文斯·赞佩拉,使命召唤和战地系列的开发者,去世,享年55岁。
Vince Zampella, developer of Call of Duty and Battlefield has died

原始链接: https://comicbook.com/gaming/news/vince-zampella-developer-of-call-of-duty-and-battlefield-dead-at-55/

文斯·赞佩拉,一位在电子游戏行业极具影响力的重要人物,不幸在55岁时因车祸去世。他最广为人知的是作为Infinity Ward和Respawn Entertainment的联合创始人,并带领《使命召唤》系列在《现代战争》时期迎来了“黄金时代”。 在与动视的激烈决裂后,他创立了Respawn,推出了《泰坦陨落》、《Apex英雄》和《星球大战绝地:陨落的武士团》等创新作品。最近,赞佩拉接手了《战地》系列,并成功地使其焕发新生——最新作品的销量目前已超过《使命召唤》。 赞佩拉以其富有创造力的愿景而闻名,始终在射击游戏类型中突破界限,同时保持商业上的成功。他还推动了Respawn向其他类型的拓展,尤其是在广受好评的《星球大战绝地》系列中。他的去世留下了一个巨大的空缺,Respawn和《战地》的未来都充满了不确定性。

## 文斯·赞佩拉,使命召唤和战地开发者,逝世,享年55岁 文斯·赞佩拉是一位在视频游戏行业举足轻重的 figures,以共同创作《使命召唤:现代战争2》以及后来领导Respawn Entertainment(《泰坦陨落2》,《Apex英雄》)而闻名,因车祸去世,享年55岁。他的去世消息引发了Hacker News上粉丝们对他的回忆和致敬,赞扬他对经典游戏做出的贡献。 这起事故涉及一辆2026款法拉利296 GTS,导致驾驶员(后来确认是赞佩拉)死亡,乘客受伤。初步报告引发了对鲁莽驾驶的猜测,但评论员告诫不要在没有更多信息的情况下妄下结论。 许多人分享了个人轶事,讲述了他的游戏带来的影响,特别是《现代战争2》,并赞扬他后来在《泰坦陨落2》和《战地》系列上的工作。一些讨论也涉及高性能车辆的风险以及可能导致危险驾驶的压力。
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原文

Vince Zampella, one of the key minds behind the Call of Duty franchise and co-founder of Respawn Entertainment, has died at age 55. According to NBC4 Los Angeles, Zampella died in a car crash. The video game developer died on Sunday afternoon after the car veered off the side of the road and hit a concrete barrier. A passenger was ejected, and the driver died after being trapped in the burning vehicle. Zampella began to gain prominence in the industry as one of the key minds behind Infinity Ward, the studio that created Call of Duty. He had previously worked on Medal of Honor, but was lured over by Activision to create a rival game series.

Vince Zampella would go on to lead Call of Duty into what fans refer to as its “golden age” with the original Modern Warfare series. However, a dramatic clash behind the scenes with publisher Activison over bonuses, creative rights, and more resulted in Zampella and Infinity Ward co-founder Jason West leaving the studio. They went on to create Respawn Entertainment, which would develop Titanfall for EA and expand with other titles such as Star Wars Jedi: Fallen Order, Apex Legends, and much more. Following the rocky launch of Battlefield 2042 in November 2021, EA selected Vince Zampella to take over the shooter franchise.

Vince Zampella’s leadership over the franchise led to Battlefield 6 being a massive success when the series needed it most. As of December 2025, the game is outselling Call of Duty’s latest entry and is on track to be the best-selling game of the year, the first time Battlefield would ever do such a thing. Zampella was a massive creative force in the gaming industry, particularly when it came to shooters. He routinely raised the bar for the genre with Call of Duty, Titanfall, and then Battlefield, not only creating financially successful games, but massively innovative ones as well.

However, he didn’t force Respawn to stick to making just shooters. The studio’s willingness to expand into third-person action games with the Star Wars Jedi series also led to some of the best Star Wars games we’ve gotten in many years. Needless to say, Zampella was a brilliant mind in the gaming industry that found new ways to shake up formulas without compromising on commercial appeal. As of right now, it’s unclear what the future of Respawn and Battlefield looks like without Zampella at the helm.

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