RTX 5090 和 树莓派:能玩游戏吗?
RTX 5090 and Raspberry Pi: Can it game?

原始链接: https://scottjg.com/posts/2026-01-08-crappy-computer-showdown/

## 树莓派 5 与 eGPU 游戏:一项令人惊讶的复杂实验 本次实验探讨了使用外置显卡 (eGPU) – 具体来说是 NVIDIA RTX 5090 – 在树莓派 5 上进行游戏的可行性,并将其性能与同价位的替代方案进行比较:Beelink MINI-S13 和 Radxa ROCK 5B。虽然在技术上可行,但由于其有限的 CPU 性能和 PCIe 带宽(Gen2 x1,约 500MB/s,而其他设备为 Gen3 x4),在树莓派 5 上玩游戏证明具有挑战性。 现代游戏(2020 年及以后)由于在 x86 模拟层 (FEX) 运行时的性能显著下降,基本上无法玩。较旧的游戏(2010-2012 年)显示出一定的潜力,树莓派 5 在 *Just Cause 2* 和 *Portal 2* 等游戏中实现了可玩的帧率(在 4K 分辨率下!),但强大的 GPU 基本上被浪费了。 运行原生 x86 的 Beelink MINI-S13 一致优于树莓派 5 和 ROCK 5B,提供了一种更可行的(但仍然基础)游戏体验。ROCK 5B 在性能上略胜于树莓派 5,但 FEX 模拟仍然是主要瓶颈。树莓派 5 的功耗明显较低。 最终,虽然这是一项有趣的实验,但目前将高端 eGPU 与树莓派 5 配对并不是一种实用的游戏解决方案。未来具有更好优化的 ARM 平台可能会改变这种情况,但现在,像 Beelink 这样的专用低成本 PC 是更好的选择。

## RTX 5090 与树莓派:一次有趣的实验 最近的一个项目探索了将强大的 RTX 5090 GPU 连接到树莓派 5,主要是为了看看*是否*可行,结果性能超出了预期。虽然不适用于典型的桌面使用,但该设置表明树莓派可以充当桥梁,本质上为高端 GPU 添加了一个以太网端口——对于带宽受限或 AI 推理的 GPU 计算密集型任务可能有用。 评论员指出,树莓派的 GPU 历史上负责启动序列,这使得这种连接有些讽刺。性能各不相同;《赛博朋克 2077》平均帧率为 16 FPS,而其他 Arm 硬件则能达到明显更高的帧率。 讨论还涉及了树莓派价格上涨的问题,质疑它们与迷你电脑相比的价值,以及 Rockchip 等替代 SBC 的吸引力。最终,该项目被视为一次有趣的、探索性的黑客行为,而不是一个严肃的游戏或计算解决方案,突出了 FEX 模拟层的强大功能。
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原文

It turns out, you can attach an external GPU to a Raspberry Pi 5. So my natural first question is, can I game on it? Let’s try it out and compare it with some similar computers.

For the showdown of crappy gaming computers, we’ll see which of these handles gaming best:

  • CPU: 4-core Intel N150 @ 3.6GHz
  • RAM: 16GB DDR4
  • PCIe: M.2 Gen3 x4

More powerful than the Raspberry Pi 5, but at a similar price point. It also has a potential advantage for running games, since it’s not ARM-based.

In the photo, you can see the default configuration (SSD in the fast PCIe slot). For this experiment, I’ll move it into the slower (x1) slot and plug the eGPU into the faster (x4) slot.

Radxa ROCK 5B

Pretty comparable to the Raspberry Pi 5 (it’s ARM), but the extra cores give it a little more horsepower. The faster PCIe slot is also included on-board. Since the PCIe slot will be taken for the GPU, we’ll just use a USB SSD for both ARM boards.

Raspberry Pi 5

This is why we’re all here. It’s the quintessential hobbyist SBC. Unfortunately it’s the most challenged: fewer cores, and significantly less PCIe bandwidth. The Pi 5’s Gen2 x1 slot provides ~500 MB/s, compared to ~4,000 MB/s on the Gen3 x4 slots of the other machines, an 8x difference.

eGPU

We will be using a relatively inexpensive OCuLink dock to pair with our very expensive GPU. If you’re not familiar with the technology, it’s basically a PCIe extension cord to let you plug a graphics card into a computer that wouldn’t normally fit one. The dock is powered externally by a separate power supply.

For this experiment, we’re using an NVIDIA RTX 5090 Founders Edition (32GB VRAM).

