in, by typing the words you think it contains. A limited number of hints reveal single letters, and the difficulty setting changes how many letters and hints you start with.
  • Sporcle Daily Acrostic - Answer the trivia clues, and each letter you enter also fills its numbered square in the grid above, slowly revealing a hidden phrase. Letters that appear in the grid help you work out the clues you are stuck on.
  • Smixed - Build 6 words of 3 to 8 letters from 6 featured letters, each word starting with a different featured letter. Every featured letter you use scores 1 point, other letters score nothing, and 33 points is the maximum.
  • ZoomOut - Name the video game from a tightly zoomed-in screenshot. Every wrong guess or skip zooms the image out a step, and you get 5 chances in total.
  • Sequences - Work out the rule behind a short number sequence and enter the next number. You have 3 attempts.
  • words for days - Start with earth, wind, fire and water, then drag items together to craft new ones until you create the target word. A toggle switches to subtract mode, so you can also take one item away from another.
  • Weakdle - Find the hidden Pokémon type, single or dual, in 6 guesses by picking any Pokémon. Its damage multipliers against 5 attacking types turn green when they match the answer's in that column and yellow when they belong in another column, and a marker shows whether it shares a type with the answer.
  • Valodle - Guess the Valorant agent, with each guess compared to the answer on gender, species, role, origin and release year. Other modes identify an agent from an ability or emojis, a weapon skin from an image, and a map location from a screenshot.
  • Sortdle - Pour letters between tubes until each colour's letters sit together in one tube, in an order that spells a hidden 4-letter word. A move pours the whole run of matching letters from the top of one tube into another, and each tube holds 4 letters.
  • WrestlePlay - Guesser - Find the mystery wrestler in 8 guesses. Each guess shows that wrestler's roster, world, singles and tag title counts, gender, age, country and weight class, and every trait shared with the answer turns green. Arrows on the title counts and age point higher or lower.
  • Wildlife Sudoku - Fill a 3 by 3 grid with 9 animals, each matching both its row and column categories, such as a color it can be, a letter in its name or whether it lays eggs. Each correct animal scores 1 point for a maximum of 9, and finding the day's answer, which fits every category, earns a star.
  • WRDLINK - Turn the start word into the target word by changing exactly 1 letter per step. Every step must be a valid word, no word can repeat, and you have at most 8 steps. Solve 3 levels a day.
  • nibble.games - Swapple - Swap letters on a 5x5 grid until the words read correctly both across and down. Green letters are in the right place and yellow letters belong in the same row or column. Finish in as few swaps as possible.
  • Silksongdle - Guess the Hollow Knight: Silksong character across several modes. Classic gives clues about the answer after each try, while other modes work from bestiary hints, a blurred silhouette, emoji clues, a voice line or a location.
  • Ronin - Fill a 6x6 chessboard so that each 3x2 region holds a king, queen, rook, bishop, knight and pawn. No piece may attack another piece of the same type, ignoring any pieces in between.
  • Shuffalo - Make a word using every letter on the wheel exactly once. After each correct word a new letter is added, so every answer is 1 letter longer than the last. Shuffle the wheel or use a hint to reveal a letter if you get stuck.
  • SatPin - Look at a satellite image and click the spot on the world map where you think it was taken. The closer your pin, the higher your score, over 5 rounds.
  • Wormle - Steer a worm made of a fixed string of letters through the grid with the arrow keys or mouse. Each cell it crawls over takes the next letter, and the goal is to lay the letters so that every row spells a word that fits the theme. Up to 5 hints help when you are stuck.
  • The New Daily - Trivia - Choose a category, such as general knowledge, history or geography, and answer 10 multiple-choice questions as quickly and accurately as you can.
  • SongSwipe - A year is shown along with 10 songs. Swipe each song left if you think it came out before that year or right if it came out after. A wrong answer costs 1 of your 3 hearts.
  • Refiner - Select a touching group of digits on the grid that fits a bucket's rule, such as digits with loops, primes or Fibonacci numbers, then tap that bucket. Your score is the sum of the digits times how many you selected, but drops to 0 if any digit breaks the rule, so aim for the largest valid group.
  • Tracell - Place 2x2 letter tiles on a grid so a hidden phrase from the given category reads as a single unbroken path from the start arrow to the end arrow, moving only up, down, left or right. Each tile's number shows how many of its letters belong to the phrase. A second mode numbers each letter by how many of its neighbouring cells are on the path instead.
  • Talldle - Drag 7 famous people into order from shortest to tallest, then submit. Each guess shows who is already in the right spot, and you have 6 tries to get the full order.
  • Stardle - Guess the 5-letter astronomy word in 6 tries, using any valid 5-letter word. After each guess, tiles show which letters are in the right spot, which are in the word but in the wrong spot, and which are not in the word at all.
  • Timingle - A countdown starts and then disappears. Click at the exact moment you think it reaches 0. The gap between numbers changes every day.
  • Runedle - Guess the RuneScape NPC. Each guess shows how its gender, race, region, combat level and release date compare with the answer.
  • Timdle - Place historical events on a timeline in chronological order, starting from a single pinned event. 8 more arrive one at a time and each placement is checked immediately. Later events are worth more points, and every wrong attempt costs 1.
  • 64ordle - Sexaginta-quattuordle - Solve 64 hidden 5-letter words at once in 70 guesses. Each guess is played on every board, and its tiles show which letters are in the right spot, which are in the word but in the wrong spot, and which are not in the word at all.
  • Weakdoku - Fill a 3 by 3 grid with Pokémon whose types meet both their row and column conditions, such as taking double or half damage from an attacking type, or having 2 types. No type can repeat, and you have 9 guesses for the 9 squares.
  • The Daily Burgle - Name movies whose plot summaries contain the 9 words in the vault. Each movie you enter clears every vault word found in its plot, and you have 7 attempts to clear all 9, ideally with as few movies as possible.
  • Framedle.org - Identify the Warframe of the round, with 2 further modes that instead ask for an ability or for the frame behind a string of emoji. Each mode also runs endlessly for extra rounds beyond the one set puzzle.
  • FlashPopTiles - Trace a path across a grid of tiles that each carry a shape and a colour, where every step must land on a tile sharing exactly one of those 2 traits. Matching both, or neither, counts as an error. Cover the whole grid before the 2 minute clock runs out.
  • Monster Hunter-dle - Name the hidden monster from the Monster Hunter series. Each guess fills a row of attribute columns covering element, ailment, weaknesses, class, minimum and maximum size, threat level, first appearance and generation. Green marks an exact match, orange a partial one, and arrows on the numeric columns point higher or lower.
  • LA Times Crossword - Fill a 15x15 grid from across and down clues. The puzzles get harder as the week goes on, and Sunday brings a bigger themed grid.
  • GeoConnections - Sort 16 geography tiles, mixing capitals, languages and countries, into 4 groups of 4 that share a hidden link. Wrong groups cost lives. An easier mode and an endless mode sit alongside, and players can build and share their own sets.
  • Gamedle Character - Name the video game character shown, in 4 attempts or fewer. A guess turns green when it comes from the same franchise as the answer and red when it does not, and any species the two share is listed beside the name. Searching by game unlocks after 3 attempts.
  • Disney Heardle Decades - A Disney song plays from its opening second and you name it from a searchable list. Skipping or guessing wrong unlocks a longer stretch of the intro, so the fewer attempts you spend the better the score.
  • Cutle - Slice the shape into two halves of equal area with a single cut. Your score is how close the two pieces come to matching.
  • Pikadoku - A grid crosses 3 criteria down the side with 3 across the top, covering types, generations, evolution stages and type matchups. Name a Pokemon that satisfies both the row and the column for each cell. Health drains with every incorrect answer, so the grid has to be filled carefully.
  • Housle - Estimate the list price of a house from a photo and a clue. Each wrong answer says whether you were high or low and hands over another photo and clue, and landing within 5 percent wins. 6 attempts.
  • Historydle - 4 history rounds sharing one menu. Identify a figure from a list of attributes, name the speaker behind a quotation, recognise a portrait, or place a landmark.
  • Daily Crypticle - One cryptic crossword clue is set each round and you type the answer on an on-screen keyboard. The clue hides a definition alongside a piece of wordplay, and you get 3 guesses to land it.
  • Letterbrew - Use a clue to change each of 3 starting words into a new word one letter at a time, then combine the 3 results into a final answer.
  • Chemdle - Read an organic chemistry reaction scheme and draw the product it yields in the built in molecule editor. Hints are on hand when a step will not come.
  • Cartoonguessr - Name the cartoon character in 15 guesses. Each guess is compared on network, show, whether they are a main or side character, debut year, whether the show still airs, and gender.
  • HowLongToBeat Daily Challenge - Estimate how long a video game takes to finish. Each round covers one title with 4 questions, main story, main plus sides, completionist and user rating percentage, worth up to 25 points apiece depending on how close you land. 3 rounds per session, with 1 power-up allowed in each.
  • Chronle - Drag 6 historical events into the order they happened, oldest at the top. You get 6 submissions to land the whole sequence.
  • CarGuesser - Identify a car from an extreme close-up, naming the brand, then the model, then the year. Extra photos unlock as you go and the points on offer fall with each one. A quick mode plays the same idea in less time.
  • Jumble Daily - Unscramble 4 anagrams into ordinary words, then rearrange the circled letters to complete the punchline of a cartoon caption.
  • HOTSdle - Identify a Heroes of the Storm hero, with each guess returning clues on how close you landed. Further modes swap the target for an ability, a talent, a duo, a colour or an emoji rendering, and every mode has a practice version beside the set round.
  • Blossom - Build words from 7 letters arranged as a flower, each word using the centre letter. You only get 12 words, and longer ones score more, so pick carefully.
  • Movie Snake - Each panel pairs 2 criteria, such as an actor and a release window, and you name a film that satisfies both. There are 9 panels and 12 guesses, so 3 misses are allowed, films may be reused, and each correct answer scores more the rarer your pick was among other players.
  • LinkedIn - Tango - Fill in the grid properly with suns and moons. Does not require a LinkedIn account.
  • Pair Down - Remove exactly 1 letter from each row of letter tiles so that what is left is still a word. The letters you pick out, read in order, spell a hidden answer of their own. Easy and hard sets are offered and hints can reveal a row or check the whole board.
  • Pokegrid - A 3 by 3 grid pairs a criterion down the side with another across the top, covering types, moves a Pokemon can learn and type resistances. Name a Pokemon that satisfies both for each square. You get 9 guesses, and rarer picks that few other players thought of score better.
  • LA Times Jigsaw - Drag scattered pieces into place to rebuild a photograph from a newspaper archive. A timer tracks how long you take, and an edges-only filter and hints are on hand.
  • Heardle 2020's - A song from the 2020s plays from its opening second and you pick the title from a searchable list. Each skip or wrong answer unlocks a longer stretch of the intro across 6 rows, so the fewer attempts the better the score.
  • Nodes - Numbered vertices are scattered across the canvas and each number says how many lines meet at that point. Draw the connections that satisfy every count and the triangles fill in to reveal a hand drawn picture.
  • Gisnep - Every letter above a column belongs somewhere in that column. Drop them all into the right cells and a quote reads across the grid, with words wrapping from one line to the next. Circled cells feed a second answer below the grid naming the source, which doubles as a check on your progress.
  • Mazetangle - Go from the red tile to the blue tile in as many moves as possible.
  • Lex.Games - Square Dance - Make a word with each group of letters, but you must add a letter to each word.
  • Jigsy - Drag, rotate and scale coloured shapes to fill a grid completely, working around blocked cells. No gaps and no overlaps, across 3 difficulty levels.
  • Exodle - Name the Destiny exotic weapon or armour piece in a limited number of guesses. Each attempt is compared column by column across slot, element, perks, class and the season it arrived, showing which traits the hidden item shares.
  • Crosstune - A crossword whose clues are audio snippets paired with prompts such as artist name or band name, so each answer is filled in by recognising the music. Check and reveal buttons are on hand, and a timer runs while you solve.
  • Musicle - Listen to a clip and pick the track it comes from. The standard round plays 1 song with 4 options, while the harder mode plays 6 songs with 9 options and allows no mistakes. Dozens of themed sets narrow the pool to a genre, era, franchise or country.
  • Movie Reveal - Name the hidden film starting from nothing but its title length. You begin with 200 points and can spend them on clues, 25 for the lead actor, 30 for the director, less for genre, release year, box office or review scores. 5 guesses are allowed and the aim is to name it with as many points left as possible.
  • Avatardle - Identify a character from Avatar: The Last Airbender in 4 modes, from attribute comparisons against your guesses, from a quote, from a cropped picture, or from a music clip.
  • Mineswifter - Clear a grid of hidden mines by opening safe squares and flagging the dangerous ones. Each opened square shows how many mines touch it, and every board is generated so it can be solved by reasoning alone with no guessing needed. Alongside the dated challenge there are 3 fixed sizes, from 9x9 with 10 mines up to 30x16 with 99.
