我一直想玩一下《大白鲨》电影中短暂出现的那款“杀人鲨”街机游戏。
I've Wanted to Play That 'Killer Shark' Arcade Game Briefly Seen in 'Jaws'

原始链接: https://www.remindmagazine.com/article/15694/jaws-arcade-video-game-killer-shark-atari-sega-electromechanical/

受史蒂文·斯皮尔伯格《大白鲨》中一瞥的启发,作者讲述了追寻街机游戏《凶猛鲨鱼》长达40年的经历。这款游戏出现在海滩场景中,其光枪射击和“爆炸”的鲨鱼图像在作者童年时就已深深吸引了他。他发现《凶猛鲨鱼》并非传统电子游戏,而是前身——弹珠台和早期电子游戏的混合体。 文章进一步详细介绍了其他受《大白鲨》启发的街机游戏。雅达利巧妙地通过一家空壳公司(“恐怖游戏”)发行了《鲨鱼大白鲨》,以避免与环球影业的法律纠纷,希望借电影的成功牟利。这款游戏甚至在电影《食人鱼》中客串亮相。另一款稀有游戏《食人鲨》甚至获得了斯皮尔伯格本人的明显认可,其营销策略公然利用了“《大白鲨》狂潮”。 最终,作者怀旧的渴望不仅仅在于玩一款特定的游戏,更在于体验一段街机历史,并与《大白鲨》的文化影响力建立联系。

## 杀人鲨街机游戏 – 一次怀旧之旅 一篇《Remind Magazine》关于电影《大白鲨》中神秘的“杀人鲨”街机游戏的文章,引发了 Hacker News 的讨论,并唤起了大家对早期街机体验的共同怀旧之情。 许多评论者回忆起在 70 年代和 80 年代在路易斯安那州的露营地到瑞典的游乐园等地玩过这款游戏。 对话延伸到相关的复古游戏体验——包括受电影《大》中虚构游戏启发的 Flash 版本、《大白鲨》的 NES 游戏,以及普遍的机电街机游戏。 一位评论者分享了对 1970 年代澳大利亚海滩街机游戏的详细而生动的回忆,在那里,《杀人鲨》与其它经典游戏并存。 讨论还强调了从机电游戏到基于电脑的街机游戏(如《太空侵略者》)的转变,以及对像《我的世界》或《侠盗猎车手》这样的现代游戏能够唤起相同感觉的渴望。 值得注意的是,新的《大白鲨》弹球机包含一个受《杀人鲨》启发的模式。
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原文
image from the 1975 movie

© Universal/Screenshot: youtube.com/@vghchannel

A young man plays the electro-mechanical arcade game Killer Shark in a scene from Jaws

Like a lot of people, I have a “bucket list” of things I’d like to do before I shed this mortal coil. A number of items on this list are probably similar to those other people have, like wanting to travel to certain places.

But also on that list are more offbeat (some might say “weird”) and nostalgic sorts of things that I hope to experience/try at some point.

One of these experiences has been on my to-do list for over 40 years, ever since I watched the broadcast premiere of Jaws on ABC’s Sunday Night Movie in 1979, and it’s a thing that I’ve been reminded of wanting to do each of the many times I have watched Steven Spielberg’s classic thriller since. And that is: to play the Killer Shark arcade game that is briefly shown in the movie.

The game pops up near the end of a scene at the Amity Island beach on the Fourth of July where we see throngs of people heading toward the shore, blissfully unaware that the shark they thought had been killed is actually still out there. It’s a cool set-up scene, and what made it even cooler for me as a kid (and what I still love) is the little beachside arcade. It is here that Spielberg zooms in on the screen of one game a young man is playing: Killer Shark.

For a few seconds, we see this guy aiming the game cabinet’s light-gun at the screen and firing it at a shark that seems to have been created by light projection.

For a long time I had thought Killer Shark was a traditional video game, but it was actually an example of an electromechanical game created by Sega in the early ‘70s (there does appear to be an actual video game off to the side in this scene; I believe the yellow cabinet that some other kids are gathered around is Computer Space, which became the first arcade video game when it was released in 1971. So, a nice bit of early ’70s arcade history just in this one scene!).

The more I’ve read about electromechanical games since learning of their existence, the more fascinating they’ve sounded, almost like hybrid “missing links” between pinball machines and the true video games that would begin to dominate arcades just a few years after Jaws premiered. So, if it turns out that I can’t ever play Killer Shark, I’d love to at least try one of the other games of that sort.

But Killer Shark does look pretty sweet in that scene. Every time the guy hits the shark with his light rifle, the shark looks like it explodes into a cloud of blood and “dies,” before relentlessly coming back toward the screen once again.

