适用于 Nintendo Switch 的免费 G​​odot 引擎端口
Free Godot engine port for Nintendo Switch

原始链接: https://www.rawrlab.com/godot_nintendo_switch_free_port.html

通过与任天堂开发者门户网站合作,我们很高兴向视频游戏创作领域推出新成员 - 完全免费的 Godot 引擎端口,专为在授权的 Nintendo Switch 平台上使用而设计。 通过此端口,您可以免费访问具有广泛修改和使用能力(MIT)的开源许可证,同时还可以体验中小型游戏项目的最佳效率。 尽管此版本不包含 C# 或 GDNative/GDExtensions,但它提供了基本功能。 此外,由于其开源性质,具有 C++ 专业知识的用户有机会扩展并进一步定制该引擎以满足特定的需求和要求。 由于此端口是免费提供的,因此无法保证提供帮助和支持; 但是,如果您的项目需要技术指导或其他形式的专业帮助,我们建议您联系我们批准的移植合作伙伴之一。 要获取有关如何下载此端口的更多信息,请参阅任天堂开发者门户,其中有更多资源和有用的工具等待潜在的 Switch 开发者。 如果您想分享一些示例,甚至展示您使用该引擎开发的最新杰作,请告诉我们。 RAWRLAB Games 在其网站 www.rawrlabgames.com 上托管了该引擎版本,并自豪地支持这一强大的创新,旨在使游戏技术民主化,同时扩展 Switch 控制台现有游戏的功能。 © 版权所有 2022。保留所有权利。 NINTENDO SWITCH 是任天堂的商标。 GODOT 和 GODOT 徽标是 GODOT FOUNDATION 的注册商标或商标。 由 RAWRLAB 游戏主办。

然而,数字下载的管理费用比传统零售低,因此佣金可能较低。 最终,每个平台都必须确定是否维持独家内容或通过高佣金产生高利润为消费者和游戏开发商提供更大的价值。 数字发行渠道在过去几十年中迅速发展,未来无疑将再次发展。
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原文

We are pleased to announce the availability of a free Godot Engine port for authorised Nintendo Switch developers, supporting projects made with versions 3.5.x and 4.1.x.

This port represents a collaborative effort, co-authored by multiple members of the forums on the Nintendo Developer Portal. It underscores our commitment to make Godot Engine more accessible to a wider range of creators.
Key features of this Godot Engine port:
· Complimentary access: Available at no cost to all authorised Nintendo Switch developers.
· License: The source code is distributed under the MIT License, offering broad usage and modification rights.
· Software provisioning: The software is provided "as is," without any implied warranty or support of any kind.
· Basic functionality included: This port includes only basic functionality.
· No C# or GDNative/GDExtension: Only GDScript is supported. Native extensions are not supported, but you can try to convert them into internal modules.
· Optimization Level: It is important to note that the port is not highly optimized but is adequately efficient for most small to mid-sized game projects.
· Expandability: Having access to the source code, developers with C++ knowledge have the opportunity to add and integrate additional functionalities as needed.
· No support provided: This port is provided without support. Developers are encouraged to engage with the community on the Nintendo Developer Portal for collaboration and assistance. We recommend partnering with porting companies for medium or large-sized projects.
· Access Procedure: Access can be requested through the Nintendo Developer Portal.
Additional details are available for authorised Nintendo Switch developers in the forum section of the Nintendo Developer Portal.
Now there’s no excuse not to use Godot Engine for making indie games for Nintendo Switch!
We look forward to the innovative and engaging games that will come from the Godot Engine development community.

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