  • Matle - Guess the missing chess pieces on the board to match the checkmate from a real chess match.
  • Daily Gogen - Drag loose letters from the tray onto the grid so that every word on the list can be traced through linked neighbouring squares in order. The words rarely run in straight lines. The timer stops once all of them can be spelt, and grids come in 3x3, 4x4 and 5x5.
  • Geonections - Sort 16 Street View images into 4 groups of 4 that share a country or region. A wrong group costs 1 of 5 lives. The board can be set to easy, normal or expert, and a hint is available.
  • Cliffhanger - Hangman where every answer is a movie title. Pick letters one at a time against a blurred still from the film, with 5 wrong guesses allowed before you lose.
  • Kickoff League - Move and kick a ball into the net on a chequered pitch where every player travels like a chess piece, attackers as bishops, midfielders as knights, defenders as rooks and keepers as kings. You cannot move twice in a row, and each match is 3 goals to recreate.
  • Harmonies: Music Connections - Sort 16 music-related squares into 4 groups of 4 that share a theme, mixing album titles, lyrics and artists. Each board has exactly one valid arrangement, and squares are planted that look like they fit more than one group. 4 mistakes end the round.
  • Curdle - Name the cheese from a tightly zoomed photo. Each wrong answer pulls the picture back a little further, and you get 8 attempts before the round ends.
  • Cracked Sudoku - Fill every cell with a digit from 1 to 9 so that no digit repeats inside a dark-outlined region or along a coloured run line. The regions are irregular rather than 3x3 boxes, so the usual box logic does not apply. Pencil marks, undo, check and restart are all available.
  • Pokedle.com - Name the hidden Pokemon. Each guess fills a row of attribute columns and the colours show which ones match exactly and which are only partly right, with arrows for the numeric fields. Generations can be narrowed or widened, and other modes swap the table for a silhouette, a description, a zoomed crop or a card.
  • QueenSweep - Find 8 hidden queens on an 8×8 board using Minesweeper-style number clues. Numbers show how many queens are adjacent to each cell. Each row and column has exactly 1 queen, and queens can't be diagonally adjacent. Mark cells with X to eliminate them, then flag the queens to win. Features daily and unlimited modes.
  • Moviedle (from Histordle) - 3 films are shown with their directors and genres, all released in the same year. Work out that year and enter it on the number pad. You get 4 attempts, and a hint link offers extra direction before your first guess.
  • lichess.org Daily Puzzle - Solve the daily chess puzzle from lichess.org.
  • Birdie Game - Identify a North American bird from a tightly cropped photo and a snippet of its call. You get 6 guesses, and each one reveals more of the picture and more of the audio.
  • MusicVidle - 6 stills from a music video are revealed 1 at a time and you name the song. Search the track list to lock in an answer or skip to uncover the next still, and each skip or wrong guess costs you one of your 6 rows.
  • Puzzmo - Weather Memoku - A grid of face down tiles hides weather symbols. Flip 1 tile, then flip another to look for its pair, keeping track of what you have seen. Each symbol appears 6 times, and the board is done when every match has been found.
  • Play Birdle - Name the bird species from a set of photos. Each guess shows how much of the taxonomy you got right, from order down through family and genus to the common name. Regional editions narrow the pool.
  • NYT Connections: Sports Edition - 16 sports terms sit in a grid and hide 4 groups of 4 that share a thread, from player nicknames to team mascots. Select 4 and submit. You are allowed 4 mistakes before the puzzle closes.
  • Movie Pyramid - A pyramid of cells sits above a set of paired criteria, 1 pair per row, such as an actor combined with a release window. Name a film that satisfies the pair for each cell. You get 12 guesses in total and every attempt counts whether it lands or not.
  • Jigsaw Explorer - Drag scattered pieces together to rebuild a photograph. Piece count and rotation are adjustable, and a timer runs while you work.
  • Daily Akari - Place lights in a grid so every white square is lit, where a light shines along its row and column until a wall blocks it. Numbered walls state exactly how many lights touch their sides, and no light may shine onto another. Several difficulties and an archive sit behind it.
  • Freestyle - Find 7 words that rhyme with the given word. Longer rhymes are worth more, and your total places you on a ranked board against everyone else who played the same word.
  • Crosshare - A 5x5 mini crossword solved from across and down clues, with a throwback mini from the archive beside it. The wider site is a free, ad-free, open-source library where anyone can build and publish their own grids, from minis to cryptics.
  • Bells & Whistles - A nonogram with 2 symbols. Row labels give the runs of bells, column labels give the runs of whistles, and clicking a cell cycles it between the two. Mini, classic and large sizes every day.
  • Crossflip - Every tile in the grid carries a different letter on each side, and each row and column can spell two words, one tied to the stated theme and one a decoy. Flip tiles until every themed word is showing, using as few flips as you can against a par score.
  • Noggle - A grid crosses several sets of things, such as names against ages and favourites. Work through the written clues and mark each square as a match or a miss until only one arrangement survives. Every item pairs with exactly one item from each other set, and hints are available at the cost of a star.
  • Heardle Daily - A clip from a well-known song plays and you name it within 6 tries. Each miss extends the clip, so the fewer tries you spend the better the result.
  • Glyph - A word is drawn with all of its letters overlaid into one stacked shape, first letter on top. Guess any word and the board reports how many letters you decoded and found, narrowing what the stack can spell.
  • Flagged - A country has to be named from a fragment of its flag, typed on an on-screen keyboard with the option to skip. Every flag you identify is added to a collection displayed on a 3D globe.
  • Isaaconnect - Sort 16 item icons from The Binding of Isaac into 4 groups of 4 that share a hidden connection. 4 mistakes allowed.
  • Palwordle - Name the hidden Pal from Palworld. Each guess fills a row of columns covering both types, whether it can be ridden, habitat, colours and work abilities, with green for an exact match, yellow for a partial one and red for a miss. Other modes swap the clue for a description, a silhouette or a timed hunt through the bestiary.
  • Mathdle - Reach the target number using the given numbers and operations.
  • LinkedIn - Crossclimb - Guess the words that fit the clues, then rearrange to create a word ladder. Does not require a LinkedIn account.
  • GuessTen - Name as many of the top 10 entries in a stated category as you can. You get 15 guesses, and once you reach the last one a wrong answer ends the round immediately while a correct one keeps you alive. The score is how many of the 10 you found.
  • Emoji Test - A short string of emoji stands in for a hidden word of between 5 and 12 letters, and you type your answer on an on-screen keyboard. Letters sitting in the right place are marked differently from letters that appear elsewhere in the answer and from those absent altogether, so each attempt narrows the spelling.
  • Puzzmo - Pile-Up Poker - Cards are dealt one at a time and you place each one anywhere on an open grid. Rows, columns and the 4 corners each score as a poker hand, so every placement has to serve several hands at once. The aim is the highest total once the grid is full.
  • Humppadle - A Finnish humppa band covers a well-known song and you name the original behind it. The snippet starts at 1 second and each miss unlocks more of it, up to 30 seconds, with the original release year given as a standing clue.
  • Guess The Phrase - A phrase is buried inside nested bracketed clues. Solve the innermost bracket first and its answer becomes part of the clue wrapped around it, working outward until the whole phrase is uncovered. A timer starts with your first answer.
  • Cancelwise - Click cells to cancel them so the numbers left in each row and column add up to the target sums shown at the edges. 4 difficulty levels every day, against a timer.
  • Dungleon - Work out the exact make-up of a dungeon in 6 guesses by submitting a line of pieces. A piece in the right slot turns green, one that belongs somewhere else turns yellow, and one that is absent turns red. The pieces follow hidden placement rules that reward regular players.
  • Quotesed - Name the film from a quote in 6 attempts. Each wrong guess or skip reveals another quote from the same film, starting obscure and getting more recognisable.
  • Elemingle - A mystery element is hidden somewhere in the periodic table and you close in on it one card at a time. Each card shows an element with its properties and trivia but never its atomic number, and you swipe to say whether the mystery sits higher or lower, or up to call it a match. Land it with as few mistakes as you can.
  • Daily Analogy - Complete 5 analogies of the form A is to B as C is to D, each missing 2 words, by placing words from a shared bank of 15 into the 10 blanks. Some bank words are decoys. Check the board when it is full, and correct words lock in while the rest can be swapped for another try. Easy, medium and hard sets are offered.
  • Clasherdle - Name the Clash Royale troop, spell or building in 6 tries. Matching attributes turn green and numeric ones show an arrow for higher or lower. A setting swaps the answer pool to Clash of Clans.
  • Coindle - Call heads or tails on a coin flip and keep calling for as long as you keep getting it right. 1 run per day, and the streak is the score.
  • Lex.Games - Mini Crossword - Fill a 5x5 grid from across and down clues. Autocheck flags wrong letters as you type, and reveal uncovers a square, a word or the whole grid.
  • Guess The House - Estimate the asking price of a home from photographs of it. Landing within 5 percent counts as a win, and every miss reveals another picture plus a hint. Arrows show whether you are high or low and whether you are off by more than half. 6 attempts.
  • Number Island - A grid of digits hides groups that add up to a set of targets. Select runs of cells that touch above, below, left or right so each group totals one of the targets, and clear the board by finding them all. 3 grid sizes are offered.
  • Lex.Games - Conlextions - Sort 16 words into 4 groups of 4 that share a hidden thread. Shuffle the board or spend a hint when a group will not come.
  • Puzzmo - Bongo - You get 25 letter tiles plus 1 wild and a 5 row board. Drag tiles into place so each row spells a word, with columns ignored, and aim for a word on the highlighted bonus line for extra points. Letters and their point values change every time, so the goal is the highest scoring arrangement rather than a single right answer.
  • Minecraftle - A secret Minecraft item has to be built by dragging ingredients from the inventory into a 3x3 crafting grid. You get 10 attempts, and after each one every square you filled is coloured: green means that ingredient is right and in the right square, orange means it belongs in the recipe but somewhere else, and grey means it is not in the recipe at all.
  • Circle Nine - A 9x9 grid of scattered numbers is split into 3x3 blocks. Circle exactly 1 of each number from 1 to 9 so that every row, every column and every block holds exactly 1 circled number. 3 puzzles a day.
  • Chessguessr - You are shown a position from a real master game and have to play out the next 5 moves as they actually went. Each attempt tells you which of your moves were right.
  • Estimate Me - A photo shows a container of something and you type how many items are inside. Several angles of the same subject can be flipped through before committing, and you get 3 attempts, scored on how close you land.
  • MapleWordle - Guess the MapleStory monster. Each guess is compared on level, width, height, colours, town and whether it is a boss. Green marks an exact match, yellow a partial overlap such as sharing 1 of its colours or towns, and red a miss, with arrows showing whether level, width and height should go higher or lower. Hints unlock after 5, 7 and 10 guesses: the monster's town music, a random monster from the same town, and a search by region.
  • Cropple - An everyday object is shown as an extreme close-up crop and you type its name letter by letter. 6 attempts are allowed, and each wrong answer or a press of the zoom-out button widens the view a little. A hint reveals the first letter. Playable in several languages.
  • Onepiecedle - Name the hidden One Piece character. 4 modes change the clue you start from, an attribute table that fills in after each guess, a devil fruit, a wanted poster or a laugh, and colours on the table mark exact and partial matches.
  • LinkedIn - Zip - Connect the numbered dots in the grid in order, starting at 1. Does not require a LinkedIn account.
  • Lexicle - Guess the secret word based on its meaning.
  • Echo Chess - Clear every enemy piece from a small irregular board using a single piece of your own, which transforms into whatever it has just captured and must then move by the rules of its new form. A counter tracks captures against the total needed, and lives are limited. Classic, epic and blitz sets are offered alongside head to head duels.
  • Crossherd - A 5x5 mini crossword filled from numbered across and down clues, against a running timer. Past grids and themed packs sit behind the menu.
  • Ophex - 7 numbers sit in a row with an operator between each pair. Tap an operator to combine its 2 neighbours into a single value, and keep going until all 7 have merged into the target number. Fractions and negatives can appear along the way but the target is always a whole number, and undo and restart are available.
  • Jojodle - Guess the hidden Stand User from JoJo's Bizarre Adventure. Each guess reveals whether their stand, gender, ability, type, side, affiliation and story part match the target.
  • Guess The Angle - Look at the drawn angle and type its size in degrees. You get 4 attempts, and after each one an arrow tells you whether the true angle is larger or smaller than your guess.
  • Fields - Paint every cell of the grid green or blue so it divides into fields, where each printed number gives the exact size of the field containing it. 2 fields of the same colour may never share an edge, though they can meet at a corner. Cells marked with a question mark hide their field size and must be worked out. Difficulty climbs from Monday to Sunday.