OCuLink eGPU dock

The OCuLink cable plugs into an M.2 card that we’ll insert into each machine as we test it.

On the Intel-based Beelink machine, from a software perspective the card is more or less indistinguishable from a normal graphics card. We can just install the normal NVIDIA drivers.

The ARM-based computers we’re testing have various quirks (lack of DMA coherence, memory alignment requirements, etc.) that make them incompatible with most GPU drivers out of the box. Luckily, @mariobalanca wrote some patches that allow the drivers to work on these systems. NVIDIA already had some workarounds in the user-space part of their drivers for Ampere-based systems for memory alignment issues, so some of that gets inherited here.

I have packaged the drivers you can run on Ubuntu or Fedora here, if you’d like to try this yourself.

If you’ve gotten this far and simply don’t believe this actually works, here’s a screenshot: Raspberry Pi 5 GPU screenshot

CPU Performance

Before we get into the games, let’s take a look at how these machines compare.

Most PC games are designed for Intel CPUs. If we want to play them on ARM we’ll have to use a compatibility layer called FEX. The graph shows not only the native performance of the machines, but also the significantly degraded performance under FEX. To be fair, FEX is an incredible feat of engineering, but all emulation comes at a cost.

The Raspberry Pi 5 under FEX seems to have similar performance to a 2008 Intel Core 2 Quad Q9650. Not very promising. That said, gamers usually say that, for most games, it’s OK to skimp on CPU a bit as long as you have a good GPU. We will definitely be testing that line of thinking.

Games

I tried to find games that had built-in benchmarks that also worked under FEX, along with Steam’s Proton compatibility layer, tilting towards games that didn’t have as strong CPU requirements. It turns out this is actually not a huge list. Here are a handful that I tried:

Cyberpunk 2077 (2020)

Screenshot of Cyberpunk 2077 running on the Raspberry Pi

Yes, believe it or not, vkcube is not the only thing you can run in this configuration. Through the maze of compatibility layers (FEX, WINE/Proton, DXVK, etc), you too can run Cyberpunk 2077 on your Raspberry Pi 5. The screenshot above is running at 1080p with Ultra Raytracing quality settings.

The game is playable on the Beelink machine with some lower settings. Since it’s an Intel machine, I also tested the game on Windows for posterity. Usually it’s suggested that even with all the compatibility layers, Linux gaming can be faster, but not in this case on the lower settings here.

These games really get CPU bound, caught up on these lower-spec CPUs. I think on a normal gaming PC, it wouldn’t matter as much, but every cycle starts to count here, and not all the abstractions provided by WINE are zero cost.

Unfortunately the Pi barely breaks 15 FPS, but on the ROCK 5B, it approaches playable on low settings. Granted, not sure how fun that would be at 22 FPS.

Doom: The Dark Ages (2025)

This game doesn’t run under FEX, so I didn’t collect full benchmarks here. The anti-cheat stuff is too weird and doesn’t get properly emulated.

However, the benchmark does offer a unique view into the challenges these low-power PCs face.

Doom: The Dark Ages benchmark

You can see it running on the Beelink here. The GPU is absolutely shredding through the Ultra quality frames at 4K resolution, but the CPU is really struggling. You can see the GPU is able to process almost 90 FPS, but because of the bottleneck at the CPU, the overall frame rate can’t break 30 FPS. That’s the main challenge here.

Alien: Isolation (2014)

My next thought was, maybe if we jump back a decade, we can have better luck. This game actually ships with a Linux port. Unfortunately the Linux port doesn’t include the built-in benchmark tool, so I ran it under Proton/WINE. I also found that DXVK caused every game from this point onward to crash immediately on the ARM hosts, so I run the games with PROTON_USE_WINED3D=1 to fall back to the OpenGL renderer.

For those unfamiliar: DXVK translates DirectX calls to Vulkan, while WineD3D translates them to OpenGL. The GPU driver, when running on ARM, has a Vulkan implementation that apparently has issues when running under FEX that OpenGL avoids. Something to keep in mind if you’re trying to replicate this.

Screenshot of Alien: Isolation running the benchmark

Honestly, not the best looking game by modern standards, even on Ultra settings. It does have some cool lighting effects, at least. I admit I have never played this game for real, so I can’t vouch for it being fun or not. I just ran the benchmark tool.

I initially tested this game on the Beelink and thought it looked promising. Relatively low CPU usage. It seems like it is playable on the ROCK 5B with an average 23 FPS. Not sure about the Pi though, at only 15 FPS.