Here’s a lucky real-life person playing a bit of Killer Shark in recent years and giving us a nice look at the game, which seems intense:

This little sequence is a clever addition to Jaws. It not only reflects the movie’s theme and shows that Spielberg unsurprisingly had his finger on the pulse of the pop-culture that younger people were into at that time, but it also offers a fun foreshadowing of the film’s climax, when Chief Brody (Roy Scheider), who walks past this guy playing the game as he’s focused on beach protection, finds himself facing down an actual killer shark with an actual rifle, firing away as it closes in and trying to blow it up — except if he loses, he can’t just drop in another coin and try again.

It seems like Killer Shark would have been something tailor-made to appear in Jaws, but it was actually released by Sega in 1972, so it was not specially made for the film, just a nice enhancement to it (I’m not sure if any product placement money or licensing of the game was involved).

On a related note, there was an actual video game that did come out following Jaws, later in 1975, one that again seems like something officially tied in with the movie but which wasn’t.

That was Shark JAWS, released by an outfit called “Horror Games,” which was actually a shell company name created by good old Atari in the hopes of avoiding a lawsuit from Universal, which produced and released Jaws.

image from the cover of a 1975 flyer for the Atari arcade video game "Shark JAWS." It shows a picture of the game cabinet, surrounded by green-and-blue circles, at the top of which is an illustration of a large, black shark, just above the title of the game, "Shark JAWS."

© 1975 Atari, Inc./Image from Internet Archive

Along with not-so-subtly hiding behind the “Horror Games” name (I mean, Atari’s name is clearly listed in the promotional flyer for the game), Atari looks like it also tried to avoid any legal action of using the title “Jaws” by calling the game “Shark JAWS” and still heavily emphasizing the JAWS part, with the “Shark” part in front of it listed in very tiny type.

It would have been easy for anyone happening upon this machine, after seeing that massive “JAWS” plastered on top alongside images of sharks and learning the game’s concept, to assume that it was, in fact, tied in with the blockbuster movie. That’s surely what Atari was hoping for — all the positive association with Jaws and none of the legal hassle.

It seems like that worked; the game appears to have been relatively successful, and I haven’t read of any resulting lawsuits against Atari (Universal’s lawyers may have been too busy focusing on other Jaws-like movies that were popping up and making sure they weren’t too close to the OG shark attack film).

Shark JAWS does look like something I also wouldn’t mind playing one day. It seems pretty simple; you control a SCUBA diver who has to collect fish before being attacked and killed by a shark (the game’s promo flyer hypes that this “1-player underwater video terror” game has “realistic sound effects — diver screams when attacked by shark”).

Things got a little meta when this game that tried to cash in on Jaws‘ success ended up making a movie cameo of its own, and in a film that itself was playing off of Jaws (albeit certainly one of the better “killer-fish movie” ripoffs of that era): Within the first 10 minutes of director Joe Dante’s Piranha (1978), one of the movie’s main characters, played by Heather Menzies, is seen intently playing Shark JAWS at an airport.

I don’t know how I only just became aware of the existence of yet another Jaws-inspired arcade game, but I guess I can’t feel too bad considering that it seems like it is an extremely rare title, and may have even been uncommon to encounter at the time of its release (it’s unclear how many of these machines came out).

That game is 1975’s Maneater, which required a player to control a diver to get treasure from the seafloor and bring it back to the surface, avoiding killer sharks along the way.

As you can see in the photo below, Maneater was clearly inspired by Spielberg’s blockbuster, even with its arcade cabinet designed to look like a great white racing to the surface with its jaws open, like the iconic poster for the film (the game was apparently also released in a more traditional, but far less cooler, cabinet design).

black-and-white photo of director Steven Spielberg posing for a photo with a 'Maneater' arcade video game cabinet at his Universal studios office in December, 1975 in Los Angeles, California. Spielberg is wearing a collared shirt that is unbuttoned at least down to his navel and wearing glasses as he rests both arms on the cabinet and looks at the video game screen with a bit of amusement.

Michael Ochs Archives/Getty Images

I’m not sure if Maneater was an officially sanctioned Jaws-related title, either, but it seems to at least have had Spielberg’s personal approval; that’s the director in the photo, standing next to a Maneater cabinet in his office in late ’75.

A sales flyer for the game, which was produced by a long-defunct and likely little-heard-of company with the decidedly unsexy name of “Project Support Engineering,” tells potential buyers of the game in its very first bullet point that they should “Take advantage of the Jaws rage,” leaving no doubt that they were riding the massive wave the movie created. Can’t blame ’em, really.

Another bullet point boasts about the game’s realistic-sounding “chomps” and “screams” when the sharks attack the diver, promising “video terror!”

This is another game I’d love to find and be able to play someday, but I have a feeling it may be even more difficult to track down than Killer Shark. It’s even hard to find many videos of people playing this one; here’s one example:

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