  • Basketball 5 - Build a 5-man lineup from 5 NBA teams that appear one at a time. For each team, name one of its players and slot him into an open position, point guard, shooting guard, small forward, power forward or center. Every player carries a rating, and your score is the strength of the full lineup. Easy uses only top teams, Normal uses every team, and a 30 second timer is optional.
  • Geodle - Name the mystery country from demographic readings such as population, average temperature and dominant religion. Each guess narrows what is left, and an unlimited practice mode runs alongside the set round.
  • Compound Your Joy - Rearrange a chain of 8 words so that every neighbouring pair reads as a common 2 word phrase. The ends are fixed and you have 5 moves to sort the middle.
  • Five Fold - Fill a 5x5 grid so that each of its 5 digits appears exactly once in every row and every column, while satisfying the symbols printed between cells. Each puzzle draws 2 rules from a larger set, such as an arrow pointing at the smaller of 2 neighbours. A notes mode allows pencil marks.
  • Codenames Daily - A grid of 16 word cards comes with a one word clue and a number. Pick out exactly the cards the clue links, across 3 puzzles a day.
  • Quintalist - Pick the 5 of 10 options that make the top 5 of today's ranked list, then submit. All 5 must be correct in the same try to solve it. You get 5 tries and up to 3 hints.
  • Futbol 11 - Build a starting 11 from 11 countries that appear one at a time in random order. For each country, name one of its players and place him in an open position on the pitch, and once a position is filled it stays closed. Easy draws only top footballing nations, Normal draws from every country, and an optional 90, 60 or 40 second timer adds pressure.
  • Decodex - A quote is printed as a substitution cipher where each letter stands for another, and you crack it by assigning letters one symbol at a time. The author is named as a starting foothold and hints can be revealed if you stall. A timer and a streak run alongside.
  • Narutodle - Name the hidden Naruto character. 4 modes give different starting clues, a table of attributes that fills in after each guess, a jutsu animation, a line of dialogue, or a close up of an eye. Colours on the attribute columns mark exact and partial matches.
  • Minigolfle - Drag back from the ball to set the aim and the power, then release to putt. The ball bounces off walls and around obstacles under simple physics, and the goal is to sink it in as few strokes as you can across 3 procedurally generated holes.
  • Keyboard Lines - A word of 5 to 7 letters has been traced across a QWERTY keyboard and you see only the swipe path. Name it in 6 guesses. Clue buttons reveal the first letter, the last letter, the length or whether a letter repeats.
  • Hoopgrids - Fill a 3x3 grid with basketball players who satisfy both the criterion heading their row and the one heading their column, from draft position to career milestones. A rarity score rewards naming players few others thought of, and hint and reverse modes sit alongside the standard board.
  • Guess The Book - A passage is quoted alongside the number of Goodreads ratings the title carries, and you name the book. 6 attempts are allowed, and each miss or skip releases a further passage.
  • Centroid - Click where you think the centre of mass of a set of shapes lies. 3 rounds of rising difficulty, 1 click each, scored out of 10 for accuracy and 30 overall.
  • Quickflip - A row of tiles can each be flipped to a second letter, and only 2 complete 8 letter words are possible from them. A clue is given for the wrong word and nothing at all for the right one, so you use it to steer away rather than towards. Flip to the correct word as fast as you can.
  • Lettered - Drag coloured tiles of letters onto a grid so the squares spell out a hidden phrase. A few letters start fixed, and the tiles have to fit without overlapping.
  • Plausible - An obscure word is shown with its pronunciation and 6 candidate definitions, only 1 of which is real. The rest were written by other players trying to fool you. Pick the genuine one within your attempts, and submit your own invented definition to be used against everyone else next time.
  • NYT Pips - Place every domino from the tray onto a board split into coloured regions, rotating them to fit. Each region carries a condition on its dots, a number means they must add up to it, an equals sign means they must all match, and a less-than sign caps the total. Empty regions take anything, and the puzzle is done when every domino is placed and every condition holds. 3 difficulty levels are offered.
  • Langle - Read a passage written in an unknown language and name that language in 6 guesses.
  • Globeiku - Name the country from statistics revealed a panel at a time. You start with area and elevation, and each guess unlocks the next one through population, GDP, geography, religions, languages and finally the capital.
  • Couples - Fill in a chain of words where only the first and last are given, so every neighbouring pair forms a common phrase. 3 tries, with green marking correct letters and orange the wrong ones.
  • Bazaar Doku - Fill a 3x3 grid with items or skills from The Bazaar, each one satisfying both its row clue and its column clue. 10 guesses, and no answer may be used twice.
  • Doggle - Identify the dog in the photo by breed within 5 attempts. A separate mode asks for the two breeds behind a mixed-breed dog. Photos are contributed by owners.
  • Power Scadle - Two fictional characters are put head to head and you pick which one would win, with the answer settled by community power rankings. Keep choosing correctly to build a run, and separate modes offer a fixed set of matchups or an endless streak attempt.
  • Morsle (decipher.wiki) - Find the hidden 5 letter word in 6 tries, but enter every letter as Morse code using only a dot key and a dash key, with a reference chart beside the grid. After each guess the tiles show which letters are correct and in the right place, which are in the word but misplaced, and which are absent.
  • CineLine - Slot films onto a timeline by release year. Each card shows the director, genre and cast but never the year, and hints will surface a scene image or the title at a cost to your score.
  • Puzzmo - Memoku - A sudoku grid starts face down. Tap a tile to flip it and tap a second to look for its match, remembering what you have seen. Each number appears 9 times across the board, and the puzzle is complete when every match has been paired up.
  • Numblino - A statistic is described in a single line, such as how many lightning strikes hit the planet each minute, and you type your estimate on the number pad. You have 6 guesses to land close enough, and an archive holds every past round.
  • Mcbirdle - Professional disc golfer guessing game.
  • LinkedIn - Queens - Place queens on the board such that exactly one is in each row, column, and color region. Does not require a LinkedIn account.
  • Colordle - Type the name of a colour and get back a percentage for how close it sits to the hidden colour of the day. Only names from the accepted list count, so the instructions are worth reading first.
  • Jingle.rs - Listen to a music track from Old School RuneScape and click the spot on the in-game world map where it plays. 5 rounds, scored on how close you land.
  • MCdle Mobs - Guess the Minecraft mob of the day by typing mob names and receiving color-coded feedback on their attributes — green for correct, yellow for partial match, red for incorrect. Narrow it down with each guess.
  • Chartle - Work out which country the red line on a data chart belongs to. Type any other country to draw its line for comparison, with 5 guesses in total and no other clues.
  • Jeopardy 6 - Answer 12 trivia clues pulled from a TV quiz show, each offering 3 possible responses and about 10 seconds on the clock. Every correct pick scores points.
  • Cardle - Name the make, model and year of a car from a cropped photo. You get 5 attempts, the year counts if you land within 2, and the score multiplier drops with every miss.
  • BopMatch - Given a target musician, search for another act whose popularity sits as close to theirs as possible. The tighter the match the more you score, over 5 rounds a day.
  • cemantle - Guess words and each one comes back with a temperature showing how semantically close it is to the secret word, plus a rank if it lands in the nearest 1000. Guesses are unlimited, and it usually takes dozens.
  • Lex.Games - By A Vowel - Unjumble 5 words that are each missing one vowel. One is missing an A, one an E, one an I, one an O and one a U, and each vowel can only be used once. A theme ties the 5 together.
  • Kinda Hard Golf - Drag the ball to aim and release to shoot, climbing a vertical course to the flag at the top in as few strokes as possible. Landing on a flag saves a checkpoint.
  • Puzzmo - Circuits - Boxes are wired together in chains, with a word fixed at each end and a gap in the middle. Type a word that forms a compound term with the box feeding into it and with the box it feeds, then solve every chain on the board. Reusing one of your earlier answers to complete a second chain scores extra.
  • Mapster - Draw the outline of a country as close as you can to the country's actual borders.
  • Pimantle - Guess words to home in on a hidden one, where closeness is semantic rather than alphabetic. Every guess is plotted on a map and the nearer it lands to the centre, the closer its meaning is to the answer, so the cloud of guesses gradually points the way.
  • Heardle K-pop - A K-pop song plays from its opening second and you pick the title from a searchable list. Each skip or wrong answer unlocks a longer stretch of the intro across 6 rows, so the fewer attempts the better the score.
  • enclose.horse - Place a limited number of walls on a grid to pen in a horse that moves up, down, left and right and escapes through any gap you leave. The more grass tiles you trap it inside, the higher the score. Water blocks the horse as well, so the terrain does part of the work.
  • LinkedIn - Pinpoint - Guess today's category given as few clues as possible. Does not require a LinkedIn account.
  • Craft Connections - Sort 16 Minecraft items into 4 groups of 4 that share a hidden link, submitting one group at a time. A wrong group costs one of your limited mistakes. Puzzles are built and submitted by players.
  • Clues By Sam - Work out which of 20 people on the grid are criminals and which are innocent. Inspecting a person reveals a clue about the others, and the puzzles get harder as the week goes on.
  • Loopy - Make a loop based on the numbers in the grid.
  • Genshindle - Guess the Genshin Impact character in 5 tries. Each guess is compared with the answer on talents, region, vision, weapon and release version, and the colour of each tile shows whether that trait matches.
  • Baddle - Guess a 7 tile line of unit letters, where the B splits it into a left and a right army. Each other letter carries attack, defence or both, and the feedback compares one army attack total against the other army defence total. 8 guesses per battle in a run through the ruins.
  • Crosslink - Two answers cross at a single shared letter, one from an across clue and one from a down clue. The pair is always connected, as synonyms, antonyms, homophones or a part and its whole, and the type of link is named in the corner as an extra foothold. A hint is available.
  • Nookle - Name the hidden Animal Crossing villager. Each guess is compared against the target attribute by attribute, with green marking an exact match, yellow a partial one and red a miss.
  • R6dle - Guess Rainbow Six Siege content across several modes. In Classic, name the operator, and each guess shows how its gender, role, side, speed, country, organisation, squad and release year compare with the answer. Other modes ask for a weapon from its stats, a map room from its blueprint or a zoomed-in image, and a player's rank from a gameplay clip.
  • Equations - Split a grid of numbers into groups of 3 where 2 of them combine to make the third, by addition, multiplication or one raised to the power of another. Every number belongs to exactly one group and none may be reused, and tempting pairings that strand the rest of the grid are planted on purpose. Difficulty climbs through the week.
  • Dimension Flux - A short case file sets up an anomaly, then numbered clues constrain 3 unknowns, a being, a weapon and a hideout, each carrying a star rating and a planetary alignment. Cross-reference the clues to eliminate options until one combination survives. Difficulty is stated per case.
  • Daily Rinds - Name the mystery cheese in 6 guesses. Every guess is compared against the answer across categories such as country, milk animal and texture, with green marking a category that matches and red one that does not. A browsable cheese library and a study mode sit alongside.
  • Pixletters - Find the hidden 5 letter word in 5 tries, with every letter drawn as a pattern of dots rather than type. Feedback lands on individual dots instead of whole letters: blue means the letter in that spot is right, green means the letter must contain that dot, red means it must not, and grey leaves it open.
  • Blockle - Drag 6 tile pieces into a 5x5 grid so that every row spells a word, all 5 sharing a hidden theme. The pieces need no rotating, and 1 square stays empty until you solve it.
  • Pokerating - Name the hidden Pokemon in 6 guesses. Each attempt reports whether the answer starts with the same letter or sits earlier or later in the alphabet, whether its generation is the same, earlier or later, which types it shares, and whether its base stat total and its community rating are higher or lower than your pick.
  • Marveldle - Guess the daily character from the Marvel Cinematic Universe.
  • LA Times Word Search - Find every word on a themed list hidden in a grid of letters. Words can run horizontally, vertically or backward.
  • More/Less - Two things are shown side by side and you pick the one with the bigger number behind it, from search volume to box office takings. Play runs through 5 categories of 5 rounds each, and a wrong pick ends the streak.
  • Lockle - Guess the Deadlock character based on their items or quote.
  • Isaacle - Guess the hidden item from The Binding of Isaac in 12 attempts. Each guess reveals whether its quality, type, item pool, description, colours, unlock condition and release version match the target.
  • Quolture - Name the film a quote comes from, then the TV series a second quote comes from, typing the full title. Partial answers get no feedback, so only a complete title counts. Hints can reveal random letters or give extra clues.
  • Planespottle - A photograph of an aircraft is shown partly obscured, and you name its manufacturer, model and airline from dropdown lists. Every wrong guess uncovers more of the plane, so the earlier you commit the better you score. Separate modes cover unlimited rounds, airports from satellite images and quizzes.