Hitman: Absolution (2012)

OK, OK. So we already know the performance of the Pi is on par with a PC from 2008, so I figured, let’s go back a couple more years.

Hitman Absolution Benchmark

Couldn’t get the windowed mode to work right on this one, but I swear it’s running on the Raspberry Pi 5. You can probably tell from the FPS counter.

I would say the performance makes it basically unusable on these ARM machines.

That said, the Beelink really shines here. Windows perf is way ahead of Linux on this one too. More than playable on both, though.

I was actually a little puzzled by this one. It seems like it shouldn’t be this bad on the ARM hosts. This feels like a performance bug, but it’s hard to say where in the stack it might be. Oh well.

Just Cause 2 Demo (2010)

OK, so let’s go back another couple years. This demo was free, thankfully.

Just Cause 2 Benchmark

So remember earlier when I said I had to disable DXVK for these games to run on ARM? On Intel Windows, I had to actually add DXVK because the game crashed immediately on launch. Weird.

Nearly 40 FPS average on a Raspberry Pi 5. 2010 is our year! Windows still dominates here. It’s more apples-to-apples on Beelink’s Linux vs Windows now since now both are using DXVK.

Portal 2 (2011)

After I had run all of these, I was curious to try Portal 2. Valve is the company that maintains Proton and FEX. You’d think they maybe would have optimized it for their own games. It’s also old enough that it’s in the sweet spot of potentially being playable on the Pi.

Portal 2

Sadly, Portal 2 does not ship with a built-in benchmark. However, it does have a timedemo feature where you can record yourself playing and then play it back as a benchmark. I picked a random level and recorded it. Then, ran it on the test systems. Since there was a native version, I benchmarked that alongside the Proton/WINE version.

So, now that we have a native Linux port to compare with, it totally leaves Windows in the dust (finally). Most importantly, the Raspberry Pi 5 can play this game at 4K resolution, way above 60 FPS.

So I can now say with a straight face, that it’s possible to use the Raspberry Pi 5 to game in 4K, admittedly strapped to a GPU that’s roughly worth 10x the price of the Pi. In all seriousness, probably any lower-end GPU would work here. Clearly we’re not using the 5090 to its full potential anyway.

Power Usage

These machines are also known to be low power. I guess for a gaming computer, I’m not sure how important that is. You can just turn it off when you’re not using it. That said, a gaming PC CPU could use 20-50w while completely idle.

For these measurements I took the idle power usage and also average power usage during the Cyberpunk 4K Ultra Raytracing benchmark, both measured at the AC outlet. This does not include the GPU, just the CPU, since that’s what we’re really comparing here.

The Pi 5 sips power at under 9W even under load, while the Beelink pulls almost 30W during the benchmark. One way of looking at it, is that the Beelink performs so much faster in games, and the amount of power is proportional to that.

Another way to look at it, is if the ARM-based machines weren’t mired in emulating x86, they probably would have considerably better performance on per-watt basis compared to the Intel CPU.

Conclusion

So, can you game on a Raspberry Pi 5 with an RTX 5090? I guess, technically, yes. Would you want to? Probably not.

  • Modern games (2020+): Most likely unplayable. The CPU perf degradation under FEX is brutal. Even playing on the lowest 720p settings, Cyberpunk barely hits 16 FPS average on the Pi 5.
  • 2010-era games: If you’re trying to play older games, you can probably get away with it. You also probably do not need a graphics card as powerful as the 5090.

The Beelink is the clear winner if you actually want to game. It’s still terrible, but it’s cheap, runs x86 natively, and with the right settings, it can hit 50 FPS+ in every game I tried. Windows consistently outperformed Linux on most WINE/Proton titles, so you’re probably better off just installing Windows on it.

The ROCK 5B edges out the Raspberry Pi 5 slightly in most benchmarks, but not by much. The extra cores and PCIe bandwidth don’t seem to matter as much as the raw performance lost to FEX emulation. That said, it does bring the game from painfully playable to borderline playable in some games.

Given all the momentum around ARM (Valve is about to ship an ARM VR headset, and NVIDIA is rumored to ship their own SoC with an NVIDIA GPU soon), I think future platforms will probably be better optimized, and Linux gaming on ARM will probably be more plausible in the future. Sadly, I don’t recommend strapping your super expensive graphics card to a cheap SBC for now. Unless it’s just for a fun blog post.

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