2024 年:OpenStreetMap 矢量地图之年
2024: The year of the OpenStreetMap vector maps

原始链接: https://blog.openstreetmap.org/2024/02/11/2024-announcing-the-year-of-the-openstreetmap-vector-maps/

Title: From 2008 to Present Day - A Decade of Innovation: An Overview of Mapping Technology's Evolution 摘要:近年来,测绘技术取得了显着进步,改变了该领域,并通过其发展提供了众多机遇。 通过仔细研究过去十年的发展,读者可以深入了解继续塑造和改善当今科技格局的趋势和创新。 通过此概述,发现导致当今技术成就的关键里程碑,同时了解对塑造该学科随着时间的推移至关重要的著名人物的知识。 关键词:地理信息系统 (GIS)、开源软件、空间分析、机器学习、云计算、遥感、全球定位系统 (GPS)、UX 设计、移动应用程序开发、虚拟现实、大数据分析、物联网 (物联网)。 简介:如今,地图绘制的概念远远超出了仅仅绘制物理空间的范围。 随着从遥感到云计算、机器学习和大数据分析的进步,地图技术为跨多个学科的各种问题提供了创新的解决方案。 随着应用潜力呈指数级增长,有效适应复杂性的需求也随之增加。 虽然基本要素保持不变,但正在进行的研究带来了新的见解和方法,以提高空间分析能力。 自 2008 年初 Google 街景推出其标志性的三轮车捕捉在线消费图像以来,在接下来的几十年里,无数的发展、创新和个人以令人震惊的方式推动了该领域的发展。 本文既是对这些个人和组织的赞赏,也是对定义当代测绘技术格局的关键里程碑的反思和概述。 概述:回顾过去十年地图技术的起源,许多名字不可避免地出现在塑造地图技术迄今为止发展轨迹的最前沿。 例如,Jack Dangermond、Steve Coast、Brett Hickman、Rebecca Moore、Robin Wilson、Brian McConnell、Levente Madoka、Nadine Al Salman、Barendrecht Beune、Jef Bourne、Janusz Kulczyński、Tom Pettit、Andrew Turner、John-David Rogers 等, 亚历克西斯·邦蒂, 大卫·史迈利, 丹尼尔

是的,维护一个区域的建筑物高度数据需要大量资源和对细节的关注。 它涉及与测量和工程公司协调收集信息,以及通过定期调查或分析可用卫星图像确保持续维护。 此外,保持数据最新需要与业主、土地使用规划者和市政府建立合作伙伴关系。 尽管面临挑战,准确的高度数据为城市规划、应急响应工作和可持续建筑设计提供了宝贵的见解。 然而,它最终归结为成本与收益的平衡行为。 对于优先考虑紧凑性、减少温室气体排放和减轻自然灾害的领域,3D 建筑高度数据可以发挥关键作用。 不过,对于其他环境,投资这种数据收集和管理可能没有必要或不切实际。 最终,决策者必须仔细评估将详细的高度数据纳入其运营和规划流程是否具有财务和后勤意义。
相关文章

原文

OpenStreetMap will take a large leap forward with the introduction of vector tiles on openstreetmap.org this year. This is the first of a series of blog posts where we will share our progress.

To lead our vector tiles project, the OpenStreetMap Foundation has hired Paul Norman, a renowned figure in cartography and open data, whose journey with OpenStreetMap began in 2010 with a chance encounter on the xkcd forums. His role in the community took off with his work on OpenStreetMap Carto in 2013. His volunteer involvement with the OSM Foundation, including contributions to several working groups and a tenure on the OSMF board, highlights his commitment to the project. Professionally, he has held various influential positions at MapQuest, CartoDB, Wikimedia Foundation, and Amazon. Billions have seen the products of his work. To read more from Paul, visit his blog for technical deep dives into vector tiles, follow him on Mastodon or on Twitter.

Vector tiles represent a significant advancement in how map data is processed and presented. Unlike traditional raster tiles, which are static images with pixels, vector tiles are like the ‘SVGs’ of the mapping world: you get lines and points. This stores geodata in a format that allows for dynamic styling and interactivity, enabling the user to adapt the visual appearance of the map without altering the data. If that sounds like what you’ve seen on other maps, you are right! Vector tiles have become industry standard in interactive maps that, unlike openstreetmap.org, don’t get updated often, and where you can simply recalculate your whole database occasionally.

But the map displayed on openstreetmap.org are quite uniquely different! They get updated incrementally and constantly, a minute after you edit; it’s a critical part of the feedback loop to mappers – and how the author of this blog post got hooked in the first place. This is why we have to invest in our own vector tile software stack.

In the direct future, for users, this will mean a new, modern-looking map style with seamless zoom on openstreetmap.org. Looking further ahead, the most exciting part is what this vector tile project will make easy for volunteers and tile users: 3d maps, more efficient data mixing and matching and integration of other datasets, thematic styles, multilingual maps, different views for administrative boundaries, interactive points of interest, more accessible maps for vision-impaired users, and I’m sure many other ideas that no one has come up with yet. This technology is not just a leap in aesthetics, but also in functionality, enhancing the overall user experience.

In the 2021 community survey (page 15), there was no clear sentiment on what the foundation should do on vector tiles. We noticed a split in preferences: some advocated for volunteer-led development, others for professional engagement. The ecosystem has evolved since then, making it easier to build on top of existing software bricks. We see our project as a reasonable balance between the two most popular answers. Investing in core software is also part of our multi-year strategic plan.

The OpenStreetMap Foundation depends on donations to finish this project. If you would like to support our year of vector tiles specifically, you can donate and leave ‘vector tiles’ in the donation message. Every contribution, large or small, directly supports our ability to ensure that OpenStreetMap can be open, accessible and dynamic for all. Your support is not just a donation; it’s an investment in the future of open-source mapping.

We’re just at the beginning of this exciting journey. Stay tuned as we will delve deeper into the schema and style aspects in future blog posts.

This post is also available in: French Spanish

联系我们 contact @ memedata.com