  • Disordle - A patient is presented with an age, a sex and one presenting complaint, and you name the disorder behind it. Each guess is scored against the answer across signs and symptoms, medications, therapies and diagnostics, marking every overlapping feature as important, strong, moderate or minor. 8 guesses, with a hint available.
  • Parlorbox - 3 boxes each make a statement about where the gems are. At least 1 box always tells the truth, at least 1 always lies, and exactly 1 holds the gems while the others are empty. Work out which statements can hold together, then open up to 2 boxes per round to claim the gems.
  • Omiword - Letter tiles are locked inside sectors of a grid and can only be dragged within their own sector. Rearrange them so the rows spell 4 common words. More than one arrangement can work, and 4 hints are there if you stall.
  • Mini Crossword (The Observer) - A 5x5 crossword with a short clue list beside it. Click a numbered square to highlight its run, type the answer, and switch between across and down as you go. It is solved when every white square holds the right letter. A timer runs and an assist menu can check or reveal letters.
  • LinkedIn - Mini Sudoku - A daily 6x6 Sudoku puzzle. Does not require a LinkedIn account.
  • Knotilus - Build 3 four-number sequences from the 10 numbers given, each rising and with every number from the third onwards being the sum of the 2 before it. One number, the knot, belongs to all 3 sequences and the other 9 are used once. Easy and hard modes.
  • Forgeous - Recreate a famous painting by drawing it freehand on screen, then get scored on how close the forgery lands. Every attempt is kept in a personal gallery, and a practice mode pulls random works from the archive.
  • Daily Walkoff - Pick a baseball team and shuffle 12 of its players into 4 trivia columns, each column naming a decade and a statistical leaderboard the player has to belong to. Click players to swap their positions, then swing to lock the grid in. 3 outs are allowed.
  • Guess The Movie - A still from a film is shown and you name it. 6 attempts are allowed, and each miss or skip reveals another screenshot along with a further detail.
  • Bibdle - Read a passage of scripture and name which book of the Bible it comes from.
  • LA Times Sudoku - Fill a 9x9 grid so every row, column and 3x3 box holds the digits 1 to 9 exactly once. 5 difficulty levels run from a smaller mini grid up to expert.
  • LA Times Mini - Fill a small 5x5 crossword from across and down clues, with a timer tracking your solve.
  • Hidden Mirrors - Place mirrors on a board so the reflections reproduce a target pattern exactly. A short interactive walkthrough is offered before the puzzle for anyone meeting the mechanic for the first time.
  • Face Guessr - A heavily pixelated photo of a well-known person sharpens a little with every wrong answer, and you have 5 guesses to name them. Afterwards you can see how often each answer was given at every stage by everyone else who played.
  • LoLdle - Guess the League of Legends champion. Each guess reveals that champion's gender, positions, species, resource, range type, regions and release year. Green marks an exact match, orange a partial overlap and red no overlap, with an arrow on the release year pointing earlier or later. A quote, a cropped splash art and an ability icon unlock as clues after several guesses.
  • LA Times Wordflower - Build words from 7 letters arranged in a flower, always using the one in the centre. Letters may repeat, and finding more words climbs a rank ladder towards the full word list.
  • Guess The Logo - A company logo is shown heavily blurred and you name the brand. Each wrong answer or skip sharpens the image a little further, and you have 5 attempts.
  • GeoQuest - A country is named and you click where it sits on a world map. 7 countries make up a round, and the map can be panned and zoomed while you search.
  • Fortnitedle - 4 rounds of Fortnite identification, each in its own format. Name the skin and the emote from short video clips, the weapon from a tiled close-up grid, and the pickaxe from a still image.
  • Brainer - Answer a run of quiz questions put to you by a game show host. Type each answer into the box or pass, and the questions range across several categories.
  • Bonedle - Name the League of Legends champion from an animated wireframe of their skeleton. You can rotate the rig, slow the animation down, and unlock extra clues as you go.
  • MapTap - Click as close as you can to the given world cities, 5 rounds per day.
  • Daily Tens - A category is given along with the metric behind it, and you name as many of its top 10 entries as you can. Correct answers drop into their ranked slot, and 5 wrong guesses end the round. A percentile shows how your total compares.
  • Celtix - Click where the ribbons of a Celtic knot cross to add walls that make them bounce. Rearrange the weave until all 20 coloured pips of each colour sit on a single ribbon, with no ribbon left empty.
  • Landmarkd - Name a famous building from a heavily darkened photo. Each wrong guess or skip uncovers more of the image, with 5 attempts and a search by name or country.
  • Batter Up - Name the MLB player from a silhouette video of their batting stance. Each guess reports how close you are on team, division, birthplace, age and position.
  • Poople - A starting word is set each day and you have to reach POOP from it in as few steps as you can. Every word you type must differ from the one before by exactly 1 letter and must be a real word, so the challenge is finding the shortest chain.
  • Futdoku - Fill a 3x3 grid with 9 footballers, each having to satisfy both the club or competition heading its row and the one heading its column. Every correct name scores 1 point up to a maximum of 9, and finding the rarer hidden player earns a perfect round.
  • Breadle - Guess a food or drink word in 6 tries, with colour feedback on each letter. The new mode takes 4, 5 or 6 letter answers and sizes the grid to match, and a classic mode sticks to 5.
  • Fishdle - A fish is shown in silhouette above a row of blanks matching the letters in its name, and you type what it is. A hint fills in help at the cost of points, so the fewer hints you take the higher you score.
  • Enchant Worldle - Name the Magic the Gathering card in 20 guesses. Every guess is broken down across mana value, colour identity, rarity, type, subtype and set, with a fully green field marking a column you have exactly right and a partly filled bar showing how much of a multi-value column matches. Arrows on the name column point alphabetically toward the answer.
  • Cosmeredle - Guess a character from the Cosmere novels. Each guess is compared on home world, first appearance, species and the kind of investiture they wield.
  • Airport Guessr - Identify an airport from a satellite image in 5 guesses. Wrong guesses unlock hints like its passenger rank and IATA code. Drawn from the 50 busiest airports of 2023.
  • Ace Attorneydle - Identify an Ace Attorney character in 4 modes, from attribute comparisons against your guesses, from a silhouette, from a quote, or from a case.
  • AniGuessr - Name the anime from a random screenshot, an opening or an ending, name a character from a portrait, or narrow down the title of the day with attribute clues from your previous guesses.
  • 3Doku - Solve a sudoku wrapped around a cube using the numbers 1 to 16. Every face, row and column must contain each number exactly once.
  • AITA Guesser - Read 3 Reddit r/AmItheAsshole posts a day and call each one. Pick whether the poster was the asshole or not, and score against the verdict the sub actually gave.
  • Animdle - Name the anime from its opening or ending video. You get 5 lives, and each wrong guess or skip plays more of the clip.
  • 7 Little Words - Combine letter tiles to build the 7 words that match the 7 clues, in any order. Each clue gives the letter count. 5 puzzles every day.
  • Anidle - Guess the hidden anime. Every guess compares its year, season, episode count, score, studio, genres and tags against the target to narrow the field.
  • Royal Family - Place 6 chess pieces on a 5x5 board split into 6 coloured zones so every zone holds exactly 1 piece and no piece attacks another. Pieces threaten by standard chess rules and the grid highlights what the piece in hand would hit. The pawn starts placed to keep the solution unique, and a lightbulb will name the zone a piece belongs to. Solve time is your score.
  • Sportsdle - NHL - Find the mystery NHL player in 10 guesses. Each guess is compared on team, division, sweater number, position, birth country, age, draft pick and career points, with green for a match and arrows showing whether a number should go higher or lower. A draft clue unlocks after 5 guesses and the player's headshot after 8.
  • Geografind - Pin down a mystery country or territory by naming others and reading the map's reaction. Continents fade out as they are ruled out, arrows point toward the target, and every wrong guess reports how far off you were, measured centre to centre unless the 2 share a border, in which case it reads 1 km. Guesses are unlimited and the fewer you take the higher you rank.
  • Crossnumber - Fill a mini crossword whose every answer is a number rather than a word, from keys on a piano to stripes on the US flag. Auto-check can be left on for nothing, while revealing a single cell adds a 10 second penalty, and your finishing time sets your place on the leaderboard. A new grid appears each Sunday.
  • Yearly Daily - Name the year for each of 6 real events, all of which happened on today's calendar date but in different years. You start with 100 lives and every guess costs 1 life for each year it is off. Clear all 6 with at least 1 life left to win.
  • Sudoku Shift - Work through 3 linked sudoku grids in one sitting, a 4x4 that becomes a 6x6 and then a 9x9. Each grid has exactly 1 solution, and finishing one transforms it into the next size up. Total time is what sets your place on the leaderboard.
  • Blackmythdle - Name the hidden boss from Black Myth: Wukong with unlimited guesses. Every guess is scored on 9 attributes including map, type, difficulty, HP, whether the fight runs to 2 phases, whether it is hidden, and its weaknesses, resistances and immunities. Green is an exact match, yellow a partial one on the multi-value columns and red a miss, while arrows point higher or lower on the numbers. A weakness is revealed after 6 tries and the difficulty after 9.
  • Figurdle - Name the hidden famous figure in 6 guesses. 5 hints sit on a placard and are revealed one at a time, narrowing from era to field to deed. Each wrong guess reveals the next hint, and skipping reveals one without spending a guess. Figures come from history, science, sport, politics, art, film and more.
  • Foodie Game - A photo of a dish and the list of what goes into it are shown, and you name the country it comes from. You get 5 guesses across 2 rounds, with the dish name unlocking after 3 guesses and the first letter of the country after 4.
  • A to Z Today - Find a hidden 5-letter word by bisecting the dictionary. Type any valid word and you are told whether the answer falls before or after it alphabetically, which shrinks the live range between the 2 ends. Guesses are unlimited, and the aim is to close the range in as few as possible.
  • Letteripher - Guess letters to uncover 6 hidden words and phrases that share a secret theme. A correct letter fills in everywhere it appears at once, so one good pick can cascade through several entries, while a wrong one costs 1 of 5 lives. The theme itself stays hidden until the board is done.
  • Musoplay - Listen to a bar of melody, then play it back by ear on an on-screen instrument. Rehearse as long as you like, and when you are ready switch to perform, where every wrong note costs 1 of your 4 hearts. The tune runs 4 bars, taken 1 bar at a time, and note names can be shown as letters or as do re mi.
  • Jinx Bee - Two cue words sit side by side. Type the single word you think links them, trying to land on the same word the other side picked. Miss, and the 2 answers become the new pair of cues, pulling the gap closer each round. Match within 9 rounds to win, with a hint available.
  • Silly Little Codes - Decode a rebus built from pictures, letters, numbers and arrows into the word or phrase it spells out. Symbols work phonetically and by position, and letters can be added to or taken away from an image. Attempts are unlimited, there is a single correct answer, and a hint is on hand.
  • Duolock - Crack 2 hidden 4-letter words at once across 12 rows. Every guess is scored separately against each word with marker blocks that count how many letters are exactly right and how many are present but misplaced, never naming them, so both words have to be reasoned out in parallel.
  • Padlock - Crack a hidden code of 4 or 5 digits within 10 guesses. After each attempt a block of mini markers counts how many digits are correct and in position, how many appear in the code but elsewhere, and how many are unused, without naming which is which. The code has to be pinned down by elimination.
  • Alphalock - Work out a hidden 4-letter word across 10 rows. Each guess returns a block of green and yellow marks counting how many letters are exactly right and how many belong to the word but sit elsewhere, without ever saying which letters they are, so the answer has to be deduced rather than read off. A 5-letter version runs alongside it.
  • CrsWordle - Fill a small crossword of interlocking words, guessing whole words rather than filling single squares. Green marks a letter that is correct and in place, orange one that belongs to the word but sits in the wrong spot. You choose how many words the grid holds and whether they run 5, 6 or 7 letters, and a round ends when the guesses run out or 5 minutes pass.
  • FivLet - Guess a 5-letter word in 4 attempts, starting from a clue written for that round. Used letters are tracked to narrow the field and up to 2 hints can be spent. Standard mode draws on everyday vocabulary while difficult mode uses rarer words and more abstract clues.
  • Letteracy - Place letter tiles from your rack onto the grid to spell words, building out from the starting tiles. Each word scores points Scrabble style, so lay down as many high scoring words as you can.
  • WhichYear - Study a historical photo and guess the year it was taken, from 1850 to 2025. The closer your guess, the more points you score across 5 rounds.
  • Turdle - Guess the hidden 6 letter word in 6 tries. After each guess, tiles show which letters are correct, misplaced, or absent. The answers lean on crude, potty humour.
  • Phrasicle - Fill each row so every pair of neighbouring words forms a common two word phrase or compound, working from the given first and last words. Then use the words you found to complete the final phrase and win.
