WASD: Move hypercamera forwards, sideways
Q/E: Move hypercamera in ana, kata directions
IJKL: Rotate hypercamera up/down, left/right
U/O: Rotate hypercamera in wx plane
Y/P: Rotate hypercamera in wy plane
0-2: Rotate hypercamera towards objects
Mouse drag: Rotate sensor view
Mouse wheel: Zoom
v: Show additional views
g: Toggle gizmo mode
x: Toggle voxel rasterization
Click: Select vertex
Selected: None
h: Show/hide controls
HYPERCAMERA
XZ Projection (Side View)
YZ Projection (Front View)
WZ Projection (AnaKata View)
YW Projection (Weird View)
XW Projection (Strange View)