  • BingeWatcher - Guess the hidden movie by typing words to reveal them across its redacted Wikipedia article. Each word you enter unblanks every place it appears, so uncover the plot and cast until you can name the film.
  • Cobble - Build 2 words that together use all of the given letters, adding any extra letters you need. The fewer extra letters you use, the higher your score.
  • Nabagrams - Flip letters into a shared pool and spell words from them. Steal any word, yours or the Monkey's, by adding letters and rearranging it into a longer anagram. Outscore the Monkey opponent, which knows every possible word.
  • Eightile - Start with 3 letters and make a word using all of them. Each correct answer adds one more letter to rearrange, and you win by reaching the 8 letter word. Solve the chain before the 5 minute timer runs out.
  • Chiddle - Spell words of at least 3 letters from the grid, using each tile only once per word. Every letter has a Scrabble style point value, and only your 5 highest scoring words count toward your total. Find big words to beat the top score.
  • Lexicogs - Answer 7 crossword style clues by combining the shared letter group tiles into each word. The tiles fit together in more than one way, so work out which pieces build which answer.
  • Six Appeal - Guess the secret 6 letter word in 8 tries. Green tiles are correct, orange tiles are in the word but misplaced, and grey tiles are absent. Guesses do not have to be real words, though real ones earn more points.
  • Blunderwall - One of the 16 words on the wall is the secret answer. Pick words to guess it, and each wrong guess tells you how many of its letters share a position with the target. Find it within 4 guesses.
  • Vowel Play - Fill in the missing vowels to complete each 5 letter word. The consonants are shown in the correct order and you have 4 attempts per word. Correctly placed vowels turn green and misplaced ones turn yellow.
  • The Last Word - Build as many valid 5 letter words as you can before you spell the secret Last Word. Guesses give Wordle style colour clues, green letters lock in place and yellow letters must be reused, and no letter can sit in the same position twice. The more words you make first, the higher your score.
  • Word Drop - Connect adjacent letter tiles in any direction to spell words of at least 3 letters. Bonus tiles multiply your letter or word score and bomb tiles must be avoided. Rack up the highest score you can.
  • WordSteps - Transform the start word into the target word by changing exactly 1 letter at a time, and each step must be a valid word. Letter colours hint how close you are to the target. Complete the ladder within the allowed number of steps.
  • Feudle - A prompt asks you to name something, and you guess the most popular responses that real players gave to it. Each correct answer flips over with its vote count. Find all 8 before 3 wrong guesses end the round.
  • Headle - Guess your hidden 5 letter word in 6 tries while a computer opponent works to crack its own. After each guess, green marks a correct letter and position, yellow a correct letter in the wrong spot, and grey a letter not in the word. Win by solving your word in fewer guesses than the computer.
  • Mordle - Guess the hidden 5 letter word in 6 tries. After each guess, green marks a correct letter and position, yellow a correct letter in the wrong spot, and grey a letter not in the word. Work through past answers you missed instead of a single daily puzzle.
  • Buzzled - Colour each hexagon on the honeycomb yellow or black. Each line has a pin showing a target sum and colour, and the hexes you paint that colour must add up to that sum. Solve every line to finish.
  • Birdle UK - Name the pictured UK bird in 5 attempts. After each guess, green letters appear in the answer and red letters do not, though positions are not shown.
  • anagramish - Transform the start word into the end word by changing 1 letter at a time, rearranging the letters as needed. Each intermediate step must be a valid 5 letter word. Fill the 4 rows to complete the ladder.
  • Birdle - A South African bird hides behind a blurred photo and a birdsong clip you can play. Each of your 5 guesses names the bird and picks its food type, size, foot function, and habitat; correct attributes light up green and the photo sharpens a little every round.
  • LetterLinks - A 5x5 board of double and triple letter and word squares, plus a fixed rack of letter tiles. Place tiles to build connected words reading across and down, covering the centre star square, and lean on wild cards, bonus tiles, and the scoring squares to run up the highest total.
  • SpaceWord - Drag 21 letter tiles onto an empty board to build one connected crossword of valid words reading across and down. Score is 100 points per tile placed plus a bonus for how tightly you pack the layout, so use as many tiles as you can in as small a box as possible.
  • Letroso - Find a secret word of up to 10 letters, with the length never given away. Each guess reports which of your letters appear in the word, which sit in the right order, which are adjacent to each other, and whether the word starts or ends with them.
  • Termo - Guess a 5-letter Portuguese word in 6 tries. Tiles show which letters are correct and in place, which are in the word but misplaced, and which are absent; accents are filled in for you and ignored by the clues. Two- and four-word variants are a click away.
  • Wurdle - Guess a 5-letter word from the Orkney dialect in 6 tries. Tiles turn green for a letter in the right spot, yellow for a letter in the word but the wrong spot, and grey for one that is not in it at all.
  • Wourdle - Guess a 6-letter word spelled the British way in 7 tries. Tiles turn green for a letter in the right spot, yellow for a letter in the word but the wrong spot, and grey for one that is not in it at all.
  • LetterFall - Letters rain down into a grid. Pick any letters on the board to spell a valid word — 4 letters or more, or 5 or more on the harder setting — and submit it; those tiles vanish and the letters above settle down. Keep clearing until the stack reaches the top.
  • Bracket city - A single sentence is buried under clues nested inside square brackets. Solve the innermost bracket first — each answer you type replaces its clue and exposes the ones wrapped around it — and keep unwrapping until the whole sentence reads as plain text. Peeking at a first letter or revealing an answer costs you points.
  • Word Slicer - Five columns of letters sit across a horizontal line. Drag the columns up and down until the letters resting on the line spell a valid 5-letter word, then slice it to bank it. Find 5 words to finish.
  • Zebra Puzzles - Several people each hold a unique set of attributes — a name, a colour, a position, and so on — and a list of clues constrains who has what. Work through the clues and fill in the grid so that every one of them holds true.
  • Zaku Chess - Play out a chess position against an undead army, with pixel-art characters standing in for the pieces — swords are pawns, mounted figures knights, bows bishops, staffs queens. Win the battle within the target number of turns, and undo, retry, or reveal a solution at any point.
  • Yeardle - Three historical events from the same year are described, and you have 8 attempts to type the year they all happened in. BC dates are allowed, and each wrong guess tells you whether the answer is earlier or later and how close you got.
  • Xordle - Two secret 5-letter words share one board and have no letters in common. You start with a free clue word already coloured, then get 8 tries to find both — a tile turns green or yellow if it matches either word, and grey only if it appears in neither.
  • xdle - Guess a hidden 3-digit number in 6 tries. Instead of colouring digits, each guess is answered with a mathematical relation about the target — that it is a multiple of something, or that one less than it is a cube — and you narrow the value down from the constraints you collect.
  • WordLinx - A single clue word is given, and 4 related words are hidden as empty spaces. Drag letters from the tray into those spaces to spell them out; highlighted spaces mark repeated letters, and every misplaced letter counts as a mistake.
  • Wordless - Guess the hidden word in 6 tries, with the word length adjustable before you start. Tiles turn green for a letter in the right spot, yellow for a letter in the word but the wrong spot, and grey for a letter that is not in it at all.
  • Wordle-BTS - Guess a 5-letter word tied to the K-pop group BTS in 6 tries. After each guess the tiles show which letters are correct and in place, which are in the word but misplaced, and which are absent.
  • Wordistance - Guess words to home in on a hidden one. Each guess comes back with its edit distance — the number of single-letter insertions, deletions, or replacements needed to turn your guess into the answer. Guesses are unlimited; the lower the number, the closer you are.
  • Wordiply - You get a short starter word and 5 goes to build the longest word that contains it. The closer your best answer is to the longest possible word the higher your length score, and the more letters you use across all 5 goes the higher your letter score.
  • Wordga - Unscramble 7 letters and find as many valid words of 4 letters or more as you can, then finish to reveal your score — the percentage of all possible words you found. Shuffle the letters at any time to spot new patterns.
  • WordAll - The board opens with Wordle-style clue rows already coloured, and you must find every 5-letter word that fits them — the exact count is shown. Wrong answers are rejected, and each word you find is added to the board, giving fresh clues to narrow down the rest.
  • Word500 - Guess a secret 5-letter word in 8 tries. Each guess returns only tallies — how many letters are correct and in place, how many are in the word but misplaced, and how many are absent — never which ones, so you deduce the positions yourself. On standard difficulty the word has no repeating letters and some letters are excluded up front.
  • Word Waffle - Swap letters on a waffle-shaped grid to form 6 valid 5-letter words within 15 moves, using color clues to guide each placement.
  • Word Peaks - Guess the hidden 5-letter word in 6 tries; each tile shows whether its letter falls earlier or later in the alphabet than the correct one.
  • Word Master - Guess the hidden 5-letter word in 6 tries; after each guess, letters turn green, yellow, or gray to show correct, misplaced, or absent letters.
  • Word Grid - Fill each cell of a 3x3 grid with a word that satisfies both its row and column rule, aiming for rarely-used answers to score a lower rarity total.
  • Word Connection - Fill a chain of words by spelling each hidden word from a bank of scrambled letters, where every word relates to the ones before and after it.
  • Word Chase - Find as many words as possible in 2 minutes by connecting adjacent letters on the grid, where longer words and bonus squares score more.
  • Word Chain - Connect two unrelated words by typing a chain of related words between them, where relatedness is scored by word embeddings.
  • Worchle - Circle hidden words in a letter grid by tapping their first and last letters; one is the secret keyword, and each word you find shows color clues to help you reach it before your guesses run out.
  • Woodle - Guess a hidden 5-letter word; instead of colors, each guess returns two numbers: how many letters are correctly placed and how many are in the word but misplaced.
  • Who Are Ya - Guess the mystery soccer player in 8 tries; each guess reveals whether their nationality, league, team, position, age, and shirt number match the target.
  • WhereTaken USA - Examine a photo taken in the USA and guess the state; after each guess, distance and direction hints point toward the correct state.
  • WhereTaken - Examine a photo and guess the country where it was taken; after each guess, distance and direction hints point toward the correct country.
  • WhenTaken - Study a historical photo, then place a pin on the world map and pick the year it was taken, scoring on how close both guesses are.
  • Weredle - Guess a hidden 5-letter word in 6 tries, using color feedback after each guess to narrow down the answer.
  • Weaver - Change one letter at a time to transform the starting word into the target word, where every step must be a valid word.
  • Warmle - Guess the hidden 5-letter word; alongside correct-letter clues, hints reveal when a guessed letter is alphabetically close to a letter in the answer.
  • Waffle - Rearrange the letters in a waffle-shaped grid by swapping pairs, forming 6 valid words across the rows and columns within 15 swaps.
  • Verticle - Guess a hidden 5-letter word in 6 tries; after each guess, tiles reveal which letters are correct and which are correctly placed.
  • Unolingo - Fill a crossword-style grid so that every letter of the alphabet is used exactly once, forming valid words throughout.
  • Twofer Goofer - Read a clue and guess the pair of rhyming words it points to, typing both to solve each round.
  • Triplets - Find groups of 3 cards where each of 4 attributes (color, shape, count, and shading) is either all the same or all different across the 3 cards.
  • Trekle - Guess a hidden 5-letter Star Trek term in 6 tries; after each guess, tiles show which letters are correct and correctly placed.
  • travle - Name a chain of bordering countries that links the start country to the destination in as few guesses as possible; 3 hints can reveal outlines or initials.
  • Toppled - Build 4 five-letter words from a wall of letters; 4 golden words start with the gold-highlighted letters, and every third word submitted unlocks a clue revealing another golden letter.
  • Toddle - Work out a hidden word or phrase from a clue plus 4 letters that appear in it in order, revealing as few extra letters as possible before answering.
  • TimeGuessr - Study a historical photo, then pin where it was taken on the map and set the year it was shot; both guesses score on closeness across 5 rounds.
  • Tightrope - Answer 9 trivia questions that get harder as you go, with 15 seconds each; 3 wrong answers ends the run.
  • Thrice - Answer a trivia question worth 3 points; when stuck, reveal up to 2 extra clues for fewer points, across rounds of mixed categories.
  • Thirdle - Solve a mini crossword of intersecting 5-letter words in 6 guesses, starting from 2 given letters; colours show which letters are right, misplaced, or belong in a different word.
  • The Wiki Game Daily - Race from one Wikipedia article to a target article using only in-article links, in as few clicks and as little time as possible.
  • Synthmaze - Swap tiles on the grid to arrange the arrows and boosters, then launch the rocket and route it from its entry point to the exit flag.
  • Symble - Crack a hidden 5-letter word in 8 tries; feedback comes as 3 unlabelled symbols laid over the letters of the answer, so you must first deduce what each symbol means.
  • Swordle - Guess the hidden 5-character Star Wars word in 6 tries; tile colours show which characters are correct and correctly placed, and the keyboard includes digits and dashes.
  • Swiftle - Listen to the opening seconds of a Taylor Swift song and name it; each wrong guess or skip unlocks a longer clip, with 6 tries in total.
  • Sweardle - Guess the hidden 4-letter swear word in 4 tries; green marks a right letter in the right spot and yellow a right letter in the wrong spot.
  • Survivle - Guess 5-letter words in a Wordle-style grid while trying to avoid the answer; every clue revealed must be reused in later guesses, and surviving 7 or more wrong guesses wins.
  • Sumplete - Cross out numbers in a 5x5 grid so the numbers left in every row and column add up to the target for that line, as fast as possible.
  • Summle - Combine 6 number tiles with add, subtract, multiply, and divide to hit the target number in 5 steps or fewer; each tile is used once and subtotals can feed later sums.
  • Summit Game - Fill a letter triangle so the base, left edge, and right edge each spell a 5-letter word, plus 2 shorter words linking the sides; every supplied letter is used exactly once and checks are limited.
  • Subwaydle - Guess the 3-train subway route between the 2 given New York stations in 6 tries; colours show which trains are correct, misplaced, or share a routing with the answer.
  • Strands - Drag through adjacent letters to find every word tied to a hidden theme until the grid is filled; one answer is the spangram, which touches 2 opposite sides and names the theme.
  • Statele - Identify the US state from its outline in 6 tries; each wrong guess reveals the distance, direction, and proximity to the target state.
  • Star Wordle - Guess the hidden 5-character Star Wars word in 6 tries; the keyboard adds digits and dashes for droid names, and tile colours show which characters are right and correctly placed.
  • Stackle - Swap 1 letter in the current word and rearrange the letters to build the next word, stacking as many as possible; a perfect stack uses every letter and reaches 8 words.
  • Squirdle - Guess the hidden Pokemon in 9 tries; each guess shows whether its generation, both types, height, and weight are too high, too low, or correct.
  • Squeezy - Slot each loose letter tile into the middle of a word so that every word stays valid; the inserted letters read downward to spell a hidden word or phrase, over 3 rounds.
  • Squares - Connect adjacent letters in a 4x4 grid to spell as many hidden words as possible, from 4 letters up to 11; rare words earn bonus credit.
  • Squaredle - Find every hidden word in a grid of letters by linking neighboring tiles in any direction, diagonals included. The word list tracks how many words are left at each length.
  • Squardle - Solve a 5x5 board of 6 interlocking words. Each guess lands in both a row and a column, and every tile colors to show whether that letter belongs elsewhere in the row, the column, the board, or nowhere at all. 10 guesses, plus up to 5 bonus ones for solving words.
  • Spotle - Name the mystery artist, drawn from the 1000 most-streamed acts on Spotify, in 10 guesses. Each guess is compared on debut year, genre, listener rank and more, colored by how close it lands.
  • Spindle - Flip valid English words in place inside a 5x5 letter grid, horizontally or vertically, until the target word is spelled out. Use as few spins as possible.
  • Spelling Bee - Build words of 4 letters or more from 7 letters, each word using the mandatory center letter. Letters may repeat. Points scale with word length, and a pangram using all 7 letters earns 7 extra.
  • Spellie - Guess the hidden word in 6 tries, with colors showing which letters are right and which are correctly placed. The first letter is given, and there are 3 puzzles of rising difficulty built on school vocabulary.
  • Spellcheck - Hear a word read aloud along with its definition and usage, then type its spelling. 5 words per round, 1 attempt each.
  • Spell Bee - Build words of 4 letters or more from 7 letters in a honeycomb. Every word must use the center letter, and letters can repeat. Longer words score more, and a word using all 7 earns a bonus.
  • Soulsborndle - Name the FromSoftware boss. Each guess compares game, health, souls, weaknesses and resistances, green for an exact match and orange for a partial one, with arrows showing whether the health and souls figures are higher or lower.
  • Sorted - Each round names a topic and lists 5 answers. Drag them into the correct order, from oldest to newest, tallest to shortest, and so on. Get all 3 rounds right to finish.
  • Songless - Hear a clip of a song starting at 0.1 seconds and name it. Every skip or wrong guess unlocks more of the track. Red means the wrong artist and song, yellow means the right artist but the wrong song. 6 tries.
  • Songle - 3 songs and their genres are listed. Type the year all 3 were released, in 8 guesses, with colors showing how far off you are.
  • Smashdle - Name the Super Smash Bros. character. Each guess compares attributes and colors the ones that match. Extra modes ask you to identify a Final Smash, a Kirby hat, an emoji clue, or a silhouette.
  • Shikaku of the day - Split the grid into rectangles so that each one contains exactly 1 number, equal to its area. The clock runs while you solve.
  • Shaple - A target shape is shown alongside 3 candidates. Pick the one that matches it, over 5 rounds.
  • Semantle - Guess a hidden word with unlimited attempts. Instead of letter clues, each guess is scored by how close it is in meaning to the target.
  • sedecordle - Solve 16 five-letter words at once in 21 guesses. Every guess is played against all 16 boards, colored by letter accuracy.
  • Searchle - A search phrase is shown with its final word missing. Work out how Google autocompletes it, with letter-by-letter color clues, in 6 tries.
  • Scramble - A grid of letters arrives pre-colored with Wordle-style clues. In 10 minutes, type real words built from letters anywhere in the grid that satisfy the color rules of at least 1 row.
  • Satle - Identify the city from a satellite image in 6 tries. Each wrong guess zooms the image out and reveals the distance and direction to the target.
  • Rogule - Move through an emoji dungeon with the arrow keys. Bump into monsters to fight them and into items to pick them up. Weapons add damage, shields absorb hits, and reaching the shrine alive wins the run.
  • Reversle - Work backwards from a finished board. The answer word and its grid of colors are shown, and you must find the 4 five-letter guesses that would produce exactly those colors.
  • ReHeardle Video Games - Listen to the opening seconds of a video game soundtrack and name the game. Every skip or wrong guess unlocks a longer clip. 6 tries.
  • ReHeardle - Listen to the opening seconds of a song and name it. Every skip or wrong guess unlocks a longer clip. 6 tries.
  • regexle.ithea.de - Work out a hidden regular expression. Test character sequences to learn which ones it matches, then submit your guess — a wrong guess comes back with a counterexample that rules it out.
  • regexle.com - Fill a hexagonal grid with letters so that every line is a full match for the regular expression printed along its axis. Rules turn green when satisfied and red when not, and a hint mode flags incorrect cells.
  • QWRTL - A word guessing game with no letter E anywhere — not on the keyboard, not in the answers. Guess the hidden word in 6 tries, with green and yellow tiles for correct and misplaced letters, and a slider to set the word length.
  • Quordle - Solve 4 five-letter words at once. Every guess is played into all 4 grids at the same time, with green and yellow tiles marking correct and misplaced letters, and you get 9 guesses in total.
  • Queerdle - Guess the hidden word in 6 tries, with green and yellow tiles marking correct and misplaced letters. Answers run 4 to 8 letters, can be proper nouns or two words, are drawn from queer slang and culture rather than a standard dictionary, and can be NSFW.
  • Puzzmo - Typeshift - Slide columns of letters up and down so the highlighted middle row spells a word. Keep going until you have found every core word hidden in the columns.
  • Puzzmo - Spelltower - Trace words through adjacent letters in a tall grid. Clearing a word removes those tiles and drops the letters above; longer words also clear neighbouring tiles, and rare letters wipe their whole row. Score as many points as you can.
  • Puzzmo - Really Bad Chess - Play a game of chess where both armies are randomly generated, so you might field 3 queens and no pawns. Normal chess rules apply; win by checkmating the opponent.
  • Puzzmo - Flipart - Colored pieces stick out of a rectangular frame. Click the pivot on a piece to rotate it 90 degrees at a time until every piece fits inside the frame with no overlaps and no gaps.
  • Puzzmo - Crossword - Fill a themed crossword grid from across and down clues, against a running clock.
  • Pufferdle - Guess the hidden Stardew Valley fish in 6 tries. Each guess is scored on season, weather, location and time — green for an exact match, yellow for partial overlap. An optional fishing minigame comes first and sets the difficulty.
  • Puckdoku - Fill a 3x3 grid by naming an NHL player who fits both the row and column criteria — usually two teams he played for, or a team plus a career stat. 9 shots, and rarer picks score a higher uniqueness rating.
  • PopCultured - A movie, a video game and a TV show are named; type the year all three were released. 6 tries, with feedback after each guess showing how close your year is.
  • Pokle - You see the hole cards of 3 poker players plus a table showing who ranks 1st, 2nd and 3rd at the flop, turn and river. Work out the 5 community cards in 6 guesses; green marks a fully correct card, yellow a correct rank or suit.
  • Pokedoku - Fill a 3x3 grid where every cell needs a Pokémon matching both its row and column criteria — region, type, legendary status and the like. 9 guesses, no repeats, and rarer picks score higher.
  • Pokedle - Guess the hidden Pokémon. Each guess is compared on traits like type, generation, color, height and weight, with color hints steering the next try. Other modes ask you to identify it from a blurred card, a Pokédex sentence, or a silhouette.
  • Poeltl NBPA - Guess the mystery NBA player in 8 tries. Each guess reveals how it compares on team, conference, division, position, height, age and jersey number, with colors and arrows narrowing the field. A silhouette can be revealed as a hint.
  • Pocket Puzzles - Fix The Mix - Unscramble several words that all fit 1 clue, such as things on a beach. Some letters start in place, and the rest are mixed together in a single pool below the board. Up to 3 hints each add a letter, and a timer tracks how fast you finish.
  • PlusWord - Solve a 5x5 crossword from across and down clues. The shaded squares hold the letters of one extra hidden word — enter it in the bottom row to finish, against the clock.
  • Plotwords - Name the movie from plot keywords. You start with 1 keyword and each wrong guess or skip reveals another, up to 14 — the fewer clues you use, the better your score.
  • Pivots - Numbers 1 to 6 start shuffled in a row. Rotate a highlighted group of 4 adjacent tiles at a time until the row reads 1 through 6 in order, using as few pivots as possible.
  • Picsey - Uncover tiles of a hidden photo one at a time and name what it shows. Category and subcategory hints frame the grid, you get 3 guesses, and the fewer tiles you reveal the higher your score.
  • Perfect Pitch Puzzle - Listen to a short tune, then identify its first 6 notes on a piano keyboard. You get 6 tries; tiles turn green for a right note in the right spot and yellow for a right note in the wrong spot.
  • pedantle - Uncover a hidden Wikipedia article's introduction by guessing words; exact matches reveal, semantically close words stay greyed by proximity, and you win by revealing the title.
  • Orbits - Arrange the given word fragments into linked slots so every adjacent pair forms a compound word.
  • One Word Search - Find a hidden 5-letter word in a letter grid horizontally, vertically or diagonally; each word found reveals the next, 10 in total.
  • One Up Puzzle - Fill an 8x8 grid so each horizontal and vertical run between walls contains the numbers 1 up to its length, with no repeats.
  • On the Record - Answer fill-in-the-blank and multiple-choice questions about quotes drawn from the week's news, earning points with optional hints.
  • OEC Tradle - Guess the country from its export treemap; each wrong guess reveals the distance and direction toward the answer.
  • OEC Pick 5 - Name the 5 countries that export the most of a given product.
  • OEC Connectrade - Sort 16 export products into 4 groups by which of the given countries exports them.
  • Octordle - Solve 8 word puzzles at once, where each guess is scored against all 8 hidden words simultaneously.
  • NYT Sudoku - Fill a 9x9 grid with digits so every row, column and 3x3 box contains 1 to 9 exactly once.
  • NYT Mini Crossword - Fill a grid of intersecting words using a clue for each row and column.
  • Numbobulate - Combine four corner numbers with +, - and × to reach the target number across 3 rounds; landing within 1 counts.
  • Numble - Combine the 6 given numbers with +, -, × and ÷ to reach the target number, saving intermediate results to reuse.
  • Numberle - Guess the hidden math equation in 6 tries using digits and signs; tiles turn green, brown or grey by correctness and position.
  • Neighborle - List every country that borders the given nation; you have 5 lives, with an optional multiple-choice hint that costs a life.
  • Murdle - Solve a logic mystery by deducing who committed the crime, with which weapon and in which location from a set of clues.
  • Moviedle - Moviemoji - Guess the mystery movie from a set of emojis that describe its plot, characters or title.
  • Moviedle - Fill The Grid - Fill a grid by naming, for each cell, a movie featuring both the actor heading its row and the actor heading its column.
  • Moviedle - Guess the mystery movie by exploring clues about its cast, directors, genres and release year.
  • Movie to Movie - Connect a starting movie to a target movie by alternately picking a shared actor and one of their other films, chaining until you reach the target.
  • Movie Grid - Fill a 3x3 grid by naming, for each cell, a movie that satisfies both its row and column criteria such as an actor, director, box office or title; 9 guesses.
  • Moistle - Guess the hidden 5-letter word in 6 tries, where the answers are deliberately gross or icky words; tiles shade by letter accuracy.
  • Mislettered - Reveal a hidden phrase tied to a given category by guessing its letters one at a time within 6 wrong guesses.
  • Minute Cryptic - Solve the day's single cryptic crossword clue by working out its wordplay and definition, then type the answer.
  • Mathle - Guess the hidden a+b=c or a−b=c equation in 5 tries; tiles reveal which digits and signs are correct or misplaced.
  • MapGame - Guess the hidden country by clicking the world map, using progressive hints such as continent and shape.
  • Logiquiz - Mark each answer of a self-referential quiz correct or incorrect until every question is logically consistent with the rest.
  • Lirdle - Guess the hidden 5-letter word in 6 tries, where each guess's feedback row contains exactly one lie among the color clues.
  • Lingule - Guess which of the world's languages a mystery word belongs to in 6 tries; each guess reveals the macro-area, family, sub-family, genus and compass direction toward the target.
  • Lewdle - Guess the hidden 5-letter word in 6 tries, where every valid guess must be a rude or vulgar word; tiles shade by letter accuracy.
  • LetterLoop - Arrange the given letters into a ring that forms two 5-letter words sharing two letters.
  • Learnle - Guess a numeric trivia answer in 5 tries; each guess shows a higher/lower arrow and a color for how far off you are.
  • Keyword - Fill a crossword-shaped grid so every across and down run forms a word, revealing the hidden 6-letter keyword.
  • Karat - Rotate the four lettered rings of an ingot so every visible facet spells a word; solve within 24 turns.
  • Juxtastat - Pick which of two highlighted regions ranks higher on a given statistic; the questions get harder as you go.
  • Jumblie - Find four hidden words tied to the day's theme, using every letter in the bank exactly once across the four words.
  • IYKYK - Guess the hidden multi-word pop-culture phrase in 3 tries; the first letter of each word is given, and tiles turn green, yellow or grey by letter accuracy.
  • Immaculate Grid: Women's Basketball - Fill a 3x3 grid by naming, for each cell, a WNBA player who satisfies both its row and column team or origin criteria; 9 guesses.
  • Immaculate Grid: Pro Football - Fill a 3x3 grid by naming, for each cell, an NFL player who satisfies both its row and column team or stat criteria; 9 guesses.
  • Immaculate Grid: Men's Basketball - Fill a 3x3 grid by naming, for each cell, an NBA player who satisfies both its row and column team or stat criteria; 9 guesses.
  • Immaculate Grid: Hockey - Fill a 3x3 grid by naming, for each cell, a hockey player who satisfies both its row and column team or stat criteria; 9 guesses.
  • Immaculate Grid: Baseball - Fill a 3x3 grid by naming, for each cell, a baseball player who satisfies both its row and column team or stat criteria; 9 guesses.
  • Immaculate Footy - Fill a 3x3 grid by naming, for each cell, a footballer who matches both its row and column club, nation or stat criteria; 9 guesses.
  • I Called Game - Identify a historic NBA game from its footage across 6 rounds — the teams, year, game type, coaches, players and final scorer — for up to 1000 points.
  • Huewords - Fill a color-divided grid with letters so each colored region spells a word, using the given letter bank.
  • Hitori Conquest - Shade cells in a number grid so no row or column repeats a digit, no two black cells touch, and all white cells stay connected.
  • Hexle - Guess the 6-character hex code of the background color in 6 tries; green marks a correct digit in place, yellow a digit in the wrong spot.
  • Hexcodle Mini - Guess the target color's 3-digit shorthand hex code; after each guess a score shows how close you are.
  • Hexcodle - Guess the target color's 6-digit hex code in 5 tries; after each guess a score and per-digit hints show how close you are.
  • hello wordl - Guess the hidden word in 6 tries, with green and yellow tiles flagging correct letters and positions. You can adjust the word length and play a fresh random word whenever you like.
  • Heardle TV Themes - Listen to a short clip of a TV show's theme song and name the show. Each wrong guess or skip unlocks more of the track, so identify it in as few tries as possible.
  • Heardle 2010's - Listen to a short clip of a 2010s song and name it. Each wrong guess or skip unlocks more of the track, so identify it in as few tries as possible.
  • Heardle 2000's - Listen to a short clip of a 2000s song and name it. Each wrong guess or skip unlocks more of the track, so identify it in as few tries as possible.
  • Heardle 1990's - Listen to a short clip of a 1990s song and name it. Each wrong guess or skip unlocks more of the track, so identify it in as few tries as possible.
  • Heardle 1980's - Listen to a short clip of a 1980s number-one song and name it. Each wrong guess or skip unlocks more of the track, so identify it in as few tries as possible.
  • Heardle 1970's - Listen to a short clip of a 1970s song and name it. Each wrong guess or skip unlocks more of the track, so identify it in as few tries as possible.
  • Heardle 1960's - Listen to a short clip of a 1960s song and name it. Each wrong guess or skip unlocks more of the track, so identify it in as few tries as possible.
  • Heardle 1950's - Listen to a short clip of a 1950s song and name it. Each wrong guess or skip unlocks more of the track, so identify it in as few tries as possible.
  • Guess The Audio - Listen to a short audio clip of the day's song and name it. Each wrong guess or skip of your 6 tries unlocks a longer snippet to help you place it.
  • Guess My Word - A secret English word is chosen each day. Each guess tells you whether the answer falls alphabetically before or after it, so you narrow the range until you land on the word.
  • Griddle - Drag a set of point-valued letter tiles into a connected crossword of words, aiming for the highest score. Blue, red, and yellow bonus tiles boost or multiply your points.
  • GeoGrid - Fill a 3x3 grid with countries so each one satisfies both its row and column criteria, like Commonwealth membership, name length, or having a UNESCO site. Rarer correct countries score better, and you get 10 guesses.
  • Gaps - Guess the mystery movie from its title shown as blanks. You start with just genres and runtime, and each wrong guess of 6 reveals more, the release date, director, cast, then plot.
  • Gamedle Keywords - Guess the daily video game from a growing list of keyword tags describing its genre, mechanics, and themes. Each wrong guess reveals another keyword, with 6 lives.
  • Gamedle Guess - Guess the daily video game by typing other games. Each guess compares attributes like genre, platform, and release year, with red, yellow, and green tiles and up or down arrows showing how close you are.
  • Gamedle Classic - Identify the daily video game from its pixelated cover art. The cover sharpens with each wrong guess, and you have 6 lives to name it.
  • Gamedle Artwork - Identify the daily video game from a heavily pixelated piece of its artwork. The image sharpens with each wrong guess, and you have 6 lives.
  • Fusele - A Wordle variant where every row adds a different twist to how you guess the hidden word. Green means a letter is in the right spot, yellow means it's elsewhere, and each row's icon reveals its special rule.
  • Football Wordle - Guess the hidden footballer's name in 6 tries, Wordle-style. The name length varies each day, and each guess colours the letters to show which are correct and correctly placed.
  • Foodguessr - You're shown a dish with a photo and description, and you guess which country it comes from. Closer guesses score more, across 3 rounds a day.
  • Flagle Game - Guess the hidden country flag in 6 tries. After each guess, the pixels your guessed flag shares with the answer are revealed, steering you toward the right country.
  • Flagdoku - Fill a 3x3 grid with country or territory flags so each one satisfies both its row and column criteria, like a main color, number of words, or language.
  • Figure - Clear a grid of colorful tiles by tapping the bottom row to remove connected groups of the same shape and color. Wipe the whole board in the target number of moves, with unlimited do-overs.
  • faces - A single portrait blends two actors' faces together. Identify both, each in up to 5 guesses, with clues like gender, birthday, initials, and what they're known for unlocking as you go.
  • Facedle - A famous person's photo starts mostly hidden and reveals more with each wrong or skipped guess. Name them in as few of your 6 tries as you can.
  • Eruptle - Each day gives a prompt describing a specific set of 10 items. Name all 10 before you rack up 8 wrong guesses, with optional first-letter or length hints at a score cost.
  • Dotadle - Guess the daily hero from Dota 2. Classic mode compares your guess on traits like attack type, roles, and complexity, while other modes clue you with an in-game quote, an ability icon, or a cropped loading screen.
  • Doople - A crossword where every square holds a whole word instead of a letter. Solve each box from its clue so neighbouring words also read as a common two-word phrase or compound.
  • Domino Fit - Fill the board with dominoes so their dots add up to the target sums. Right-click to swap a piece's orientation.
  • Disorderly - Put a list of items in the correct order for the day's category, ranking things like foods or facts by a real statistic. Drag them from most to least and submit your ordering.
  • Decipher - Crack a letter-substitution cipher to reveal a hidden quote. Each letter stands for another, so deduce the mapping and type in the real letters, with 3 hints if you get stuck.
  • Daydoku - Fit 10 polyomino pieces onto a calendar board so the only cells left uncovered spell out today's month, day, and weekday.
  • DayBrix - Rotate and move falling blocks to fill and clear rows. Control with taps and drags or the cursor keys, with one daily attempt to clear as many rows as you can.
  • Daily Jingle - Listen to the day's short melody, then guess its notes on the note keyboard. Like Wordle for music: 5 tries, with tiles showing which notes are right and in the right spot.
  • Daily Fill-Ins - Fit every word from the given Across and Down lists into the blank crossword grid so they all interlock correctly.
  • cryptle - Spin 6 letter dials to line up a hidden 6-letter word, then press the key to test it. Each of your 5 tests marks letters correct or incorrect until every dial lands on the answer.
  • crosswordle.org - A small crossword where every across and down word is solved Wordle-style. Pick a word and guess it in 6 tries with green/yellow/grey feedback, using the crossing letters to crack the harder ones.
  • crosswordle.com - Swap pairs of scrambled letters in a small crossword grid until every row and column spells a word and all tiles turn green, within the swap limit.
  • Crosswordle Serializer - Guess two words that cross at a shared letter, in as few tries as possible. Each valid-word guess returns feedback: green for the right spot, yellow for right letter wrong spot, orange for a letter belonging to the other word.
  • CraftWord - Get from a start word to a goal word in as few steps as possible, each step adding, removing, or changing one letter or rearranging the letters. 3 rounds, scored against the game's own solution.
  • Connections Game - Sort 16 words into 4 hidden groups of 4 by their common thread. Four wrong guesses ends the game, and you can pick Easy, Daily, or Hard.
  • Conexo - Sort 16 words into 4 hidden groups of 4, each sharing a connection. Pick four you think go together and submit, with a limited number of wrong guesses.
  • Concludle - A mystery subject is revealed through up to 6 clues in a rotating category. Read the first clue, guess what it is, and pull the next clue when stuck, solving in as few as possible.
  • Combinations - Build valid words by stitching together the given scored letter fragments, 2 or 3 at a time. Find all 26 words to reach the day's target score.
  • ColorGuesser - You're given a color's name and use a color wheel and lightness slider to recreate that exact shade. Each of the 5 rounds scores up to 100 points based on how close you land, for a max of 500.
  • Cluewords - Solve a stack of crossword-style clues, typing each answer into its letter slots. Some answers share letters with others to give you a head start.
  • ClickWord - Build words on a 6x6 grid by placing letter tiles next to each other, scoring each letter's point value with 2X bonus squares. You get 60 tiles to reach the highest score.
  • Citydle - Type a city each turn and a row of tiles shows how it compares to the mystery city across geographic traits like continent, country, and population. 6 guesses to identify it.
  • Cinematrix - Fill each cell of a 3x3 grid with a movie that satisfies both its row and column clue, like an actor crossed with a director, a release window, or a title rule. You get 9 guesses.
  • CineNerdle - A page of daily movie puzzles led by a 4x4 swap grid. Swap tiles of actors, characters and plot clues to line up the 4 clues of each hidden movie in a row or column, then find a hidden 5th movie made of 1 tile from each of the others, all within 15 swaps. Alongside it run Reversal, which sorts movies into hidden themes, Critical, which names a film from its reviews, Assemble, which combines criteria into movies for points, and Logical, which arranges tiles by stated rules.
  • Chronophoto - You're shown a historical photograph and must guess the year it was taken by placing a marker on a timeline. The closer your guess, the more points you score, across 5 photos.
  • Chordle - Guess the day's four-note seventh chord in 4 tries. Each guess must be a valid diatonic seventh chord; notes are scored Wordle-style — green for a right note in the right position, yellow for a right note in the wrong position, gray for absent — and you must match the correct inversion to win.
  • Chessle - Guess the day's chess opening — the sequence of moves for both White and Black — in 6 tries. Each guess is scored move by move: green for a move played in that exact spot, yellow for a move that occurs elsewhere in the sequence, gray for a move not played.
  • Chess.com Daily Puzzle - A chess position is set up with one side to move; find the winning tactic by playing the correct sequence of best moves. A new puzzle appears each day and they get harder through the week.
  • Chainagram - Build a chain that links a start word to an end word, where each 5-letter link is an anagram of the previous word with exactly one letter changed. Work out which letter to swap at each step to complete the chain.
  • Cell Tower - Divide the whole grid into connected regions so that each region spells a 4-to-8-letter word read left to right, top to bottom. There is exactly one way to cover the grid completely in valid words. Tap cells to build a region, then confirm each word.
  • Capitale - Guess the mystery capital city. After each guess, hints compare it to the target — matching continent, relative population and area, plus the distance and compass direction to the real capital — until you name it.
  • Brickdle - A LEGO set is pictured with its name; guess how many pieces it contains. Each wrong guess tells you whether the real count is higher or lower, and you narrow in on the exact number in as few tries as possible.
  • BrainBashers Daily Puzzle - A different brain teaser every day — decode a hidden proverb, unscramble a word, or crack a number or logic riddle. Work out the day's solution, with an optional hint and the full answer available if you get stuck.
  • BrainBashers Daily 30 Seconds - Start from a given number, then apply a rapid chain of arithmetic instructions — halve, double, square, or take a fraction or percentage — one after another to reach the final answer, ideally within 30 seconds.
  • Boggdle - Form words by swiping across a grid of adjacent letters in any direction. Each tile carries a point value and words of 6 letters or more earn a bonus; your score is the total from your 3 best words. You start with 3 lives and lose one for each invalid word.
  • Balatrodle - Identify the day's Balatro joker card. Each guessed joker reveals how it compares on cost, ability, RNG, and scaling; matching attributes narrow the field, and the more you match, the more a hint about the name is revealed.
  • Artle - You're shown a work of art and must name the artist who created it. Each wrong guess reveals another of that artist's works, up to 4 in total.
  • Archiguessr - Identify the day's architectural project from a photo of it. Each wrong guess reveals another image of the same project, with a hint after 3 tries and 6 tries in total.
  • Antiwordle - The reverse of Wordle: stretch out guessing the hidden word for as many tries as possible. Letters not in the word gray out and can't be reused; letters that are in the word turn yellow and must be reused; letters in the exact spot turn red and lock in place.
  • Adoptle - A real adoptable shelter pet is pictured; guess its name in 6 tries. Each guess must be a valid word and is scored Wordle-style — green for a right letter in the right spot, yellow for a right letter in the wrong spot, gray for absent.
  • Actorle TV - Identify the mystery actor who appeared in all of the listed TV series. Each show starts hidden, showing only its year, genre, and episode count; each guessed actor narrows the field until you name the right one.
  • Actorle - Storyboard - Six shuffled screenshots from the day's movie are shown; drag and drop them into the order they appear in the film. Correctly placed frames lock in from the start, and you have 6 guesses to finish.
  • Actorle - Fill The Grid - Each cell of the grid sits where a column movie meets a row movie; fill it with an actor who appeared in both films. Complete every cell to finish the grid.
  • 23 Words - Rearrange all of the given letters into a valid word before the timer runs out. Clear 23 rounds in a row to win.
  • Rhyme Time - Work out a set of 3 words that all rhyme with one another. Fill in all three and submit; you have unlimited guesses, and there may be more than one valid solution. If stuck, reveal whether a chosen letter appears in the answer, but only one letter reveal per day.
  • relatle - Travel from a starting musical artist to a target artist by hopping through related artists. Each step, pick one of the shown related artists to move closer, and reach the target in as few steps as possible.
  • Redactle - A Wikipedia article has every word hidden. Guess words one at a time to reveal each place they appear, using the revealed structure as clues, and win by uncovering the article's title.
  • Quintessential - Rearrange a 5×5 grid of scrambled letters into 5 themed words by swapping pairs of tiles, in as few moves as possible. Green marks a correctly placed letter, yellow a letter in the right word but the wrong spot, gray a letter that belongs in a different word.
  • Primel - Guess the day's 5-digit prime number in 6 tries. Every guess must itself be a valid prime; digits then turn green for a correct digit in the right spot, yellow for one in the wrong spot, gray for absent.
  • Polygonle - A row of geometric symbols encodes a hidden word — matching symbols mark repeated letters, so the pattern shows which positions share a letter. Guess any word of the right length in 6 tries; tiles turn green for a correct letter in place, yellow for one in the wrong spot, gray for absent.
  • Phrasle - Uncover a hidden phrase by guessing its letters, hangman style. Each correct letter fills every spot it appears, and you have 5 misses before you lose; a hint reveals the phrase's category.
  • morsle - Decode a word played aloud in Morse code and type it within 21 tries. Playback starts fast at 40 words per minute and slows by 5 every 3 tries; correct letters lock in green.
  • MLB Pickle - Identify the mystery MLB player in 9 guesses. Each guess reveals how it compares on team, league, division, handedness, age and position — green marks an exact match, gold a near miss such as the right league or an age within 2 years.
  • Metazooa - Identify the hidden animal species within 20 guesses. Each guess reveals how closely it is related to the mystery animal on the taxonomic tree — sharing a genus, family, order, class or higher clade — so you narrow down the animal tree of life to zero in on the answer.
  • Metaflora - Identify the hidden plant species within 25 guesses. Each guess reveals how closely it is related to the mystery plant on the taxonomic tree — sharing a genus, family, order or higher clade — so you narrow down the plant tree of life to zero in on the answer.
  • Mazele - Trace the hidden path across the grid from the left column to the right in as few guesses as possible. Each guess scores every row and column — green for the right number of squares in the right spots, orange for the right count in the wrong spots, black for a wrong count — and you combine those clues to deduce the route.
  • Mahjong Handle - Deduce the day's winning Riichi Mahjong hand in 6 guesses. Each guessed hand is scored tile by tile — green for a right tile in the right spot, yellow for a tile that belongs elsewhere, gray for an absent tile — while the round wind, seat wind and win condition shown up top narrow the possibilities.
  • Lyricle - Name the song — artist and title — from a single line of its lyrics; each wrong or skipped guess reveals another line, up to 6 attempts.
  • Lordle - Guess the 5-letter word in 6 tries; every answer is a word drawn from the text of The Lord of the Rings, with the usual green, yellow and gray letter hints.
  • Locatle - Guess the country from a given picture in 6 attempts.
  • Linxicon - Connect 2 given words by creating a chain of new words that bridge the gap in their meanings in unlimited attempts.
  • LINKR - Draw paths to connect each pair of matching numbered dots, filling the whole grid without crossing lines. 3 puzzles each day.
  • GuessThe.Game - Identify the video game from a cropped screenshot; each wrong or skipped guess reveals another screenshot, up to 6.
  • Gram Jam Mini - Swap letters to create a 5 letter word in each of the 5 rows in less than 18 moves.
  • Gram Jam - Swap letters to create a 6 letter word in each of the 6 rows in less than 20 moves.
  • Globle Capitals - Guess the mystery capital city in unlimited number of guesses. The hotter the colour, the closer you are to the mystery capital city.
  • Rotaboxes - Rotate the scrambled tiles of a photo until every piece faces the right way and the original picture is restored.
  • Daily Fact or Fiction - Guess whether the statement is fact or fiction.
  • Globle - Guess a mystery country in unlimited number of guesses. The hotter the colour, the closer you are to the mystery country.
  • Framed - Name the movie from a single still frame; each wrong or skipped guess reveals another frame, up to 6.
  • Flipple - Change one letter at a time to turn the starting word into the target word, forming a real word at every step. Unlimited attempts.
  • Flickle - Watch a short clip and name the movie in 6 tries; each wrong or skipped guess reveals a longer clip.
  • Flagle - Guess the country or territory from a flag hidden behind 6 tiles. Each guess reveals another tile and shows the distance, direction, and proximity toward the target — 6 tries.
  • Factle Sports - Given a sports-trivia prompt (e.g. the top 5 MLB players by some measure), put the correct 5 answers in the right order. 5 attempts, with feedback after each guess.
  • Factle - Given a general-trivia prompt (e.g. the top 5 US states by some measure), put the correct 5 answers in the right order. 5 attempts, with feedback after each guess.
  • Duotrigordle - Solve 32 Wordle boards at once, sharing one keyboard. Each guess applies to every unsolved board; you have 37 total guesses to clear all 32.
  • Daydle - Guess the 4-digit year a historical event happened on today's date, in 6 tries. Each guess gives a before/after hint and colors the digits Wordle-style — correct, ±1 away, or wrong.
  • Daily Dozen Trivia - Answer 9 trivia questions across a 3×3 grid of rotating categories — one guess per square. After all 9, you get one "Double Dip" to retry a single wrong answer.
  • Crosswordle - Reverse-engineer a Wordle solve: given the final answer word and the colored tile pattern of the rows above it, fill in letters that would produce exactly those green/yellow/gray clues.
  • Countryle - Guess the hidden country with unlimited attempts. Each guess reveals hints — hemisphere, continent, average temperature, population, and the compass direction toward the target.
  • Costcodle - Guess the price of a Costco item in 6 tries. Each wrong guess tells you whether the real price is higher or lower and roughly how far off; land within 5% to win.
  • Contexto - Guess the hidden word with unlimited attempts. Each guess is ranked by how close it is in meaning to the target — computed by an AI similarity model — with rank 1 being the answer.
  • NYT Connections - Find 4 groups of 4 words that share a hidden connection. You get 4 mistakes before the puzzle ends.
  • Colorfle - Guess the 3 colors mixed to create the shown swatch, in 6 tries. Correct colors in the right spot turn green, correct colors in the wrong spot turn yellow, and each guess also scores a color-accuracy percentage.
  • Chrono - Drag 6 real historical events into chronological order. You get 3 tries to arrange the full sequence correctly.
  • Categories - Group 16 words into 4 hidden categories of 4. Wrong guesses cost one of 4 lives; hints and word definitions are available if you're stuck.
  • Calcle - Guess the 5 missing numbers in a fixed equation (Ã� + + â��) so it equals the result shown, in 5 attempts or fewer. Each guess colors correct numbers green (right spot), purple (in the equation, wrong spot), or gray (not used).
  • Byrdle - Guess a 6-letter word related to choral music, in 7 tries. Answers can include proper nouns, plurals, and musical terms borrowed from other languages. Standard green/yellow/gray feedback per letter.
  • Box Office Game - Guess the top 5 movies in the US domestic box office for a given weekend. Wrong guesses cost one of 10 lives, and you can spend points to reveal hints â�� tagline, plot, genre, director, cast, budget â�� for any row.
  • Betweenle - Guess a 5-letter word in 14 tries. Each guess only tells you whether the secret word comes alphabetically before or after it, plus roughly how far â�� narrowing the range until you zero in on it.
  • Bandle - Listen to a song built up instrument by instrument, starting with just drums, and guess the title. 6 attempts, with another instrument added each time you're wrong.
  • Squareword - Uncover a 5Ã�5 grid of letters â�� every row and column spells a word. Type 5-letter guesses for a row to get green/yellow/gray feedback per letter. Unlimited guesses; fewer is a better score.
  • Quizl - Answer 5 multiple-choice trivia questions, each with 4 options, spanning a mix of topics.
  • Flagdle - Guess the country from its flag in 6 tries. Each guess shows a percentage of how visually similar its flag is to the target's, based on colors and pattern.
  • Fibble - Guess a 5-letter word in 9 tries. Standard green/yellow/gray feedback applies, but exactly one tile in every row is a deliberate lie — the same lie for all players that day.
  • Actorle - Guess the featured actor from their filmography — correct guesses reveal the movie's title, genres, and IMDB rating, and an age clue narrows their birth year between two other actors.
  • Absurdle - Guess a 5-letter word with unlimited attempts. Unlike Wordle, the hidden word isn't fixed — each guess narrows a pool of possible answers, and the game picks whichever remaining word reveals the least information. Best possible score is 4 guesses.
  • Worldle - Guess the country or territory from its outline shape. Each guess shows the distance, direction, and percentage proximity to the target — 6 tries to zero in on it.
  • Nerdle - Guess the hidden 8-digit calculation in 6 tries. Each guess must be a valid equation; tiles then turn green (correct spot), purple (correct symbol, wrong spot), or black (not in the solution).
  • Mathler - Build a hidden equation using digits 0-9 and +, -, *, / that equals the target number, in 6 tries. Each guess is colored green (correct spot), yellow (right symbol, wrong spot), or gray (not in the equation).
  • Dordle - Guess 2 hidden 5-letter words at once. Each guess is checked against both boards, and you get 7 tries total to solve them.
  • Wordle - Guess a 5-letter word in 6 tries. Each guess reveals which letters are correct, in the word but misplaced, or absent.
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